Player Matchup

Artemis
Artemis
FrodoDBattosai
Artemis
Level 100
God Stats
3W - 2L
1,643 SR
Queue Stats
14W - 12L
1,544 Elo+
Solo
Chronos
Chronos
Kesakinn
Chronos
Level 48
God Stats
9W - 10L
1,424 SR
Queue Stats
43W - 33L
1,490 Elo+
Party 1
Bellona
Bellona
Nightwing154
Bellona
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 3
Hades
Hades
TtheOne
Hades
Level 36
God Stats
16W - 8L
1,817 SR
Queue Stats
42W - 33L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
gammavolt6423
Ne Zha
Level 153
God Stats
2W - 4L
1,285 SR
Queue Stats
26W - 22L
1,372 Elo+
Party 3
Team Averages
Level 73
1,534 SR
1,481 Elo+

VS

Team Averages
Level 69
1,410 SR
1,412 Elo+
Sobek
Sobek
ImpiusVulpes
Sobek
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 117L
1,311 Elo+
Party 2
Ullr
Ullr
Quackers52
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Reptillie
Achilles
Level 67
God Stats
3W - 5L
1,296 SR
Queue Stats
26W - 28L
1,374 Elo+
Party 2
Chang'e
Chang'e
Tabby9O8
Chang'e
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,499 Elo+
Solo
Anhur
Anhur
TelevisedGiant
Anhur
Level 29
God Stats
3W - 7L
1,257 SR
Queue Stats
28W - 22L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
5,930
1,186
3,916
2,609
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Kesakinn
Chronos
11
0 / 0 / 7
6,029
1,206
3,872
1,708
533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Nightwing154
Bellona
11
1 / 0 / 6
5,898
1,180
5,903
3,576
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
TtheOne
Hades
11
7 / 0 / 1
7,213
1,443
4,510
1,909
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 0 / 7
6,506
1,301
4,499
3,524
1,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

457

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,262
1,052
2,647
8,971
6,398
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 1
5,319
1,064
2,895
5,230
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Reptillie
Achilles
9
0 / 1 / 1
5,183
1,037
3,908
5,908
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Tabby9O8
Chang'e
9
0 / 0 / 0
4,976
995
0
0
0
9
1 / 3 / 0
5,631
1,126
2,221
8,059
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
11
Kills
1
1
Deaths
11
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
0
4
1
0.13
W
Chronos
Kesakinn
Chronos
0
0
7
3.5
W
Bellona
Nightwing154
Bellona
1
0
6
4
L
0
3
1
0.17
L
Achilles
Reptillie
Achilles
0
1
1
0.5
L
Chang'e
Tabby9O8
Chang'e
0
0
0
0
L
1
3
0
0.33
W
Hades
TtheOne
Hades
7
0
1
7.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
11,671
13,326
Taken
28,168
7,374
Mitigated
16,145
1,588
Healing
1,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,916
1,863
0
232
2,609
914
0
216
2,315
0
7,354
L
2,647
25
0
240
8,971
6,398
0
2,156
5,732
8,249
0
W
Chronos
Kesakinn
Chronos
3,872
596
0
176
1,708
533
0
483
1,070
18,702
794
W
Bellona
Nightwing154
Bellona
5,903
1,698
0
484
3,576
3,464
0
1,036
2,422
0
7,213
L
2,895
854
0
255
5,230
2,096
0
740
4,360
0
8,132
L
Achilles
Reptillie
Achilles
3,908
254
0
446
5,908
5,009
0
2,846
2,931
0
4,730
L
Chang'e
Tabby9O8
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
2,221
1,434
0
553
8,059
2,642
0
2,559
5,376
0
11,339
W
Hades
TtheOne
Hades
4,510
37
295
194
1,909
1,143
0
203
1,629
9,044
195
W
4,499
1,725
0
207
3,524
1,320
0
709
2,685
0
14,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
26,371
80
Minions Killed
34
4
Camps Cleared
3
516,020
Distance Traveled
346,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,930
1,186
12
2
2
79,919
0
L
Sobek
5,262
1,052
2
0
0
90,719
0
W
Chronos
6,029
1,206
42
8
0
111,503
0
W
Bellona
5,898
1,180
1
0
0
109,217
0
L
Ullr
5,319
1,064
12
2
0
69,640
0
L
Achilles
5,183
1,037
2
0
0
94,218
0
L
Chang'e
4,976
995
0
0
0
2,016
0
L
Anhur
5,631
1,126
18
4
3
89,430
0
W
Hades
7,213
1,443
13
3
2
106,393
0
W
Ne Zha
6,506
1,301
12
2
0
108,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role