Player Matchup

Nike
Nike
Bronze III
Fðrtuné
Nike
Bronze III
Level 119
God Stats
1W - 4L
1,470 SR
Queue Stats
11W - 12L
1,358 MMR
Solo
Bastet
Bastet
Bronze III
HockOnFire1
Bastet
Bronze III
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 45L
1,362 MMR
Party 1
Poseidon
Poseidon
Silver II
IronGodIX
Poseidon
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,355 MMR
Party 1
Anhur
Anhur
Silver II
SOSA11
Anhur
Silver II
Level 146
God Stats
9W - 6L
1,776 SR
Queue Stats
101W - 105L
1,355 MMR
Solo
Charon
Charon
Bronze III
verybigthang
Charon
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,353 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,549 SR
1,356 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 149
1,505 SR
1,425 MMR
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver IV
 
Aphrodite
Silver IV
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
dculhane26
Tyr
Silver IV
Level 144
God Stats
182W - 174L
1,547 SR
Queue Stats
214W - 215L
1,357 MMR
Solo
Zhong Kui
Zhong Kui
Bronze IV
kingsonic
Zhong Kui
Bronze IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,360 MMR
Solo
Danzaburou
Danzaburou
Bronze III
ºnado
Danzaburou
Bronze III
Level 158
God Stats
4W - 4L
1,477 SR
Queue Stats
95W - 86L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 1 / 0
4,619
513
3,668
5,909
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bastet
10
1 / 1 / 3
5,313
590
2,283
8,191
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
IronGodIX
Poseidon
8
1 / 1 / 1
5,232
581
1,460
2,038
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SOSA11
Anhur
9
3 / 3 / 0
5,420
602
4,744
7,111
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
6
0 / 3 / 1
4,285
476
3,026
8,433
5,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThanatosAthenaAresBake KujiraSusano

VS

Bans
BellonaAo KuangMaman BrigitteMercuryAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 1 / 1
6,192
688
2,998
7,064
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
 
Aphrodite
7
1 / 1 / 2
4,954
550
2,481
5,571
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 0
5,695
633
3,799
7,576
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
kingsonic
Zhong Kui
8
0 / 1 / 1
4,505
501
1,236
2,976
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ºnado
Danzaburou
10
3 / 2 / 3
5,518
613
6,567
7,751
2,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
1
3.5
W
Aphrodite
 
Aphrodite
1
1
2
2
L
Nike
0
1
0
0
L
Bastet
1
1
3
2.5
L
Poseidon
IronGodIX
Poseidon
1
1
1
1.5
L
Anhur
SOSA11
Anhur
3
3
0
1
W
2
0
0
2
W
Zhong Kui
kingsonic
Zhong Kui
0
1
1
0.5
L
Charon
0
3
1
0.17
W
Danzaburou
ºnado
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,181
Damage
17,081
31,682
Taken
30,938
13,343
Mitigated
14,779
9,708
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,998
858
0
4,353
7,064
2,761
0
736
6,328
0
56,490
W
Aphrodite
 
Aphrodite
2,481
657
1,564
3,203
5,571
2,378
0
1,725
3,846
16,041
0
L
Nike
3,668
486
0
790
5,909
2,220
0
0
5,909
0
28,460
L
Bastet
2,283
962
0
4,387
8,191
2,776
0
636
7,555
0
28,046
L
Poseidon
IronGodIX
Poseidon
1,460
143
0
500
2,038
518
0
294
1,744
26,987
2,142
L
Anhur
SOSA11
Anhur
4,744
3,202
0
1,721
7,111
2,204
0
831
6,280
0
32,184
W
3,799
698
0
2,825
7,576
5,271
0
0
7,576
0
30,088
W
Zhong Kui
kingsonic
Zhong Kui
1,236
168
0
654
2,976
1,691
175
1,197
1,779
21,574
0
L
Charon
3,026
780
0
2,310
8,433
5,625
38
1,956
6,477
14,501
171
W
Danzaburou
ºnado
Danzaburou
6,567
3,480
0
2,297
7,751
2,678
0
710
7,041
0
40,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
26,864
218
Minions Killed
286
0
Camps Cleared
0
873,132
Distance Traveled
899,461
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,192
688
106
12
0
213,585
2
W
Aphrodite
4,954
550
26
3
0
174,725
0
L
Nike
4,619
513
39
4
0
187,989
1
L
Bastet
5,313
590
61
7
0
213,982
0
L
Poseidon
5,232
581
50
6
0
139,136
0
L
Anhur
5,420
602
59
7
0
161,038
0
W
Tyr
5,695
633
54
6
0
155,267
0
W
Zhong Kui
4,505
501
35
4
0
175,795
4
L
Charon
4,285
476
9
1
0
170,987
0
W
Danzaburou
5,518
613
65
7
0
180,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role