Player Matchup

Artemis
Artemis
FDGOD73
Artemis
Level 147
God Stats
6W - 11L
1,264 SR
Queue Stats
77W - 71L
1,539 Elo+
Party 3
Horus
Horus
NoirAurora8
Horus
Level 127
God Stats
3W - 7L
1,706 SR
Queue Stats
76W - 69L
1,598 Elo+
Party 3
Maui
Maui
Seismec
Maui
Level 87
God Stats
2W - 2L
1,586 SR
Queue Stats
14W - 7L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
Zbandit007
Kukulkan
Level 103
God Stats
1W - 1L
1,732 SR
Queue Stats
14W - 7L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
jugo hebi
Guan Yu
Level 127
God Stats
2W - 3L
1,396 SR
Queue Stats
65W - 66L
1,439 Elo+
Party 3
Team Averages
Level 118
1,537 SR
1,527 Elo+

VS

Team Averages
Level 128
1,532 SR
1,405 Elo+
Hades
Hades
Diego10121
Hades
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 70L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
Discomanx5O6O9
Ne Zha
Level 159
God Stats
3W - 1L
1,701 SR
Queue Stats
376W - 388L
1,497 Elo+
Party 1
Loki
Loki
IWillThirst4You
Loki
Level 133
God Stats
27W - 13L
1,257 SR
Queue Stats
90W - 75L
1,141 Elo+
Solo
Apollo
Apollo
Meg Mug
Apollo
Level 143
God Stats
4W - 5L
1,701 SR
Queue Stats
156W - 180L
1,288 Elo+
Party 1
Ymir
Ymir
ZyphrusAeon
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FDGOD73
Artemis
13
1 / 2 / 0
6,724
517
5,872
10,132
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,021
463
5,697
13,346
7,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Seismec
Maui
9
0 / 3 / 2
5,826
448
2,153
8,690
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Zbandit007
Kukulkan
11
1 / 3 / 1
6,674
513
7,142
8,028
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jugo hebi
Guan Yu
12
1 / 3 / 0
7,143
549
6,949
13,194
7,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 1 / 4
7,023
540
8,636
9,595
4,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 0 / 6
7,448
573
7,160
10,776
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 1 / 2
6,759
520
7,738
9,088
6,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Apollo
Meg Mug
Apollo
13
0 / 1 / 7
7,503
577
5,514
6,544
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 0
7,705
593
7,476
10,787
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
14
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
3
1
4
5
W
3
0
6
6
L
Artemis
FDGOD73
Artemis
1
2
0
0.5
W
5
1
2
6
W
Apollo
Meg Mug
Apollo
0
1
7
3.5
L
0
3
2
0.33
L
Maui
Seismec
Maui
0
3
2
0.33
L
Kukulkan
Zbandit007
Kukulkan
1
3
1
0.5
W
2
0
0
2
L
Guan Yu
jugo hebi
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
36,524
53,390
Taken
46,790
27,835
Mitigated
26,690
11,333
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
8,636
837
105
4,335
9,595
4,717
0
5,204
4,391
42,600
1,388
W
7,160
2,944
0
1,706
10,776
4,702
0
1,562
9,214
0
69,774
L
Artemis
FDGOD73
Artemis
5,872
2,964
0
3,670
10,132
3,762
0
165
9,967
0
53,451
W
7,738
1,120
0
732
9,088
6,391
0
1,273
7,815
0
28,515
W
Apollo
Meg Mug
Apollo
5,514
2,916
0
2,595
6,544
2,836
549
1,256
5,288
0
66,383
L
5,697
3,236
382
1,568
13,346
7,517
0
3,404
9,852
0
57,638
L
Maui
Seismec
Maui
2,153
386
0
1,487
8,690
5,534
0
2,323
6,367
15,696
0
L
Kukulkan
Zbandit007
Kukulkan
7,142
1,181
0
1,385
8,028
3,143
0
3,415
4,613
53,683
0
W
7,476
1,203
0
5,145
10,787
8,044
0
0
10,787
57,858
1,418
L
Guan Yu
jugo hebi
Guan Yu
6,949
880
68
2,773
13,194
7,879
0
5,628
6,980
0
56,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
36,438
393
Minions Killed
415
0
Camps Cleared
0
1,247,909
Distance Traveled
1,277,792
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,023
540
65
5
0
244,280
0
W
Ne Zha
7,448
573
92
7
0
291,246
0
L
Artemis
6,724
517
93
7
0
239,204
1
W
Loki
6,759
520
45
3
0
273,385
3
W
Apollo
7,503
577
111
9
0
246,396
0
L
Horus
6,021
463
91
7
0
276,649
0
L
Maui
5,826
448
28
2
0
247,484
1
L
Kukulkan
6,674
513
95
7
0
243,556
0
W
Ymir
7,705
593
102
8
0
222,485
2
L
Guan Yu
7,143
549
86
7
0
241,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role