Player Matchup

Cerberus
Cerberus
Gold III
Gnatman25
Cerberus
Gold III
Level 124
God Stats
1W - 1L
1,308 SR
Queue Stats
18W - 15L
1,527 MMR
Party 1
Izanami
Izanami
Gold III
MrBrokenBear
Izanami
Gold III
Level 122
God Stats
1W - 2L
1,308 SR
Queue Stats
18W - 15L
1,527 MMR
Party 1
Janus
Janus
Gold III
Scrummy1
Janus
Gold III
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 15L
1,527 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,372 SR
1,527 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,500 SR
1,500 MMR
Discordia
Discordia
Bronze III
PrankEmDev
Discordia
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 MMR
Party 2
Bake Kujira
Bake Kujira
Bronze III
PrankEmUrn
Bake Kujira
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
The_Kingslayer99
Mulan
Bronze III
Level 105
God Stats
20W - 26L
1,500 SR
Queue Stats
71W - 99L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gnatman25
Cerberus
16
3 / 1 / 11
9,838
820
11,621
14,581
17,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
MrBrokenBear
Izanami
14
5 / 2 / 8
9,725
810
9,563
10,475
5,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Scrummy1
Janus
16
6 / 0 / 8
10,315
860
12,271
5,351
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaAthenaAtlasVulcanAchilles

VS

Bans
ThothHachimanMorgan Le FaySkadiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PrankEmDev
Discordia
13
0 / 3 / 0
7,770
648
10,295
7,066
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
PrankEmUrn
Bake Kujira
13
1 / 6 / 1
8,084
674
5,826
17,268
15,920
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 1
7,981
665
5,286
15,217
8,450
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
14
Kills
2
3
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gnatman25
Cerberus
3
1
11
8.5
W
Izanami
MrBrokenBear
Izanami
5
2
8
4.5
L
Discordia
PrankEmDev
Discordia
0
3
0
0
L
Bake Kujira
PrankEmUrn
Bake Kujira
1
6
1
0.25
W
Janus
Scrummy1
Janus
6
0
8
10
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,455
Damage
21,407
30,407
Taken
39,551
24,594
Mitigated
26,522
6,394
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gnatman25
Cerberus
11,621
859
0
3,351
14,581
17,001
90
7,720
6,861
25,035
5,131
W
Izanami
MrBrokenBear
Izanami
9,563
7,732
0
1,845
10,475
5,157
1,985
5,342
5,133
0
50,823
L
Discordia
PrankEmDev
Discordia
10,295
703
0
426
7,066
2,152
0
4,400
2,257
42,469
0
L
Bake Kujira
PrankEmUrn
Bake Kujira
5,826
3,295
0
92
17,268
15,920
0
7,401
8,966
18,869
0
W
Janus
Scrummy1
Janus
12,271
788
165
1,033
5,351
2,436
1,059
3,083
2,268
47,179
501
L
5,286
1,004
0
1,369
15,217
8,450
0
8,367
6,229
0
25,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
23,835
199
Minions Killed
124
0
Camps Cleared
0
701,942
Distance Traveled
639,694
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,838
820
44
4
0
244,307
0
W
Izanami
9,725
810
71
6
0
210,280
0
L
Discordia
7,770
648
65
5
0
209,009
8
L
Bake Kujira
8,084
674
28
2
0
205,821
3
W
Janus
10,315
860
84
7
0
247,355
1
L
Mulan
7,981
665
31
3
0
224,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role