Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
Faded_King323
Cernunnos
Bronze IV
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 70L
1,354 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
TOUCHITAGAIN
Sun Wukong
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,319 MMR
Party 4
Nu Wa
Nu Wa
Bronze III
iBeatKids420
Nu Wa
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,457 MMR
Party 4
Tsukuyomi
Tsukuyomi
Bronze III
kiddeath1991
Tsukuyomi
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,454 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,500 SR
1,417 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 150
1,632 SR
1,395 MMR
Geb
Geb
Silver III
Cypher Gore
Geb
Silver III
Level 256
God Stats
23W - 16L
1,854 SR
Queue Stats
244W - 238L
1,478 MMR
Party 3
Susano
Susano
Bronze III
JustStoic
Susano
Bronze III
Level 148
God Stats
9W - 5L
1,530 SR
Queue Stats
60W - 53L
1,400 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
MikeWunna
Amaterasu
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,400 MMR
Party 2
Chang'e
Chang'e
Silver II
knowledgeableguy
Chang'e
Silver II
Level 42
God Stats
16W - 14L
1,473 SR
Queue Stats
17W - 15L
1,403 MMR
Solo
Artemis
Artemis
Silver IV
xBODx Blunt
Artemis
Silver IV
Level 162
God Stats
16W - 17L
1,801 SR
Queue Stats
156W - 174L
1,296 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 2
6,575
438
4,655
9,425
7,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Faded_King323
Cernunnos
13
3 / 4 / 1
7,986
532
7,455
12,022
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TOUCHITAGAIN
Sun Wukong
13
0 / 1 / 0
7,706
514
11,983
12,673
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 0
7,021
468
5,443
8,704
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
kiddeath1991
Tsukuyomi
13
1 / 5 / 0
7,148
477
6,306
15,786
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
HerculesJanusAo KuangBake Kujira

VS

Bans
AchillesMercuryBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,343
556
4,577
11,898
10,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
JustStoic
Susano
15
4 / 0 / 7
8,667
578
6,727
12,649
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
MikeWunna
Amaterasu
15
0 / 1 / 5
9,136
609
9,412
19,922
18,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 0 / 1
10,304
687
12,784
8,254
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xBODx Blunt
Artemis
14
2 / 2 / 3
8,061
537
6,843
10,203
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
18
18
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
W
1
1
7
4.5
L
Cernunnos
Faded_King323
Cernunnos
3
4
1
0.88
W
Susano
JustStoic
Susano
4
0
7
7.5
W
Amaterasu
MikeWunna
Amaterasu
0
1
5
2.5
L
Sun Wukong
TOUCHITAGAIN
Sun Wukong
0
1
0
0
L
0
5
0
0
L
Tsukuyomi
kiddeath1991
Tsukuyomi
1
5
0
0.2
W
11
0
1
11.5
W
Artemis
xBODx Blunt
Artemis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
40,343
58,610
Taken
62,926
32,834
Mitigated
41,768
16,860
Healing
27,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,655
757
0
2,162
9,425
7,682
0
2,837
6,544
17,671
1,635
W
4,577
442
0
3,504
11,898
10,126
0
3,641
8,257
28,554
2,440
L
Cernunnos
Faded_King323
Cernunnos
7,455
3,842
0
3,276
12,022
4,635
915
3,736
8,196
0
60,653
W
Susano
JustStoic
Susano
6,727
1,589
0
3,173
12,649
6,077
65
938
11,623
0
71,291
W
Amaterasu
MikeWunna
Amaterasu
9,412
4,164
0
9,584
19,922
18,638
0
1,380
17,394
0
73,653
L
Sun Wukong
TOUCHITAGAIN
Sun Wukong
11,983
3,969
0
4,212
12,673
10,810
0
478
12,169
0
66,158
L
5,443
1,503
0
789
8,704
3,207
0
5,570
2,871
51,123
803
L
Tsukuyomi
kiddeath1991
Tsukuyomi
6,306
1,828
0
6,421
15,786
6,500
20
3,852
11,728
0
57,992
W
12,784
777
2,045
5,169
8,254
3,075
51
2,963
5,291
88,218
1,850
W
Artemis
xBODx Blunt
Artemis
6,843
3,063
0
4,036
10,203
3,852
612
1,816
8,387
0
59,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
44,511
431
Minions Killed
518
0
Camps Cleared
0
1,362,864
Distance Traveled
1,569,168
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,575
438
20
1
0
227,446
0
W
Geb
8,343
556
30
2
0
322,626
0
L
Cernunnos
7,986
532
104
7
0
263,302
3
W
Susano
8,667
578
108
7
0
372,665
2
W
Amaterasu
9,136
609
135
9
0
279,781
2
L
Sun Wukong
7,706
514
111
7
0
325,134
4
L
Nu Wa
7,021
468
97
6
0
254,386
1
L
Tsukuyomi
7,148
477
99
7
0
292,596
0
W
Chang'e
10,304
687
147
10
0
318,344
0
W
Artemis
8,061
537
98
7
0
275,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role