Player Matchup

Cerberus
Cerberus
Gamer_boi-_-9000
Cerberus
Level 4
God Stats
0W - 4L
1,285 SR
Queue Stats
2W - 7L
1,308 Elo+
Party 1
Mulan
Mulan
NauticalTrash3
Mulan
Level 16
God Stats
7W - 20L
1,303 SR
Queue Stats
12W - 32L
1,202 Elo+
Party 1
Fenrir
Fenrir
TemShop27
Fenrir
Level 49
God Stats
1W - 1L
1,309 SR
Queue Stats
17W - 62L
1,202 Elo+
Party 1
Team Averages
Level 23
1,299 SR
1,238 Elo+

VS

Team Averages
Level 26
1,498 SR
1,415 Elo+
Ix Chel
Ix Chel
AtticusKing
Ix Chel
Level 8
God Stats
50W - 49L
1,500 SR
Queue Stats
139W - 143L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PrestidigiJason
Ah Muzen Cab
Level 65
God Stats
7W - 8L
1,500 SR
Queue Stats
144W - 152L
1,415 Elo+
Party 2
Ymir
Ymir
VonSwede
Ymir
Level 4
God Stats
11W - 3L
1,495 SR
Queue Stats
122W - 130L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
9,166
573
4,329
17,141
10,805
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
5 / 4 / 0
11,348
709
8,299
24,096
26,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
TemShop27
Fenrir
15
0 / 5 / 4
9,589
599
5,692
23,812
14,633
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AtticusKing
Ix Chel
16
5 / 2 / 9
11,719
732
18,180
8,903
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
PrestidigiJason
Ah Muzen Cab
18
9 / 1 / 6
12,803
800
22,141
8,339
4,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
1 / 2 / 13
10,947
684
9,446
18,069
22,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
15
15
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AtticusKing
Ix Chel
5
2
9
4.75
L
0
6
2
0.17
L
5
4
0
1.25
W
Ah Muzen Cab
PrestidigiJason
Ah Muzen Cab
9
1
6
12
L
Fenrir
TemShop27
Fenrir
0
5
4
0.4
W
Ymir
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,320
Damage
49,767
65,049
Taken
35,311
51,590
Mitigated
31,366
6,212
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AtticusKing
Ix Chel
18,180
1,950
1,536
358
8,903
4,233
290
839
8,064
51,341
1,816
L
4,329
228
1,309
1,915
17,141
10,805
0
8,027
9,080
28,976
0
L
8,299
1,419
0
1,137
24,096
26,152
0
9,916
14,000
0
37,213
W
Ah Muzen Cab
PrestidigiJason
Ah Muzen Cab
22,141
11,162
0
733
8,339
4,647
1,721
830
7,509
0
61,875
L
Fenrir
TemShop27
Fenrir
5,692
1,852
142
1,709
23,812
14,633
664
9,369
14,393
0
23,800
W
Ymir
9,446
2,820
0
698
18,069
22,486
304
3,025
15,044
19,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
35,469
155
Minions Killed
147
0
Camps Cleared
0
679,785
Distance Traveled
818,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,719
732
58
4
0
288,474
0
L
Cerberus
9,166
573
67
4
0
201,703
0
L
Mulan
11,348
709
63
4
0
232,907
0
W
Ah Muzen Cab
12,803
800
65
4
0
279,247
0
L
Fenrir
9,589
599
25
2
0
245,175
0
W
Ymir
10,947
684
24
2
0
250,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role