Player Matchup

Hel
Hel
ASSASINSHARK230
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 1
Sobek
Sobek
AcidicPlayer381
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,613 Elo+
Party 1
Ah Puch
Ah Puch
CAPITAN MORSA
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,596 Elo+
Party 1
Lancelot
Lancelot
JONH FORGER
Lancelot
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,596 Elo+
Party 1
Ao Kuang
Ao Kuang
KriptoTargeryan
Ao Kuang
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
468W - 486L
1,401 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,544 Elo+

VS

Team Averages
Level 78
1,543 SR
1,295 Elo+
Ullr
Ullr
CuterGirl
Ullr
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 54L
1,260 Elo+
Solo
Aphrodite
Aphrodite
Dosmo
Aphrodite
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 312L
1,461 Elo+
Solo
Maui
Maui
PrivateLazy
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,040 Elo+
Solo
Fenrir
Fenrir
TopXecreT
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,376 Elo+
Solo
Skadi
Skadi
jpizzondahoes
Skadi
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 57L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,184
1,031
1,039
2,413
1,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 6
6,045
1,008
3,478
8,725
8,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
11
0 / 1 / 5
6,143
1,024
3,907
4,857
2,142
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
JONH FORGER
Lancelot
11
3 / 2 / 3
6,719
1,120
5,768
6,047
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
12
4 / 1 / 3
6,972
1,162
2,987
5,893
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 1 / 1
6,272
1,045
4,856
5,862
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Dosmo
Aphrodite
14
2 / 2 / 1
5,952
992
4,337
6,252
3,479
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
4,572
762
0
0
0
Fenrir
TopXecreT
Fenrir
1
0 / 0 / 0
1,572
262
0
0
0
11
1 / 4 / 4
5,804
967
6,364
7,021
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
7
Kills
6
6
Deaths
7
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
0
2
6
1.5
W
Ah Puch
0
1
5
2.5
L
Ullr
3
1
1
3.5
L
Aphrodite
Dosmo
Aphrodite
2
2
1
1.25
W
Lancelot
JONH FORGER
Lancelot
3
2
3
2.25
W
Ao Kuang
4
1
3
5.5
L
0
0
0
0
L
Fenrir
TopXecreT
Fenrir
0
0
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,179
Damage
15,557
27,935
Taken
19,135
21,783
Mitigated
9,043
10,621
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,039
211
2,430
1,068
2,413
1,089
1,112
787
1,626
2,351
373
W
3,478
112
0
2,132
8,725
8,404
55
780
7,945
7,259
0
W
Ah Puch
3,907
263
257
1,507
4,857
2,142
884
790
4,067
18,168
661
L
Ullr
4,856
2,359
135
1,585
5,862
2,792
0
3,204
2,572
0
12,537
L
Aphrodite
Dosmo
Aphrodite
4,337
255
1,273
2,639
6,252
3,479
0
3,462
2,696
12,511
0
W
Lancelot
JONH FORGER
Lancelot
5,768
350
308
70
6,047
4,461
132
1,391
4,656
0
10,458
W
Ao Kuang
2,987
644
1,178
1,671
5,893
5,687
204
589
5,304
5,764
557
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
TopXecreT
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
6,364
1,413
235
720
7,021
2,772
0
4,260
2,599
0
10,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
24,172
72
Minions Killed
53
0
Camps Cleared
0
626,513
Distance Traveled
362,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,184
1,031
7
1
0
123,623
0
W
Sobek
6,045
1,008
5
1
0
111,436
0
W
Ah Puch
6,143
1,024
32
5
0
110,936
0
L
Ullr
6,272
1,045
27
5
0
120,531
0
L
Aphrodite
5,952
992
21
4
0
138,121
0
W
Lancelot
6,719
1,120
14
2
0
171,774
0
W
Ao Kuang
6,972
1,162
14
2
0
108,744
0
L
Maui
4,572
762
0
0
0
0
0
L
Fenrir
1,572
262
0
0
0
0
0
L
Skadi
5,804
967
5
1
0
103,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role