Player Matchup

The Morrigan
The Morrigan
Naternot
The Morrigan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,599 Elo+
Party 1
Ao Kuang
Ao Kuang
SandroAngelo394
Ao Kuang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,599 Elo+
Party 1
Odin
Odin
Sunkiller669
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,427 Elo+
Party 1
Anubis
Anubis
maccincheez
Anubis
Level 17
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 9L
1,237 Elo+
Party 3
Geb
Geb
pateffinmorita
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,182 Elo+
Party 3
Team Averages
Level 62
1,543 SR
1,409 Elo+

VS

Team Averages
Level 40
1,557 SR
1,507 Elo+
Ullr
Ullr
Ari14ojeda
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
Edwinboiz_Zomber
Ah Puch
Level 15
God Stats
0W - 1L
1,787 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Thoth
Thoth
HasheemThabeet34
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,694 Elo+
Solo
Tiamat
Tiamat
kevsestaenuso
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,522 Elo+
Party 2
Odin
Odin
oscarsucr1
Odin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Naternot
The Morrigan
14
7 / 3 / 9
8,611
957
9,163
5,078
2,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
14
2 / 2 / 13
8,271
919
3,099
6,843
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 1 / 16
9,188
1,021
8,048
7,914
8,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
6 / 0 / 11
8,841
982
7,851
4,382
2,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 13
9,031
1,003
7,934
14,435
10,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,340
704
4,093
10,918
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 1
7,388
821
9,630
8,727
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
5,264
585
0
0
0
12
1 / 7 / 0
6,687
743
4,028
9,641
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 4
7,393
821
4,098
11,325
9,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
24
Kills
5
8
Deaths
24
62
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
2
5
1
0.5
L
0
0
0
0
W
The Morrigan
Naternot
The Morrigan
7
3
9
3.83
W
Ao Kuang
2
2
13
4.25
W
6
1
16
14
L
1
7
0
0.14
W
Anubis
6
0
11
11.5
L
2
5
4
0.8
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,095
Damage
21,849
38,652
Taken
40,611
28,301
Mitigated
22,220
18,286
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,093
1,833
155
494
10,918
3,897
135
8,107
2,673
0
9,810
L
9,630
399
377
729
8,727
3,754
0
6,086
2,641
23,077
0
L
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
Naternot
The Morrigan
9,163
1,763
1,203
1,256
5,078
2,585
1,615
2,363
2,715
22,199
0
W
Ao Kuang
3,099
821
285
1,087
6,843
5,076
3,747
2,814
4,029
15,165
386
W
8,048
1,388
1,377
2,020
7,914
8,138
1,537
3,777
4,137
1,033
13,677
L
4,028
437
0
291
9,641
5,465
62
6,059
3,507
10,525
0
W
Anubis
7,851
117
1,821
1,048
4,382
2,246
944
1,811
2,571
20,447
0
L
4,098
1,187
115
190
11,325
9,104
69
7,037
4,028
0
8,444
W
7,934
1,112
2,749
5,440
14,435
10,256
480
2,893
11,542
13,495
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
33,072
114
Minions Killed
69
0
Camps Cleared
0
845,285
Distance Traveled
580,837
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,340
704
13
1
0
135,700
0
L
Ah Puch
7,388
821
24
3
0
143,544
0
L
Thoth
5,264
585
0
0
0
14
0
W
The Morrigan
8,611
957
28
3
0
139,679
0
W
Ao Kuang
8,271
919
33
4
0
176,082
0
W
Odin
9,188
1,021
19
2
0
163,039
2
L
Tiamat
6,687
743
22
2
0
134,631
0
W
Anubis
8,841
982
31
3
0
188,801
0
L
Odin
7,393
821
10
1
0
166,948
0
W
Geb
9,031
1,003
3
0
0
177,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role