Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
FoolishFaz
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,344 Elo+
Party 3
Thoth
Thoth
Kingjamestoy
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,550 Elo+
Party 3
Fafnir
Fafnir
KnightShockk
Fafnir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 293L
1,518 Elo+
Solo
Merlin
Merlin
OKKT13
Merlin
Level 86
God Stats
6W - 0L
1,846 SR
Queue Stats
79W - 94L
1,438 Elo+
Party 3
Team Averages
Level 63
1,569 SR
1,470 Elo+

VS

Team Averages
Level 22
1,500 SR
1,280 Elo+
Anhur
Anhur
AfroNamek
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,134 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JonBergstrom
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Mushroomheadd
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Rama
Rama
Rodnormous
Rama
Level 21
God Stats
10W - 6L
1,500 SR
Queue Stats
202W - 238L
1,134 Elo+
Party 1
Kukulkan
Kukulkan
TheRealBread507
Kukulkan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 1 / 3
5,996
1,199
6,629
2,498
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
2 / 0 / 4
6,801
1,360
5,732
2,981
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 2
6,355
1,271
3,985
2,090
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
11
0 / 1 / 6
6,325
1,265
2,250
4,763
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
OKKT13
Merlin
10
0 / 1 / 5
5,793
1,159
2,922
2,326
701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AfroNamek
Anhur
11
1 / 1 / 1
5,097
1,019
1,961
4,280
1,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
JonBergstrom
Kumbhakarna
11
0 / 1 / 2
5,638
1,128
1,911
7,862
4,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 3 / 1
5,175
1,035
4,158
6,081
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 1 / 2
5,235
1,047
1,904
5,163
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
5
0 / 0 / 0
4,408
882
0
0
0
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
6
Kills
4
4
Deaths
6
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
3
2.5
L
Anhur
AfroNamek
Anhur
1
1
1
1.5
W
Neith
2
0
4
4
L
Kumbhakarna
JonBergstrom
Kumbhakarna
0
1
2
1
W
3
1
2
4
W
Fafnir
0
1
6
3
L
2
3
1
0.83
W
Merlin
OKKT13
Merlin
0
1
5
2.5
L
1
1
2
2
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,518
Damage
9,934
14,658
Taken
23,386
8,434
Mitigated
11,177
4,523
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,629
0
64
497
2,498
664
328
506
1,992
12,109
0
L
Anhur
AfroNamek
Anhur
1,961
749
517
442
4,280
1,560
0
2,869
1,411
0
4,746
W
Neith
5,732
1,455
0
740
2,981
1,141
398
1,083
1,898
0
17,161
L
Kumbhakarna
JonBergstrom
Kumbhakarna
1,911
0
858
1,168
7,862
4,790
0
5,385
2,477
9,912
0
W
3,985
372
11
109
2,090
515
406
1,824
266
7,855
70
W
Fafnir
2,250
160
374
1,477
4,763
5,413
98
1,624
3,139
3,410
0
L
4,158
85
964
1,293
6,081
2,812
0
4,141
1,940
6,232
0
W
Merlin
OKKT13
Merlin
2,922
78
778
473
2,326
701
0
1,032
1,294
8,259
856
L
1,904
1,606
348
1,291
5,163
2,015
0
3,225
1,938
0
9,358
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
25,553
72
Minions Killed
50
0
Camps Cleared
0
533,894
Distance Traveled
410,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,996
1,199
14
3
0
96,679
0
L
Anhur
5,097
1,019
10
2
0
101,101
0
W
Neith
6,801
1,360
22
4
0
126,651
0
L
Kumbhakarna
5,638
1,128
13
3
0
120,743
0
W
Thoth
6,355
1,271
18
4
0
91,886
0
W
Fafnir
6,325
1,265
3
1
0
114,114
0
L
Anubis
5,175
1,035
8
2
0
98,560
0
W
Merlin
5,793
1,159
15
3
0
104,564
0
L
Rama
5,235
1,047
19
4
0
89,601
0
L
Kukulkan
4,408
882
0
0
0
417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role