Player Matchup

Izanami
Izanami
 
Izanami
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BakerSama
Nu Wa
Level 115
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Geb
Geb
Bballjjd
Geb
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Ked97
Amaterasu
Level 58
God Stats
2W - 2L
1,604 SR
Queue Stats
15W - 27L
1,596 Elo+
Party 2
Da Ji
Da Ji
Vegetro
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Team Averages
Level 96
1,470 SR
1,519 Elo+

VS

Team Averages
Level 65
1,311 SR
1,366 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BasicWorse
Arachne
Level 16
God Stats
26W - 15L
1,062 SR
Queue Stats
114W - 131L
1,206 Elo+
Party 1
Ares
Ares
KingBigO2984
Ares
Level 68
God Stats
1W - 3L
1,312 SR
Queue Stats
209W - 205L
1,519 Elo+
Solo
Skadi
Skadi
Unibolt
Skadi
Level 36
God Stats
9W - 9L
1,594 SR
Queue Stats
162W - 154L
1,330 Elo+
Party 1
Vulcan
Vulcan
cyanoticendd
Vulcan
Level 78
God Stats
5W - 3L
1,086 SR
Queue Stats
307W - 277L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,368
674
1,769
3,014
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
BakerSama
Nu Wa
6
0 / 1 / 0
3,690
738
514
2,601
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,736
747
1,807
3,100
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Ked97
Amaterasu
6
0 / 0 / 0
3,578
716
439
4,173
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
Vegetro
Da Ji
3
0 / 2 / 0
2,838
568
69
2,191
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 1 / 0
3,999
800
2,602
4,270
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
BasicWorse
Arachne
6
2 / 1 / 1
4,000
800
1,429
4,128
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,684
737
739
4,305
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Unibolt
Skadi
6
0 / 0 / 0
3,442
688
2,623
2,293
592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
7
1 / 0 / 1
4,141
828
1,881
1,102
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Chaac
 
Chaac
0
1
0
0
L
Nu Wa
BakerSama
Nu Wa
0
1
0
0
W
Arachne
BasicWorse
Arachne
2
1
1
2.5
L
0
0
0
0
L
Amaterasu
Ked97
Amaterasu
0
0
0
0
W
0
0
0
0
W
Skadi
Unibolt
Skadi
0
0
0
0
L
Da Ji
Vegetro
Da Ji
0
2
0
0
W
Vulcan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,598
Damage
9,274
15,079
Taken
16,098
5,589
Mitigated
7,145
6,578
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,769
1,346
0
1,963
3,014
801
0
168
2,846
0
20,152
W
Chaac
 
Chaac
2,602
363
0
1,944
4,270
2,507
0
0
4,270
0
23,628
L
Nu Wa
BakerSama
Nu Wa
514
116
0
500
2,601
784
0
1,637
964
18,892
0
W
Arachne
BasicWorse
Arachne
1,429
999
0
1,165
4,128
1,521
0
234
3,894
0
18,290
L
1,807
277
114
1,801
3,100
1,777
0
571
2,529
9,653
1,170
L
Amaterasu
Ked97
Amaterasu
439
59
0
1,870
4,173
1,575
0
0
4,173
0
12,479
W
739
129
0
1,922
4,305
2,144
0
1,138
3,167
10,506
0
W
Skadi
Unibolt
Skadi
2,623
640
0
375
2,293
592
0
597
1,696
0
20,521
L
Da Ji
Vegetro
Da Ji
69
49
0
330
2,191
652
0
244
1,947
0
6,461
W
Vulcan
1,881
581
0
428
1,102
381
0
352
750
25,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,210
Gold Earned
19,266
149
Minions Killed
167
0
Camps Cleared
0
507,596
Distance Traveled
565,566
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,368
674
46
9
0
100,081
2
W
Chaac
3,999
800
41
8
0
103,956
0
L
Nu Wa
3,690
738
55
11
0
106,434
0
W
Arachne
4,000
800
31
6
0
113,263
0
L
Geb
3,736
747
5
1
0
131,744
2
L
Amaterasu
3,578
716
31
6
0
117,340
1
W
Ares
3,684
737
12
2
0
116,435
2
W
Skadi
3,442
688
43
9
0
116,082
1
L
Da Ji
2,838
568
12
2
0
51,997
0
W
Vulcan
4,141
828
40
8
0
115,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role