Player Matchup

Atlas
Atlas
BluE_MaGiK_21
Atlas
Level 124
God Stats
2W - 6L
1,500 SR
Queue Stats
354W - 394L
1,468 Elo+
Solo
Thanatos
Thanatos
Jkurelko
Thanatos
Level 69
God Stats
10W - 4L
1,813 SR
Queue Stats
329W - 261L
1,729 Elo+
Party 2
Anhur
Anhur
Recrysis
Anhur
Level 126
God Stats
9W - 8L
1,714 SR
Queue Stats
307W - 267L
1,642 Elo+
Party 2
Ra
Ra
toldhertwice
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,718 Elo+
Party 2
Achilles
Achilles
xtujfa
Achilles
Level 83
God Stats
9W - 2L
1,500 SR
Queue Stats
212W - 165L
1,611 Elo+
Solo
Team Averages
Level 84
1,605 SR
1,633 Elo+

VS

Team Averages
Level 97
1,600 SR
1,485 Elo+
Mercury
Mercury
BravoMyth
Mercury
Level 73
God Stats
3W - 2L
1,749 SR
Queue Stats
32W - 31L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DeltaMyth
Kumbhakarna
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
GoodLilWhiteBoi
Kukulkan
Level 109
God Stats
10W - 5L
1,500 SR
Queue Stats
112W - 100L
1,486 Elo+
Party 1
Ishtar
Ishtar
TheMightyGryphon
Ishtar
Level 86
God Stats
1W - 4L
1,749 SR
Queue Stats
197W - 177L
1,512 Elo+
Party 1
Susano
Susano
Z LIB 22
Susano
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,882
549
10,589
13,305
13,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Jkurelko
Thanatos
19
19 / 1 / 2
12,052
670
22,277
23,646
12,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Recrysis
Anhur
17
1 / 3 / 3
10,428
579
7,852
13,579
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 4
8,697
483
2,606
13,405
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
xtujfa
Achilles
17
2 / 1 / 1
10,689
594
10,187
17,402
22,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BravoMyth
Mercury
13
1 / 7 / 2
7,734
430
5,542
15,393
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
DeltaMyth
Kumbhakarna
12
2 / 4 / 2
8,418
468
5,275
18,168
16,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
16
1 / 5 / 1
9,387
522
14,104
11,066
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 5 / 2
8,756
486
10,016
14,621
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Z LIB 22
Susano
16
1 / 4 / 1
9,426
524
7,313
16,739
7,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
25
Kills
7
8
Deaths
25
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Mercury
BravoMyth
Mercury
1
7
2
0.29
L
Kumbhakarna
DeltaMyth
Kumbhakarna
2
4
2
0.75
L
Kukulkan
1
5
1
0.3
W
Thanatos
Jkurelko
Thanatos
19
1
2
20
W
Anhur
Recrysis
Anhur
1
3
3
0.83
L
2
5
2
0.6
L
Susano
Z LIB 22
Susano
1
4
1
0.38
W
0
3
4
0.67
W
Achilles
xtujfa
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,511
Damage
42,250
81,337
Taken
75,987
62,767
Mitigated
38,462
47,124
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,589
4,574
0
4,287
13,305
13,823
0
6,221
7,084
37,475
1,355
L
Mercury
BravoMyth
Mercury
5,542
2,107
0
1,275
15,393
6,085
0
2,675
12,718
0
49,913
L
Kumbhakarna
DeltaMyth
Kumbhakarna
5,275
590
0
2,264
18,168
16,332
0
4,520
13,542
22,456
1,182
L
Kukulkan
14,104
1,336
0
1,464
11,066
4,219
0
3,498
7,568
94,046
662
W
Thanatos
Jkurelko
Thanatos
22,277
8,578
0
25,520
23,646
12,353
883
5,692
17,954
0
102,467
W
Anhur
Recrysis
Anhur
7,852
2,991
0
5,253
13,579
6,641
1,232
1,739
11,840
0
106,178
L
10,016
7,193
0
4,165
14,621
4,575
0
1,854
12,767
0
74,372
L
Susano
Z LIB 22
Susano
7,313
1,121
0
4,624
16,739
7,251
0
562
14,909
0
71,751
W
2,606
606
874
5,827
13,405
6,989
0
5,937
7,468
77,776
1,168
W
Achilles
xtujfa
Achilles
10,187
1,714
0
5,363
17,402
22,961
7
0
17,402
391
79,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
43,721
598
Minions Killed
524
0
Camps Cleared
0
1,829,268
Distance Traveled
1,728,948
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,882
549
36
2
0
357,252
4
L
Mercury
7,734
430
84
5
0
364,872
0
L
Kumbhakarna
8,418
468
24
1
0
351,869
0
L
Kukulkan
9,387
522
155
9
0
341,175
3
W
Thanatos
12,052
670
136
8
0
411,913
2
W
Anhur
10,428
579
156
9
0
358,969
0
L
Ishtar
8,756
486
132
7
0
307,826
0
L
Susano
9,426
524
129
7
0
363,206
2
W
Ra
8,697
483
122
7
0
372,249
5
W
Achilles
10,689
594
148
8
0
328,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role