Player Matchup

Odin
Odin
BewareGoose
Odin
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 29L
1,667 Elo+
Party 2
Artemis
Artemis
CrownofRavens
Artemis
Level 105
God Stats
4W - 1L
1,692 SR
Queue Stats
26W - 30L
1,667 Elo+
Party 2
Merlin
Merlin
LazySmeargle
Merlin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,309 Elo+
Solo
Team Averages
Level 117
1,564 SR
1,548 Elo+

VS

Team Averages
Level 87
1,500 SR
1,859 Elo+
Merlin
Merlin
Shwinny
Merlin
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 38L
1,859 Elo+
Party 1
Nike
Nike
Yomatsuu
Nike
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 97L
1,859 Elo+
Party 1
Jing Wei
Jing Wei
lainry
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 2
10,986
845
8,786
11,042
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
16
1 / 2 / 9
9,726
748
10,629
8,576
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
1 / 4 / 6
8,887
684
8,346
9,135
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Shwinny
Merlin
12
0 / 2 / 3
8,007
616
6,121
8,709
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
15
6 / 3 / 1
9,487
730
11,498
15,004
14,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
lainry
Jing Wei
13
1 / 6 / 3
7,844
603
4,302
10,497
4,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
7
7
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
W
Artemis
1
2
9
2.75
W
Merlin
1
4
6
1
L
Merlin
Shwinny
Merlin
0
2
3
0.75
L
Nike
6
3
1
2.17
L
Jing Wei
lainry
Jing Wei
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
21,921
28,753
Taken
34,210
19,119
Mitigated
22,845
3,908
Healing
2,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,786
2,054
0
1,871
11,042
10,873
0
3,480
7,550
0
36,249
W
Artemis
10,629
4,478
0
1,682
8,576
3,916
336
1,395
7,173
0
43,642
W
Merlin
8,346
262
0
355
9,135
4,330
0
1,521
7,606
41,835
0
L
Merlin
Shwinny
Merlin
6,121
709
0
610
8,709
3,521
55
2,208
6,176
28,316
469
L
Nike
11,498
2,114
0
1,550
15,004
14,463
28
2,944
11,630
0
34,198
L
Jing Wei
lainry
Jing Wei
4,302
3,478
0
250
10,497
4,861
0
3,248
7,068
0
11,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,599
Gold Earned
25,338
169
Minions Killed
130
0
Camps Cleared
0
725,569
Distance Traveled
635,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,986
845
57
4
0
256,523
0
W
Artemis
9,726
748
56
4
0
246,909
0
W
Merlin
8,887
684
56
4
0
222,137
0
L
Merlin
8,007
616
62
5
0
207,608
0
L
Nike
9,487
730
47
4
0
222,427
2
L
Jing Wei
7,844
603
21
2
0
205,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role