Player Matchup

Medusa
Medusa
Bronze III
CreamyCage
Medusa
Bronze III
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,547 MMR
Party 2
Merlin
Merlin
Bronze III
Kane is Able883
Merlin
Bronze III
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,545 MMR
Party 2
Yemoja
Yemoja
Bronze III
The Stoney T
Yemoja
Bronze III
Level 146
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 5L
1,547 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,572 SR
1,546 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,560 SR
1,538 MMR
Chronos
Chronos
Silver II
Thunder_o_Cruel
Chronos
Silver II
Level 185
God Stats
5W - 4L
1,500 SR
Queue Stats
178W - 159L
1,456 MMR
Party 1
Geb
Geb
Gold V
animus_necandi
Geb
Gold V
Level 157
God Stats
36W - 23L
1,807 SR
Queue Stats
182W - 181L
1,633 MMR
Party 1
Da Ji
Da Ji
Silver II
itzflickeringz
Da Ji
Silver II
Level 117
God Stats
27W - 18L
1,373 SR
Queue Stats
123W - 150L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CreamyCage
Medusa
11
0 / 4 / 1
7,124
648
5,615
9,732
3,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
6,848
623
3,862
8,282
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
1 / 1 / 0
7,104
646
2,763
9,730
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
DiscordiaKuzenboHeraBake KujiraVulcan

VS

Bans
AchillesPoseidonBaba YagaKukulkanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,577
780
5,258
7,081
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 0 / 6
8,373
761
7,317
9,071
6,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 3
9,514
865
12,744
8,652
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
CreamyCage
Medusa
0
4
1
0.13
L
0
4
0
0
L
Yemoja
1
1
0
1
W
1
0
6
4
W
2
0
6
5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,240
Damage
25,319
27,744
Taken
24,804
13,198
Mitigated
15,297
8,286
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CreamyCage
Medusa
5,615
2,187
0
1,366
9,732
3,385
0
3,005
6,325
0
27,598
L
3,862
320
0
250
8,282
3,039
0
3,488
4,404
23,664
0
L
Yemoja
2,763
620
3,731
2,939
9,730
6,774
0
4,691
4,479
8,875
856
W
5,258
746
0
2,321
7,081
3,312
1,929
1,986
4,910
42,265
1,519
W
7,317
38
0
2,062
9,071
6,922
203
1,665
7,019
18,654
0
W
12,744
4,274
0
1,008
8,652
5,063
309
1,976
6,480
0
48,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,076
Gold Earned
26,464
117
Minions Killed
185
0
Camps Cleared
0
570,365
Distance Traveled
646,722
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,124
648
53
5
0
208,937
0
L
Merlin
6,848
623
47
4
0
182,670
0
L
Yemoja
7,104
646
17
2
0
178,758
3
W
Chronos
8,577
780
95
9
0
218,822
0
W
Geb
8,373
761
30
3
0
225,530
2
W
Da Ji
9,514
865
60
5
0
202,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role