Player Matchup

Lancelot
Lancelot
CapitanSinBarco
Lancelot
Level 65
God Stats
5W - 6L
1,591 SR
Queue Stats
143W - 157L
1,378 Elo+
Solo
Freya
Freya
LBpip
Freya
Level 64
God Stats
5W - 3L
1,731 SR
Queue Stats
42W - 37L
1,418 Elo+
Party 1
Medusa
Medusa
Ohitsthatkidd
Medusa
Level 86
God Stats
40W - 34L
1,448 SR
Queue Stats
109W - 127L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Rage
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 110L
1,985 Elo+
Solo
He Bo
He Bo
RedCowSP
He Bo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,402 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,523 Elo+

VS

Team Averages
Level 80
1,583 SR
1,565 Elo+
Gilgamesh
Gilgamesh
EatMyChicken88
Gilgamesh
Level 103
God Stats
4W - 3L
1,726 SR
Queue Stats
22W - 18L
1,622 Elo+
Solo
Aphrodite
Aphrodite
IlikeMensInMyBut
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
Weruzach
Loki
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2
Ishtar
Ishtar
conegag-_z
Ishtar
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 38L
1,702 Elo+
Party 2
Anubis
Anubis
lvloneCHARIZARD
Anubis
Level 68
God Stats
46W - 27L
1,688 SR
Queue Stats
151W - 126L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
0 / 0 / 2
6,099
1,017
3,814
5,685
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
LBpip
Freya
11
0 / 1 / 2
5,823
971
421
1,536
424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 3
6,374
1,062
5,713
5,499
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Rage
Cthulhu
11
1 / 2 / 2
6,479
1,080
6,338
10,819
10,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
RedCowSP
He Bo
12
2 / 1 / 2
7,103
1,184
7,891
5,199
1,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

350

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EatMyChicken88
Gilgamesh
11
2 / 0 / 3
6,949
1,158
6,385
6,608
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
11
0 / 1 / 2
5,985
998
1,247
2,901
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
12
1 / 2 / 3
6,773
1,129
6,284
7,810
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
conegag-_z
Ishtar
12
1 / 1 / 3
6,723
1,121
6,652
5,899
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 3
6,557
1,093
5,007
3,674
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
4
Kills
5
5
Deaths
4
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
0
2
1
W
Gilgamesh
EatMyChicken88
Gilgamesh
2
0
3
3.5
W
Aphrodite
0
1
2
1
L
Freya
LBpip
Freya
0
1
2
1
L
1
1
3
2.5
L
Cthulhu
Rage
Cthulhu
1
2
2
1
L
He Bo
RedCowSP
He Bo
2
1
2
3
W
Loki
1
2
3
1.25
W
Ishtar
conegag-_z
Ishtar
1
1
3
2.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
25,575
28,738
Taken
26,892
18,467
Mitigated
12,151
1,704
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
3,814
187
0
0
5,685
4,033
0
761
4,924
0
10,695
W
Gilgamesh
EatMyChicken88
Gilgamesh
6,385
1,418
0
20
6,608
3,404
0
3,029
3,370
0
16,782
W
Aphrodite
1,247
577
2,025
1,306
2,901
1,814
0
1,626
1,139
2,396
0
L
Freya
LBpip
Freya
421
37
0
197
1,536
424
0
665
871
5,156
0
L
5,713
2,536
0
900
5,499
2,066
0
928
4,571
0
13,686
L
Cthulhu
Rage
Cthulhu
6,338
134
82
465
10,819
10,063
0
3,450
7,369
14,887
407
L
He Bo
RedCowSP
He Bo
7,891
377
0
60
5,199
1,881
0
408
4,791
20,525
0
W
Loki
6,284
994
0
442
7,810
2,577
0
4,367
3,316
0
17,107
W
Ishtar
conegag-_z
Ishtar
6,652
4,643
0
2,456
5,899
2,322
0
3,213
2,573
0
16,890
W
5,007
214
0
487
3,674
2,034
0
1,423
2,251
17,910
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
32,987
99
Minions Killed
114
4
Camps Cleared
6
559,689
Distance Traveled
585,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,099
1,017
13
2
1
142,706
0
W
Gilgamesh
6,949
1,158
20
3
0
137,662
0
W
Aphrodite
5,985
998
8
1
0
87,993
0
L
Freya
5,823
971
13
2
1
46,880
0
L
Medusa
6,374
1,062
9
2
1
119,898
0
L
Cthulhu
6,479
1,080
31
5
0
117,058
0
L
He Bo
7,103
1,184
33
6
1
133,147
0
W
Loki
6,773
1,129
26
4
4
135,988
0
W
Ishtar
6,723
1,121
24
4
2
107,363
0
W
Anubis
6,557
1,093
36
6
0
116,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role