Player Matchup

Loki
Loki
DIABOLICBand846
Loki
Level 84
God Stats
7W - 5L
1,667 SR
Queue Stats
81W - 84L
1,379 Elo+
Solo
Ra
Ra
MotorMax32
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,500 Elo+
Solo
Shiva
Shiva
Rebbradd
Shiva
Level 148
God Stats
0W - 2L
1,254 SR
Queue Stats
67W - 72L
1,500 Elo+
Solo
Charybdis
Charybdis
maprendiloincul0
Charybdis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,326 Elo+
Party 1
Sobek
Sobek
sнαđøω
Sobek
Level 68
God Stats
0W - 1L
1,534 SR
Queue Stats
53W - 57L
1,363 Elo+
Party 1
Team Averages
Level 79
1,491 SR
1,414 Elo+

VS

Team Averages
Level 144
1,402 SR
1,523 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BABYS hj
Odin
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 91L
1,549 Elo+
Solo
Geb
Geb
FARGODOME
Geb
Level 155
God Stats
5W - 2L
1,503 SR
Queue Stats
1,345W - 1,344L
1,497 Elo+
Solo
Zeus
Zeus
WillyTybur
Zeus
Level 88
God Stats
8W - 1L
1,272 SR
Queue Stats
439W - 428L
1,567 Elo+
Solo
Rama
Rama
xxAjayxx
Rama
Level 204
God Stats
10W - 4L
1,234 SR
Queue Stats
87W - 87L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,372
337
0
0
0
9
0 / 0 / 0
4,984
498
1,008
4,032
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Rebbradd
Shiva
10
1 / 1 / 1
5,718
572
5,669
8,073
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
7
2 / 6 / 0
4,640
464
3,460
8,160
2,844
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 2
5,087
509
3,258
9,134
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 0 / 1
6,771
677
2,466
7,725
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
9
0 / 2 / 2
5,655
566
4,264
6,978
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 5
5,265
527
2,782
7,062
4,651
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
6,267
627
3,677
4,933
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
11
5 / 0 / 3
6,539
654
7,138
4,994
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
10
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
1
4.5
W
Odin
0
2
2
0.5
L
0
0
0
0
W
1
2
5
1.75
L
0
0
0
0
L
Shiva
Rebbradd
Shiva
1
1
1
1.5
W
0
0
1
0.5
L
Charybdis
2
6
0
0.33
L
1
3
2
0.67
W
Rama
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,395
Damage
20,327
29,399
Taken
31,692
17,800
Mitigated
17,810
6,916
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,466
411
0
6,356
7,725
3,305
0
67
7,658
0
66,411
W
Odin
4,264
859
0
2,561
6,978
6,286
0
270
6,708
0
28,708
L
0
0
0
0
0
0
0
0
0
0
0
W
2,782
298
0
53
7,062
4,651
130
1,426
5,636
11,931
0
L
1,008
86
0
1,386
4,032
1,378
0
2,082
1,722
29,479
0
L
Shiva
Rebbradd
Shiva
5,669
660
0
1,499
8,073
6,026
0
227
7,117
0
37,561
W
3,677
676
0
2,284
4,933
1,712
420
1,482
3,406
43,656
1,811
L
Charybdis
3,460
1,377
0
1,241
8,160
2,844
0
2,170
5,990
0
20,212
L
3,258
363
0
2,790
9,134
7,552
0
1,980
7,110
11,867
0
W
Rama
7,138
5,777
0
1,959
4,994
1,856
722
976
4,018
0
50,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,801
Gold Earned
30,497
168
Minions Killed
342
0
Camps Cleared
0
743,001
Distance Traveled
1,017,169
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,771
677
120
12
0
240,118
0
W
Odin
5,655
566
55
6
0
212,498
0
L
Loki
3,372
337
0
0
0
0
0
W
Geb
5,265
527
16
2
0
203,985
0
L
Ra
4,984
498
52
5
0
146,254
0
L
Shiva
5,718
572
68
7
0
214,375
3
W
Zeus
6,267
627
78
8
0
174,598
0
L
Charybdis
4,640
464
39
4
0
167,433
0
L
Sobek
5,087
509
9
1
0
214,939
0
W
Rama
6,539
654
73
7
0
185,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role