Player Matchup

Baron Samedi
Baron Samedi
J0hnnySinz22
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,734 Elo+
Party 1
Athena
Athena
KingAlbaneasy
Athena
Level 69
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 2L
1,734 Elo+
Party 1
Izanami
Izanami
TheCheekLover
Izanami
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,842 Elo+
Party 1
Sol
Sol
Why Am I Brown
Sol
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,842 Elo+
Party 1
Serqet
Serqet
churro 561
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,734 Elo+
Party 1
Team Averages
Level 106
1,459 SR
1,777 Elo+

VS

Team Averages
Level 153
1,543 SR
1,453 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Duchainzzz
Sylvanus
Level 154
God Stats
7W - 7L
1,500 SR
Queue Stats
174W - 162L
1,454 Elo+
Solo
Danzaburou
Danzaburou
King Mickey96
Danzaburou
Level 147
God Stats
15W - 10L
1,715 SR
Queue Stats
207W - 226L
1,544 Elo+
Solo
Janus
Janus
Mrblack31
Janus
Level 159
God Stats
7W - 6L
1,500 SR
Queue Stats
25W - 25L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
OGSurg
Cu Chulainn
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 63L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J0hnnySinz22
Baron Samedi
13
1 / 3 / 1
7,321
407
4,681
10,473
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 2
7,725
429
4,558
16,785
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
17
1 / 2 / 1
9,642
536
7,923
12,313
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 3
8,558
475
12,728
15,856
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
churro 561
Serqet
16
4 / 5 / 2
8,928
496
7,850
15,690
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
3 / 1 / 6
9,676
538
11,487
16,835
8,111
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Duchainzzz
Sylvanus
15
4 / 2 / 9
9,168
509
8,537
15,067
12,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
King Mickey96
Danzaburou
17
3 / 0 / 5
10,370
576
7,546
11,454
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Mrblack31
Janus
15
5 / 3 / 6
9,407
523
14,245
9,407
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
OGSurg
Cu Chulainn
15
2 / 2 / 6
10,011
556
10,500
15,320
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
17
17
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
1
6
6
W
Sylvanus
Duchainzzz
Sylvanus
4
2
9
4.25
L
Baron Samedi
J0hnnySinz22
Baron Samedi
1
3
1
0.5
W
Danzaburou
King Mickey96
Danzaburou
3
0
5
5.5
L
1
4
2
0.5
W
Janus
Mrblack31
Janus
5
3
6
2.67
W
Cu Chulainn
OGSurg
Cu Chulainn
2
2
6
2.5
L
Izanami
1
2
1
0.75
L
1
3
3
0.83
L
Serqet
churro 561
Serqet
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,740
Damage
52,315
71,117
Taken
68,083
44,386
Mitigated
41,946
16,819
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
11,487
3,054
0
1,250
16,835
8,111
0
4,523
11,971
0
101,965
W
Sylvanus
Duchainzzz
Sylvanus
8,537
2,080
2,240
5,603
15,067
12,664
268
6,193
8,826
30,483
6,531
L
Baron Samedi
J0hnnySinz22
Baron Samedi
4,681
345
260
2,706
10,473
8,206
0
2,499
7,304
37,542
0
W
Danzaburou
King Mickey96
Danzaburou
7,546
3,237
0
1,310
11,454
5,248
612
2,162
9,243
0
88,866
L
4,558
1,532
78
2,058
16,785
17,516
0
7,760
8,642
10,496
0
W
Janus
Mrblack31
Janus
14,245
837
0
250
9,407
3,651
195
4,203
4,670
65,958
363
W
Cu Chulainn
OGSurg
Cu Chulainn
10,500
2,465
0
2,922
15,320
12,272
0
4,407
10,388
0
74,479
L
Izanami
7,923
5,186
0
4,581
12,313
5,465
610
2,167
10,146
0
104,827
L
12,728
4,266
0
6,185
15,856
4,961
0
4,633
10,922
72,678
8,540
L
Serqet
churro 561
Serqet
7,850
1,396
0
951
15,690
8,238
0
4,308
11,080
0
81,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
48,632
498
Minions Killed
532
0
Camps Cleared
0
1,662,734
Distance Traveled
1,807,296
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,676
538
132
7
0
409,265
0
W
Sylvanus
9,168
509
61
3
0
335,423
0
L
Baron Samedi
7,321
407
49
3
0
293,121
2
W
Danzaburou
10,370
576
127
7
0
350,485
5
L
Athena
7,725
429
11
1
0
329,200
0
W
Janus
9,407
523
105
6
0
389,295
2
W
Cu Chulainn
10,011
556
107
6
0
322,828
3
L
Izanami
9,642
536
193
11
0
300,541
0
L
Sol
8,558
475
134
7
0
346,339
1
L
Serqet
8,928
496
111
6
0
393,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role