Player Matchup

Anhur
Anhur
Dadisdaman1984
Anhur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,435 Elo+
Solo
Guan Yu
Guan Yu
ImBatMan1827
Guan Yu
Level 69
God Stats
5W - 4L
1,864 SR
Queue Stats
129W - 104L
1,664 Elo+
Solo
Merlin
Merlin
KrustyyNipps
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,491 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheGnarlyBlunt
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Maui
Maui
XxTheFearLordxX
Maui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 260L
1,374 Elo+
Solo
Team Averages
Level 102
1,573 SR
1,493 Elo+

VS

Team Averages
Level 69
1,575 SR
1,453 Elo+
Surtr
Surtr
Grub Sucks
Surtr
Level 23
God Stats
20W - 20L
1,627 SR
Queue Stats
38W - 47L
1,343 Elo+
Party 3
Izanami
Izanami
MoistFrijole
Izanami
Level 66
God Stats
8W - 2L
1,745 SR
Queue Stats
204W - 177L
1,773 Elo+
Party 3
Thor
Thor
SoulxGod
Thor
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
jc730123
Ao Kuang
Level 121
God Stats
7W - 6L
1,500 SR
Queue Stats
320W - 332L
1,384 Elo+
Solo
Chang'e
Chang'e
play_bad26
Chang'e
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 127L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,729
442
10,211
19,272
8,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ImBatMan1827
Guan Yu
19
5 / 5 / 3
10,909
496
10,675
24,604
15,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
14
0 / 6 / 4
9,613
437
10,615
11,368
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TheGnarlyBlunt
Cu Chulainn
16
5 / 4 / 3
10,870
494
18,184
21,478
18,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 5
9,885
449
9,367
18,033
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
7 / 3 / 7
9,990
454
14,029
19,914
24,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
MoistFrijole
Izanami
17
4 / 2 / 7
10,983
499
12,496
11,599
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
2 / 5 / 8
9,588
436
5,487
19,300
8,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
jc730123
Ao Kuang
18
9 / 1 / 6
11,495
523
18,059
23,555
9,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
play_bad26
Chang'e
16
4 / 2 / 6
10,567
480
12,728
19,942
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
13
Kills
26
26
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Surtr
7
3
7
3.5
L
Guan Yu
ImBatMan1827
Guan Yu
5
5
3
1.3
L
Merlin
0
6
4
0.33
W
Izanami
MoistFrijole
Izanami
4
2
7
3.75
W
Thor
2
5
8
1.2
L
Cu Chulainn
TheGnarlyBlunt
Cu Chulainn
5
4
3
1.63
L
2
4
5
1.13
W
Ao Kuang
jc730123
Ao Kuang
9
1
6
12
W
Chang'e
play_bad26
Chang'e
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,052
Damage
62,799
94,755
Taken
94,310
65,704
Mitigated
54,664
22,790
Healing
30,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,211
5,686
0
4,607
19,272
8,275
305
3,087
16,185
0
76,049
W
Surtr
14,029
3,569
0
1,750
19,914
24,622
431
4,512
15,402
3,227
48,249
L
Guan Yu
ImBatMan1827
Guan Yu
10,675
2,256
502
12,363
24,604
15,207
0
8,991
15,613
0
117,879
L
Merlin
10,615
547
0
1,332
11,368
4,920
1,225
5,105
6,263
67,689
0
W
Izanami
MoistFrijole
Izanami
12,496
9,227
0
216
11,599
4,816
2,262
1,964
9,635
0
99,339
W
Thor
5,487
535
178
782
19,300
8,424
0
3,391
15,909
0
54,871
L
Cu Chulainn
TheGnarlyBlunt
Cu Chulainn
18,184
2,506
63
1,488
21,478
18,645
11
8,175
13,303
0
82,899
L
9,367
1,996
0
2,435
18,033
18,657
120
6,946
11,087
28,610
3,377
W
Ao Kuang
jc730123
Ao Kuang
18,059
5,279
0
13,485
23,555
9,465
465
6,374
17,181
71,438
0
W
Chang'e
play_bad26
Chang'e
12,728
1,799
3,859
10,719
19,942
7,337
0
3,199
16,743
60,785
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,006
Gold Earned
52,623
553
Minions Killed
439
0
Camps Cleared
0
1,915,158
Distance Traveled
2,010,519
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,729
442
127
6
0
329,569
5
W
Surtr
9,990
454
41
2
0
425,912
3
L
Guan Yu
10,909
496
153
7
0
483,776
0
L
Merlin
9,613
437
119
5
0
357,126
0
W
Izanami
10,983
499
148
7
0
407,660
1
W
Thor
9,588
436
67
3
0
381,121
0
L
Cu Chulainn
10,870
494
115
5
0
359,633
0
L
Maui
9,885
449
39
2
0
385,054
0
W
Ao Kuang
11,495
523
94
4
0
430,994
4
W
Chang'e
10,567
480
89
4
0
364,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role