Player Matchup

Medusa
Medusa
Bronze III
DYNAMIC RIP7
Medusa
Bronze III
Level 140
God Stats
8W - 1L
1,500 SR
Queue Stats
295W - 361L
1,500 MMR
Party 1
Ra
Ra
Bronze III
IllusionKIlla1
Ra
Bronze III
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
300W - 371L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
stumblingsage22
Erlang Shen
Gold IV
Level 148
God Stats
5W - 5L
1,581 SR
Queue Stats
82W - 88L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,527 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,500 SR
1,499 MMR
Cerberus
Cerberus
Bronze III
LiL josh7391
Cerberus
Bronze III
Level 104
God Stats
5W - 8L
1,500 SR
Queue Stats
70W - 73L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
MLLTY
Cupid
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
MoustachedLama1
King Arthur
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 7 / 6
12,514
659
23,181
24,683
12,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 5
14,224
749
20,942
21,027
10,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
stumblingsage22
Erlang Shen
20
3 / 1 / 10
14,269
751
31,447
29,726
48,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboThothBaron SamediIzanamiAres

VS

Bans
AchillesPoseidonBake KujiraVulcanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LiL josh7391
Cerberus
19
5 / 2 / 7
13,207
695
21,905
36,213
57,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
MLLTY
Cupid
17
5 / 6 / 3
11,953
629
17,741
23,545
12,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
MoustachedLama1
King Arthur
16
2 / 5 / 6
11,855
624
20,058
26,204
36,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
13
Kills
12
12
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
7
6
1
W
6
4
5
2.13
L
Cerberus
LiL josh7391
Cerberus
5
2
7
4.25
L
Cupid
MLLTY
Cupid
5
6
3
1.08
L
King Arthur
MoustachedLama1
King Arthur
2
5
6
1
W
Erlang Shen
stumblingsage22
Erlang Shen
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,570
Damage
59,704
75,436
Taken
85,962
71,051
Mitigated
105,637
29,479
Healing
28,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
23,181
10,357
114
8,070
24,683
12,018
996
6,932
17,094
0
48,806
W
20,942
2,063
3,269
11,140
21,027
10,768
964
7,376
12,742
79,662
2,371
L
Cerberus
LiL josh7391
Cerberus
21,905
2,026
0
15,315
36,213
57,102
0
10,445
23,969
57,653
740
L
Cupid
MLLTY
Cupid
17,741
10,731
636
8,417
23,545
12,291
0
4,674
18,148
0
47,618
L
King Arthur
MoustachedLama1
King Arthur
20,058
2,565
0
3,764
26,204
36,244
0
4,452
20,972
506
66,249
W
Erlang Shen
stumblingsage22
Erlang Shen
31,447
15,800
0
6,886
29,726
48,265
1,154
5,460
23,630
0
75,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
37,015
222
Minions Killed
230
0
Camps Cleared
0
1,019,329
Distance Traveled
1,000,337
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,514
659
27
1
0
320,098
0
W
Ra
14,224
749
117
6
0
324,231
0
L
Cerberus
13,207
695
96
5
0
340,489
0
L
Cupid
11,953
629
53
3
0
320,222
0
L
King Arthur
11,855
624
81
4
0
339,626
1
W
Erlang Shen
14,269
751
78
4
0
375,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role