Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AyashMan
Kukulkan
Level 16
God Stats
6W - 1L
1,516 SR
Queue Stats
7W - 1L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
Joepa27
Sun Wukong
Level 25
God Stats
17W - 9L
1,674 SR
Queue Stats
19W - 10L
1,710 Elo+
Party 2
Anhur
Anhur
MahnaManav
Anhur
Level 25
God Stats
8W - 2L
1,852 SR
Queue Stats
23W - 17L
1,553 Elo+
Party 2
Scylla
Scylla
ProdNightHawk80
Scylla
Level 105
God Stats
4W - 4L
1,727 SR
Queue Stats
24W - 24L
1,593 Elo+
Party 2
Team Averages
Level 59
1,654 SR
1,567 Elo+

VS

Team Averages
Level 44
1,550 SR
1,409 Elo+
Janus
Janus
Dynamight9804
Janus
Level 27
God Stats
0W - 2L
1,457 SR
Queue Stats
10W - 15L
1,287 Elo+
Solo
Serqet
Serqet
GoofyErin258
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,424 Elo+
Party 1
Lancelot
Lancelot
MelioOfWrath
Lancelot
Level 26
God Stats
1W - 1L
1,453 SR
Queue Stats
25W - 37L
1,410 Elo+
Party 1
Achilles
Achilles
SenseiDrocheva
Achilles
Level 25
God Stats
28W - 21L
1,839 SR
Queue Stats
113W - 107L
1,425 Elo+
Solo
Loki
Loki
mex412
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
0 / 0 / 10
7,399
822
3,487
5,578
4,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
AyashMan
Kukulkan
14
1 / 0 / 7
7,304
812
4,042
549
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Joepa27
Sun Wukong
14
2 / 0 / 4
7,357
817
4,680
4,977
2,558
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
15
8 / 1 / 6
8,601
956
9,294
8,562
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 0 / 6
8,733
970
10,007
4,249
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,045
783
2,372
5,499
2,193
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
0 / 3 / 1
6,398
711
1,094
6,399
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
MelioOfWrath
Lancelot
12
0 / 5 / 0
6,531
726
2,482
10,145
4,158
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
12
1 / 5 / 0
6,640
738
6,840
12,899
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
mex412
Loki
11
0 / 2 / 0
6,063
674
610
3,588
1,331
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
10
5
W
Kukulkan
AyashMan
Kukulkan
1
0
7
4.5
L
0
4
0
0
L
Serqet
0
3
1
0.17
W
Sun Wukong
Joepa27
Sun Wukong
2
0
4
4
W
Anhur
8
1
6
11
L
Lancelot
MelioOfWrath
Lancelot
0
5
0
0
W
8
0
6
11
L
Achilles
1
5
0
0.2
L
Loki
mex412
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,510
Damage
13,398
23,915
Taken
38,530
12,602
Mitigated
20,550
2,620
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,487
454
0
230
5,578
4,597
0
465
4,945
17,948
516
W
Kukulkan
AyashMan
Kukulkan
4,042
422
0
0
549
231
964
119
389
18,965
0
L
2,372
45
0
0
5,499
2,193
0
3,194
2,207
26,952
0
L
Serqet
1,094
0
0
6
6,399
3,077
0
2,235
4,112
0
9,422
W
Sun Wukong
Joepa27
Sun Wukong
4,680
266
0
559
4,977
2,558
330
374
4,441
0
15,297
W
Anhur
9,294
6,619
0
1,331
8,562
3,716
594
731
7,349
0
23,033
L
Lancelot
MelioOfWrath
Lancelot
2,482
553
0
648
10,145
4,158
0
5,181
4,776
0
13,171
W
10,007
1,750
0
500
4,249
1,500
313
683
3,193
27,306
1,237
L
Achilles
6,840
1,008
0
1,718
12,899
9,791
0
4,883
7,874
0
14,996
L
Loki
mex412
Loki
610
147
0
0
3,588
1,331
0
1,267
2,321
0
2,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
32,677
202
Minions Killed
139
0
Camps Cleared
0
950,252
Distance Traveled
747,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,399
822
35
4
0
189,029
0
W
Kukulkan
7,304
812
43
5
0
189,689
0
L
Janus
7,045
783
68
8
0
147,225
0
L
Serqet
6,398
711
16
2
0
172,191
0
W
Sun Wukong
7,357
817
27
3
0
200,643
0
W
Anhur
8,601
956
41
5
0
171,444
0
L
Lancelot
6,531
726
30
3
0
170,654
0
W
Scylla
8,733
970
56
6
0
199,447
0
L
Achilles
6,640
738
20
2
0
156,472
0
L
Loki
6,063
674
5
1
0
101,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role