Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
Bigmah
Arachne
Silver I
Level 158
God Stats
3W - 5L
1,717 SR
Queue Stats
49W - 52L
1,615 MMR
Party 3
Agni
Agni
Gold III
Horrify
Agni
Gold III
Level 235
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 193L
1,594 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
McCarry
Sun Wukong
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,600 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 180
1,543 SR
1,562 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,506 SR
1,602 MMR
Xbalanque
Xbalanque
Gold V
Eriyla
Xbalanque
Gold V
Level 187
God Stats
29W - 31L
1,530 SR
Queue Stats
206W - 194L
1,593 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Rеject
Xing Tian
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,546 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Tаctiqul
Tsukuyomi
Gold IV
Level 186
God Stats
19W - 10L
1,500 SR
Queue Stats
368W - 341L
1,684 MMR
Party 1
Hera
Hera
Silver I
Yuvani
Hera
Silver I
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 105L
1,593 MMR
Party 2
Bellona
Bellona
Silver II
peco_2000
Bellona
Silver II
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 104L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 1
6,663
513
3,246
7,762
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
 
Bacchus
8
0 / 4 / 2
5,464
420
5,378
13,962
11,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Bigmah
Arachne
12
3 / 3 / 1
7,052
542
6,885
13,344
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Agni
Horrify
Agni
15
2 / 3 / 2
7,771
598
5,706
7,998
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
McCarry
Sun Wukong
11
0 / 4 / 0
6,346
488
6,540
14,813
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Maman BrigitteThorMercuryFreya

VS

Bans
OsirisAnhurAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eriyla
Xbalanque
16
8 / 1 / 2
9,712
747
12,794
8,732
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Rеject
Xing Tian
12
1 / 1 / 10
7,431
572
5,711
14,936
14,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Tаctiqul
Tsukuyomi
13
2 / 1 / 5
7,231
556
7,809
9,764
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Yuvani
Hera
14
6 / 2 / 2
8,338
641
6,738
5,043
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
peco_2000
Bellona
14
2 / 0 / 1
8,588
661
9,311
10,964
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
19
19
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
L
Bacchus
 
Bacchus
0
4
2
0.25
L
Arachne
Bigmah
Arachne
3
3
1
1.17
W
Xbalanque
Eriyla
Xbalanque
8
1
2
9
L
Agni
Horrify
Agni
2
3
2
1
L
Sun Wukong
McCarry
Sun Wukong
0
4
0
0
W
Xing Tian
Rеject
Xing Tian
1
1
10
6
W
Tsukuyomi
Tаctiqul
Tsukuyomi
2
1
5
4.5
W
Hera
Yuvani
Hera
6
2
2
3.5
W
Bellona
peco_2000
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
42,363
57,879
Taken
49,439
34,021
Mitigated
36,970
11,262
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,246
2,386
0
691
7,762
2,848
0
2,997
4,748
0
51,979
L
Bacchus
 
Bacchus
5,378
1,013
0
1,520
13,962
11,067
0
3,179
10,750
14,000
1,499
L
Arachne
Bigmah
Arachne
6,885
4,283
0
3,425
13,344
6,002
0
2,082
11,217
0
42,760
W
Xbalanque
Eriyla
Xbalanque
12,794
6,914
0
5,154
8,732
3,738
0
2,352
6,380
0
102,180
L
Agni
Horrify
Agni
5,706
343
0
770
7,998
3,220
0
2,659
5,331
71,012
698
L
Sun Wukong
McCarry
Sun Wukong
6,540
1,664
0
4,856
14,813
10,884
0
1,453
12,075
43
48,209
W
Xing Tian
Rеject
Xing Tian
5,711
868
185
3,647
14,936
14,058
0
5,070
9,814
18,222
0
W
Tsukuyomi
Tаctiqul
Tsukuyomi
7,809
1,544
0
4,056
9,764
4,665
0
1,697
8,022
0
67,602
W
Hera
Yuvani
Hera
6,738
2,375
0
750
5,043
1,944
0
1,750
3,293
65,146
0
W
Bellona
peco_2000
Bellona
9,311
2,821
0
4,218
10,964
12,565
0
229
9,711
0
73,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
41,300
386
Minions Killed
519
0
Camps Cleared
0
1,346,676
Distance Traveled
1,359,014
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,663
513
88
7
0
227,167
4
L
Bacchus
5,464
420
12
1
0
275,085
6
L
Arachne
7,052
542
73
6
0
331,250
0
W
Xbalanque
9,712
747
148
11
0
232,428
2
L
Agni
7,771
598
128
10
0
270,848
0
L
Sun Wukong
6,346
488
85
7
0
242,326
1
W
Xing Tian
7,431
572
22
2
0
262,124
6
W
Tsukuyomi
7,231
556
108
8
0
312,377
0
W
Hera
8,338
641
112
9
0
269,451
2
W
Bellona
8,588
661
129
10
0
282,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role