Player Matchup

Amaterasu
Amaterasu
Bdotti
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,618 Elo+
Party 3
Scylla
Scylla
EggyJr
Scylla
Level 79
God Stats
3W - 0L
1,733 SR
Queue Stats
15W - 10L
1,710 Elo+
Party 3
Susano
Susano
Just Ask Ya Dad
Susano
Level 123
God Stats
23W - 20L
1,589 SR
Queue Stats
145W - 125L
1,490 Elo+
Solo
Mulan
Mulan
deslowaker
Mulan
Level 73
God Stats
4W - 0L
1,715 SR
Queue Stats
44W - 42L
1,626 Elo+
Solo
Medusa
Medusa
im_Cap0ne-
Medusa
Level 126
God Stats
12W - 7L
1,500 SR
Queue Stats
34W - 21L
1,710 Elo+
Party 3
Team Averages
Level 89
1,608 SR
1,631 Elo+

VS

Team Averages
Level 101
1,500 SR
1,548 Elo+
Medusa
Medusa
IanDu007
Medusa
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,313 Elo+
Party 2
Apollo
Apollo
SantanaC4_
Apollo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,586 Elo+
Party 1
Merlin
Merlin
chuy_34023
Merlin
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
493W - 492L
1,574 Elo+
Party 1
Pele
Pele
mannyxg20
Pele
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
545W - 539L
1,617 Elo+
Party 1
Atlas
Atlas
pitudo2002
Atlas
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
73W - 69L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bdotti
Amaterasu
14
1 / 1 / 4
8,250
589
4,568
11,859
10,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
EggyJr
Scylla
13
3 / 1 / 4
8,074
577
7,382
5,502
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 4
8,671
619
7,980
11,400
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
13
4 / 2 / 6
8,254
590
8,757
12,610
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
im_Cap0ne-
Medusa
15
7 / 1 / 4
8,622
616
13,530
8,982
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IanDu007
Medusa
11
1 / 6 / 1
6,465
462
3,767
10,685
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
SantanaC4_
Apollo
11
1 / 7 / 0
6,667
476
5,386
14,182
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
chuy_34023
Merlin
12
1 / 2 / 0
7,039
503
7,837
7,550
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
1 / 3 / 2
7,050
504
4,993
11,925
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
10
1 / 2 / 2
6,479
463
3,134
14,856
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
5
5
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bdotti
Amaterasu
1
1
4
3
W
Scylla
EggyJr
Scylla
3
1
4
5
L
Medusa
IanDu007
Medusa
1
6
1
0.25
W
4
0
4
6
L
Apollo
SantanaC4_
Apollo
1
7
0
0.14
L
Merlin
chuy_34023
Merlin
1
2
0
0.5
W
Mulan
4
2
6
3.5
W
Medusa
im_Cap0ne-
Medusa
7
1
4
9
L
Pele
1
3
2
0.67
L
Atlas
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,217
Damage
25,117
50,353
Taken
59,198
32,559
Mitigated
28,803
18,058
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bdotti
Amaterasu
4,568
1,569
0
4,166
11,859
10,233
324
6,225
5,634
0
49,418
W
Scylla
EggyJr
Scylla
7,382
1,282
0
500
5,502
1,932
358
752
4,750
56,960
270
L
Medusa
IanDu007
Medusa
3,767
1,582
189
1,872
10,685
3,646
0
0
10,685
0
38,407
W
7,980
2,370
0
7,541
11,400
5,079
0
139
11,261
0
89,029
L
Apollo
SantanaC4_
Apollo
5,386
3,026
0
610
14,182
5,580
0
4,790
9,293
0
47,722
L
Merlin
chuy_34023
Merlin
7,837
320
0
1,837
7,550
3,540
0
487
6,672
49,638
0
W
Mulan
8,757
1,398
233
4,243
12,610
11,482
326
2,923
9,687
0
41,300
W
Medusa
im_Cap0ne-
Medusa
13,530
6,086
0
1,375
8,982
3,833
1,078
1,303
7,679
0
77,116
L
Pele
4,993
670
0
680
11,925
5,350
0
1,128
10,797
0
62,375
L
Atlas
3,134
791
0
3,590
14,856
10,687
0
879
13,977
19,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
33,700
487
Minions Killed
370
0
Camps Cleared
0
1,354,112
Distance Traveled
1,344,145
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,250
589
101
7
0
255,402
0
W
Scylla
8,074
577
99
7
0
247,440
0
L
Medusa
6,465
462
68
5
0
254,821
0
W
Susano
8,671
619
126
9
0
333,353
1
L
Apollo
6,667
476
87
6
0
246,117
1
L
Merlin
7,039
503
78
6
0
238,510
1
W
Mulan
8,254
590
67
5
0
253,790
0
W
Medusa
8,622
616
94
7
0
264,127
0
L
Pele
7,050
504
116
8
0
315,064
0
L
Atlas
6,479
463
21
2
0
289,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role