Player Matchup

Achilles
Achilles
AceZ-X7
Achilles
Level 74
God Stats
3W - 4L
1,507 SR
Queue Stats
22W - 21L
1,456 Elo+
Party 1
Lancelot
Lancelot
IINSanity_Azrael
Lancelot
Level 142
God Stats
1W - 0L
1,254 SR
Queue Stats
27W - 26L
1,554 Elo+
Party 1
Cupid
Cupid
Jabali117
Cupid
Level 107
God Stats
14W - 9L
1,646 SR
Queue Stats
389W - 384L
1,549 Elo+
Solo
Ra
Ra
MajinToaster
Ra
Level 17
God Stats
9W - 13L
1,353 SR
Queue Stats
28W - 23L
1,562 Elo+
Party 1
Athena
Athena
delta010903
Athena
Level 63
God Stats
9W - 7L
1,515 SR
Queue Stats
27W - 28L
1,544 Elo+
Party 1
Team Averages
Level 81
1,455 SR
1,533 Elo+

VS

Team Averages
Level 84
1,500 SR
1,435 Elo+
Chernobog
Chernobog
Coyotepk2267
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 95L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
HammerTools
Danzaburou
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 190L
1,430 Elo+
Solo
Chang'e
Chang'e
LaughingSavage0
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 70L
1,668 Elo+
Solo
Arachne
Arachne
PALLY LOKO
Arachne
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 191L
1,233 Elo+
Party 2
Ares
Ares
tknbeast
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceZ-X7
Achilles
16
5 / 2 / 1
9,957
586
7,480
15,690
10,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 5
9,858
580
16,957
16,330
9,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cupid
Jabali117
Cupid
16
2 / 3 / 4
8,980
528
6,063
10,756
4,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 3 / 7
9,008
530
6,405
6,505
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
13
1 / 0 / 4
8,083
475
5,135
12,495
11,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Coyotepk2267
Chernobog
13
1 / 2 / 3
8,165
480
4,002
6,028
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
HammerTools
Danzaburou
14
0 / 3 / 2
8,610
506
7,016
9,857
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
2 / 4 / 3
8,528
502
8,164
12,817
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
PALLY LOKO
Arachne
11
4 / 6 / 4
7,450
438
7,088
16,447
7,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
2 / 2 / 3
8,204
483
7,827
13,860
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
17
Kills
9
10
Deaths
17
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
AceZ-X7
Achilles
5
2
1
2.75
L
Chernobog
Coyotepk2267
Chernobog
1
2
3
1.25
L
Danzaburou
HammerTools
Danzaburou
0
3
2
0.33
W
7
2
5
4.75
W
Cupid
Jabali117
Cupid
2
3
4
1.33
L
2
4
3
0.88
W
2
3
7
1.83
L
Arachne
PALLY LOKO
Arachne
4
6
4
1
W
Athena
1
0
4
3
L
Ares
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,040
Damage
34,097
61,776
Taken
59,009
39,215
Mitigated
31,437
12,533
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AceZ-X7
Achilles
7,480
1,641
0
2,813
15,690
10,083
225
719
14,971
0
75,207
L
Chernobog
Coyotepk2267
Chernobog
4,002
1,821
0
1,409
6,028
2,652
828
243
5,785
0
58,713
L
Danzaburou
HammerTools
Danzaburou
7,016
2,576
0
2,654
9,857
3,720
0
767
9,090
0
70,465
W
16,957
5,618
0
918
16,330
9,993
0
4,169
12,161
0
101,831
W
Cupid
Jabali117
Cupid
6,063
2,991
807
3,588
10,756
4,760
765
4,870
5,886
0
80,117
L
8,164
661
1,029
4,046
12,817
5,528
0
3,681
9,128
69,098
1,527
W
6,405
1,503
1,373
1,093
6,505
2,819
151
2,051
4,454
65,287
0
L
Arachne
PALLY LOKO
Arachne
7,088
5,181
0
1,565
16,447
7,555
0
2,919
13,528
0
27,711
W
Athena
5,135
1,086
66
1,875
12,495
11,560
46
4,278
8,217
26,092
835
L
Ares
7,827
261
0
3,056
13,860
11,982
0
3,578
10,188
23,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,886
Gold Earned
40,957
520
Minions Killed
397
0
Camps Cleared
0
1,600,805
Distance Traveled
1,547,025
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,957
586
116
7
0
296,544
6
L
Chernobog
8,165
480
85
5
0
290,139
0
L
Danzaburou
8,610
506
114
7
0
279,938
3
W
Lancelot
9,858
580
136
8
0
358,745
0
W
Cupid
8,980
528
130
8
0
266,216
0
L
Chang'e
8,528
502
137
8
0
313,631
0
W
Ra
9,008
530
109
6
0
320,080
0
L
Arachne
7,450
438
38
2
0
330,293
0
W
Athena
8,083
475
29
2
0
359,220
5
L
Ares
8,204
483
23
1
0
333,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role