Player Matchup

Xing Tian
Xing Tian
Cavanger
Xing Tian
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 209L
1,453 Elo+
Party 1
Khepri
Khepri
IIXSAMMANXII
Khepri
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
320W - 331L
1,545 Elo+
Party 1
Sol
Sol
ImFrankis
Sol
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 41L
1,325 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MoeFoe17
Cu Chulainn
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 222L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
MrToastyOG
Hou Yi
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
147W - 173L
1,390 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,443 Elo+

VS

Team Averages
Level 120
1,500 SR
1,492 Elo+
Zhong Kui
Zhong Kui
Aaron12536
Zhong Kui
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 101L
1,419 Elo+
Party 2
Thor
Thor
champisa
Thor
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Hades
Hades
edu3264
Hades
Level 168
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 64L
1,357 Elo+
Solo
Cabrakan
Cabrakan
jzaitz
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 110L
1,545 Elo+
Party 2
Mercury
Mercury
nate372
Mercury
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 31L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cavanger
Xing Tian
15
1 / 4 / 11
8,141
814
5,579
13,816
15,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
16
2 / 4 / 13
8,787
879
7,703
12,141
11,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 6 / 5
8,525
853
13,861
9,434
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MoeFoe17
Cu Chulainn
10
0 / 4 / 8
6,689
669
4,726
7,217
7,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
MrToastyOG
Hou Yi
16
6 / 4 / 7
9,457
946
11,764
8,607
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aaron12536
Zhong Kui
14
1 / 2 / 11
8,350
835
11,023
10,131
7,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
14
5 / 4 / 6
8,703
870
7,336
10,159
4,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hades
edu3264
Hades
16
3 / 4 / 12
9,311
931
9,114
11,650
9,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
jzaitz
Cabrakan
15
2 / 4 / 8
8,930
893
3,571
10,602
12,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
nate372
Mercury
17
10 / 2 / 9
9,986
999
11,276
8,937
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
67
16
Kills
21
22
Deaths
16
44
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aaron12536
Zhong Kui
1
2
11
3.25
L
Xing Tian
Cavanger
Xing Tian
1
4
11
1.63
L
Khepri
2
4
13
2.13
L
7
6
5
1.58
L
Cu Chulainn
MoeFoe17
Cu Chulainn
0
4
8
1
L
Hou Yi
MrToastyOG
Hou Yi
6
4
7
2.38
W
Thor
5
4
6
2
W
Hades
edu3264
Hades
3
4
12
2.25
W
Cabrakan
jzaitz
Cabrakan
2
4
8
1.5
W
Mercury
nate372
Mercury
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,633
Damage
42,320
51,215
Taken
51,479
43,600
Mitigated
40,369
6,524
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aaron12536
Zhong Kui
11,023
702
516
3,200
10,131
7,940
0
4,540
5,091
20,417
547
L
Xing Tian
Cavanger
Xing Tian
5,579
737
438
1,102
13,816
15,718
420
5,499
8,050
10,359
657
L
Khepri
7,703
620
283
1,043
12,141
11,628
295
6,146
5,792
16,224
1,085
L
13,861
2,437
0
445
9,434
4,463
0
4,825
4,509
21,766
532
L
Cu Chulainn
MoeFoe17
Cu Chulainn
4,726
490
0
601
7,217
7,493
0
2,926
4,173
0
8,414
L
Hou Yi
MrToastyOG
Hou Yi
11,764
3,529
1,846
766
8,607
4,298
1,129
3,678
4,797
0
25,048
W
Thor
7,336
624
202
190
10,159
4,647
0
5,058
4,806
0
22,465
W
Hades
edu3264
Hades
9,114
647
2,841
4,747
11,650
9,494
598
5,869
5,476
20,344
384
W
Cabrakan
jzaitz
Cabrakan
3,571
621
473
900
10,602
12,856
0
5,467
4,937
6,498
0
W
Mercury
nate372
Mercury
11,276
4,205
2,539
3,413
8,937
5,432
1,231
3,547
5,213
0
21,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
45,280
92
Minions Killed
123
0
Camps Cleared
0
771,301
Distance Traveled
913,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,350
835
36
4
0
185,701
0
L
Xing Tian
8,141
814
8
1
0
176,617
0
L
Khepri
8,787
879
27
3
0
169,381
0
L
Sol
8,525
853
16
2
0
150,981
0
L
Cu Chulainn
6,689
669
3
0
0
115,897
0
L
Hou Yi
9,457
946
38
4
0
158,425
0
W
Thor
8,703
870
26
3
0
169,143
0
W
Hades
9,311
931
33
3
0
147,034
0
W
Cabrakan
8,930
893
7
1
0
185,273
0
W
Mercury
9,986
999
21
2
0
226,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role