Player Matchup

Fenrir
Fenrir
Co1or1ess
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 85L
1,500 Elo+
Party 1
Nemesis
Nemesis
L0STF33LZ
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,446 Elo+
Party 2
Tiamat
Tiamat
PAPA JUIC3B0X
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
TabeticStream48
Chernobog
Level 50
God Stats
7W - 4L
1,762 SR
Queue Stats
173W - 158L
1,500 Elo+
Party 1
Ra
Ra
ZombieSlayer5
Ra
Level 142
God Stats
6W - 1L
1,924 SR
Queue Stats
66W - 35L
1,484 Elo+
Solo
Team Averages
Level 89
1,637 SR
1,486 Elo+

VS

Team Averages
Level 112
1,520 SR
1,492 Elo+
Hachiman
Hachiman
Azreal37
Hachiman
Level 79
God Stats
5W - 3L
1,537 SR
Queue Stats
43W - 44L
1,437 Elo+
Party 3
Camazotz
Camazotz
BlazingVirtue
Camazotz
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,468 Elo+
Party 3
Surtr
Surtr
MJ-kou
Surtr
Level 88
God Stats
5W - 3L
1,311 SR
Queue Stats
52W - 43L
1,281 Elo+
Solo
Kuzenbo
Kuzenbo
PIGGY9094
Kuzenbo
Level 158
God Stats
39W - 37L
1,752 SR
Queue Stats
231W - 222L
1,595 Elo+
Solo
Ix Chel
Ix Chel
lSquidArchyl
Ix Chel
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Co1or1ess
Fenrir
11
1 / 3 / 3
7,174
448
5,951
14,466
10,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
L0STF33LZ
Nemesis
14
2 / 3 / 3
8,029
502
8,766
13,519
6,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 8 / 1
6,029
377
4,737
14,481
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
TabeticStream48
Chernobog
14
1 / 2 / 0
7,963
498
3,628
7,882
3,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 0 / 1
9,393
587
11,573
14,290
10,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azreal37
Hachiman
13
5 / 1 / 2
8,446
528
7,358
7,977
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
BlazingVirtue
Camazotz
13
6 / 0 / 3
7,983
499
9,188
17,198
7,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
MJ-kou
Surtr
14
0 / 3 / 2
8,335
521
8,297
12,100
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
PIGGY9094
Kuzenbo
13
2 / 0 / 8
8,757
547
5,602
8,597
8,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
lSquidArchyl
Ix Chel
13
3 / 5 / 7
8,423
526
10,649
11,123
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
16
16
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Azreal37
Hachiman
5
1
2
6
W
Camazotz
BlazingVirtue
Camazotz
6
0
3
7.5
L
Fenrir
Co1or1ess
Fenrir
1
3
3
0.83
L
Nemesis
L0STF33LZ
Nemesis
2
3
3
1.17
W
Surtr
MJ-kou
Surtr
0
3
2
0.33
L
1
8
1
0.19
W
Kuzenbo
PIGGY9094
Kuzenbo
2
0
8
6
L
Chernobog
TabeticStream48
Chernobog
1
2
0
0.5
L
4
0
1
4.5
W
Ix Chel
lSquidArchyl
Ix Chel
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
41,094
64,638
Taken
56,995
38,529
Mitigated
31,507
16,174
Healing
16,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Azreal37
Hachiman
7,358
3,812
0
1,395
7,977
3,085
876
668
7,257
0
57,856
W
Camazotz
BlazingVirtue
Camazotz
9,188
3,395
0
5,438
17,198
7,139
226
3,795
13,210
0
56,712
L
Fenrir
Co1or1ess
Fenrir
5,951
1,699
0
2,804
14,466
10,927
0
4,392
9,868
0
17,269
L
Nemesis
L0STF33LZ
Nemesis
8,766
3,420
0
1,311
13,519
6,709
0
3,083
10,270
324
76,615
W
Surtr
MJ-kou
Surtr
8,297
3,029
0
2,603
12,100
7,892
278
5,714
5,430
3,827
63,491
L
4,737
621
115
1,123
14,481
7,171
0
5,484
8,529
21,357
0
W
Kuzenbo
PIGGY9094
Kuzenbo
5,602
1,892
2,649
2,536
8,597
8,761
379
2,007
6,499
24,699
521
L
Chernobog
TabeticStream48
Chernobog
3,628
2,181
0
2,186
7,882
3,608
0
1,795
6,069
0
73,439
L
11,573
1,696
926
7,709
14,290
10,114
188
1,127
12,441
87,438
3,105
W
Ix Chel
lSquidArchyl
Ix Chel
10,649
589
554
1,785
11,123
4,630
0
2,671
8,349
55,205
1,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
41,944
437
Minions Killed
375
0
Camps Cleared
0
1,536,183
Distance Traveled
1,455,133
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,446
528
93
6
0
287,052
4
W
Camazotz
7,983
499
72
5
0
337,237
0
L
Fenrir
7,174
448
24
2
0
298,351
4
L
Nemesis
8,029
502
113
7
0
366,221
0
W
Surtr
8,335
521
104
7
0
277,363
0
L
Tiamat
6,029
377
26
2
0
264,162
0
W
Kuzenbo
8,757
547
27
2
0
285,067
6
L
Chernobog
7,963
498
117
7
0
306,862
0
L
Ra
9,393
587
157
10
0
300,587
2
W
Ix Chel
8,423
526
79
5
0
268,414
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role