Player Matchup

Izanami
Izanami
BFH Saber
Izanami
Level 59
God Stats
15W - 18L
1,241 SR
Queue Stats
294W - 290L
1,080 Elo+
Solo
Sun Wukong
Sun Wukong
Diegoes19
Sun Wukong
Level 18
God Stats
11W - 8L
1,468 SR
Queue Stats
16W - 12L
1,428 Elo+
Party 1
Ra
Ra
Wolframite_28
Ra
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
127W - 130L
1,322 Elo+
Party 1
Team Averages
Level 69
1,403 SR
1,277 Elo+

VS

Team Averages
Level 77
1,629 SR
1,432 Elo+
Sol
Sol
Alberthanus
Sol
Level 63
God Stats
2W - 3L
1,693 SR
Queue Stats
261W - 240L
1,356 Elo+
Party 2
Yemoja
Yemoja
GekaEstevanTTV
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,560 Elo+
Solo
Charybdis
Charybdis
kawhale
Charybdis
Level 100
God Stats
2W - 2L
1,693 SR
Queue Stats
125W - 123L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BFH Saber
Izanami
14
4 / 3 / 5
10,002
714
9,993
10,300
4,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Diegoes19
Sun Wukong
16
3 / 1 / 9
10,323
737
12,441
14,514
13,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 0 / 7
11,195
800
12,244
8,538
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,275
663
12,427
13,629
5,480
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 4
8,094
578
4,399
17,977
21,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
kawhale
Charybdis
14
1 / 2 / 3
8,695
621
5,597
12,361
5,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Izanami
BFH Saber
Izanami
4
3
5
2.17
W
Sun Wukong
Diegoes19
Sun Wukong
3
1
9
7.5
L
0
7
4
0.29
W
5
0
7
8.5
L
Charybdis
kawhale
Charybdis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,678
Damage
22,423
33,352
Taken
43,967
22,141
Mitigated
31,612
10,482
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,427
3,684
354
3,144
13,629
5,480
0
3,898
9,537
47,147
1,353
W
Izanami
BFH Saber
Izanami
9,993
6,713
0
866
10,300
4,513
2,037
6,799
3,217
0
43,942
W
Sun Wukong
Diegoes19
Sun Wukong
12,441
1,188
0
2,459
14,514
13,620
264
5,647
8,439
0
28,561
L
4,399
855
692
449
17,977
21,109
0
2,706
15,144
15,788
0
W
12,244
1,174
2,769
4,388
8,538
4,008
482
3,342
4,970
67,387
0
L
Charybdis
kawhale
Charybdis
5,597
2,542
0
500
12,361
5,023
0
5,426
6,708
0
28,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
26,064
200
Minions Killed
129
0
Camps Cleared
0
797,789
Distance Traveled
622,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,275
663
62
4
0
224,825
0
W
Izanami
10,002
714
61
4
0
227,079
0
W
Sun Wukong
10,323
737
29
2
0
301,924
0
L
Yemoja
8,094
578
14
1
0
190,250
0
W
Ra
11,195
800
110
8
0
268,786
0
L
Charybdis
8,695
621
53
4
0
206,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role