Player Matchup

Aphrodite
Aphrodite
ENC_IceMan
Aphrodite
Level 128
God Stats
11W - 5L
1,288 SR
Queue Stats
186W - 184L
1,548 Elo+
Party 1
Serqet
Serqet
FlastheKid
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,056 Elo+
Party 1
Agni
Agni
MavisTheDreamer
Agni
Level 124
God Stats
1W - 5L
1,157 SR
Queue Stats
41W - 42L
1,176 Elo+
Party 1
Izanami
Izanami
bluedragon_122
Izanami
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
272W - 261L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
bluewolf_1w1
Sun Wukong
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 38L
1,259 Elo+
Party 1
Team Averages
Level 125
1,389 SR
1,290 Elo+

VS

Team Averages
Level 103
1,470 SR
1,480 Elo+
Chiron
Chiron
AltBanana
Chiron
Level 108
God Stats
8W - 16L
1,652 SR
Queue Stats
372W - 421L
1,678 Elo+
Party 2
Xing Tian
Xing Tian
JoB4amaTTV
Xing Tian
Level 128
God Stats
5W - 9L
1,495 SR
Queue Stats
138W - 169L
1,495 Elo+
Party 2
Surtr
Surtr
Proxyenvi
Surtr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 46L
1,500 Elo+
Party 2
Tiamat
Tiamat
TryAgainBuddy
Tiamat
Level 127
God Stats
0W - 1L
1,201 SR
Queue Stats
27W - 40L
1,227 Elo+
Party 2
Hera
Hera
XeroThe15thNoah
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ENC_IceMan
Aphrodite
12
1 / 1 / 3
6,580
598
2,520
6,695
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
FlastheKid
Serqet
11
9 / 1 / 2
7,044
640
7,671
5,845
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 1 / 3
5,233
476
4,672
4,239
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 2
7,256
660
5,052
7,459
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
bluewolf_1w1
Sun Wukong
11
4 / 2 / 3
6,493
590
9,847
10,290
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AltBanana
Chiron
9
1 / 3 / 0
5,373
488
4,069
7,965
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
JoB4amaTTV
Xing Tian
9
0 / 3 / 1
5,490
499
2,982
10,103
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Proxyenvi
Surtr
9
3 / 3 / 0
5,894
536
6,244
13,942
9,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 2
5,095
463
3,380
9,560
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 0
5,617
511
1,839
6,630
2,059
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
5
5
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
AltBanana
Chiron
1
3
0
0.33
W
Aphrodite
ENC_IceMan
Aphrodite
1
1
3
2.5
W
Serqet
FlastheKid
Serqet
9
1
2
10
L
Xing Tian
JoB4amaTTV
Xing Tian
0
3
1
0.17
W
2
1
3
3.5
L
Surtr
Proxyenvi
Surtr
3
3
0
1
L
0
4
2
0.25
L
1
5
0
0.2
W
2
0
2
3
W
Sun Wukong
bluewolf_1w1
Sun Wukong
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
18,514
34,528
Taken
48,200
18,365
Mitigated
26,735
12,336
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AltBanana
Chiron
4,069
1,560
400
1,897
7,965
2,637
0
933
7,032
0
39,333
W
Aphrodite
ENC_IceMan
Aphrodite
2,520
525
459
4,552
6,695
2,901
0
2,770
3,925
44,406
4,454
W
Serqet
FlastheKid
Serqet
7,671
2,103
0
881
5,845
2,637
0
1,611
4,234
0
38,390
L
Xing Tian
JoB4amaTTV
Xing Tian
2,982
450
194
1,405
10,103
8,304
0
2,116
7,933
24,997
0
W
4,672
756
0
750
4,239
2,035
0
1,361
2,878
16,002
247
L
Surtr
Proxyenvi
Surtr
6,244
2,720
0
3,532
13,942
9,293
0
983
12,013
495
31,435
L
3,380
639
0
3,625
9,560
4,442
0
301
9,055
25,505
0
L
1,839
468
0
0
6,630
2,059
7
2,490
3,871
36,069
293
W
5,052
3,727
0
2,777
7,459
2,904
0
804
6,655
0
70,734
W
Sun Wukong
bluewolf_1w1
Sun Wukong
9,847
1,880
0
2,917
10,290
7,888
0
1,794
8,496
0
45,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
27,469
406
Minions Killed
249
0
Camps Cleared
0
1,102,894
Distance Traveled
1,052,792
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,373
488
59
5
0
209,369
4
W
Aphrodite
6,580
598
103
9
0
205,983
2
W
Serqet
7,044
640
59
5
0
252,907
0
L
Xing Tian
5,490
499
32
3
0
234,369
1
W
Agni
5,233
476
37
3
0
229,360
3
L
Surtr
5,894
536
49
4
0
206,118
1
L
Tiamat
5,095
463
48
4
0
219,621
1
L
Hera
5,617
511
61
6
0
183,315
5
W
Izanami
7,256
660
123
11
0
209,370
0
W
Sun Wukong
6,493
590
84
8
0
205,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role