Player Matchup

Sobek
Sobek
Silver I
GinyuSpecial
Sobek
Silver I
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 59L
1,536 MMR
Solo
Chaac
Chaac
Silver II
Knon
Chaac
Silver II
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
212W - 222L
1,549 MMR
Solo
Susano
Susano
Silver I
RogueNote446977
Susano
Silver I
Level 128
God Stats
15W - 9L
1,500 SR
Queue Stats
175W - 193L
1,536 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
blaster811
Baron Samedi
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,545 MMR
Solo
Hachiman
Hachiman
Bronze III
hendrixf55
Hachiman
Bronze III
Level 109
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 4L
1,545 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,503 SR
1,542 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,663 SR
1,553 MMR
Bacchus
Bacchus
Silver I
DawnOfWar40k
Bacchus
Silver I
Level 143
God Stats
1W - 0L
1,532 SR
Queue Stats
5W - 2L
1,562 MMR
Party 2
Chernobog
Chernobog
Silver II
FireChoux
Chernobog
Silver II
Level 109
God Stats
33W - 29L
1,509 SR
Queue Stats
196W - 186L
1,517 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
GenaralSlime
Cu Chulainn
Silver I
Level 159
God Stats
13W - 9L
1,907 SR
Queue Stats
253W - 246L
1,592 MMR
Party 1
Mercury
Mercury
Bronze III
OceanMan86
Mercury
Bronze III
Level 128
God Stats
10W - 0L
1,500 SR
Queue Stats
25W - 16L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
Pandam0nium187
Morgan Le Fay
Silver I
Level 159
God Stats
7W - 3L
1,866 SR
Queue Stats
41W - 31L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,482
468
7,189
14,604
13,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Knon
Chaac
15
1 / 2 / 0
8,674
542
6,770
17,259
18,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 4 / 0
7,462
466
5,347
15,531
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
blaster811
Baron Samedi
11
0 / 6 / 1
6,433
402
3,089
9,054
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
hendrixf55
Hachiman
14
0 / 5 / 0
7,977
499
5,312
11,343
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Bake KujiraMulanAnhurKukulkanAthena

VS

Bans
VamanaMaman BrigitteGaneshaAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DawnOfWar40k
Bacchus
14
3 / 0 / 6
9,291
581
9,031
13,174
16,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
FireChoux
Chernobog
18
3 / 1 / 5
10,246
640
10,263
10,919
4,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
GenaralSlime
Cu Chulainn
16
3 / 1 / 1
10,214
638
13,206
14,093
13,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
OceanMan86
Mercury
18
5 / 1 / 6
10,288
643
6,112
10,292
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Pandam0nium187
Morgan Le Fay
15
4 / 0 / 2
9,605
600
8,552
7,063
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
18
18
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DawnOfWar40k
Bacchus
3
0
6
6
W
Chernobog
FireChoux
Chernobog
3
1
5
5.5
W
Cu Chulainn
GenaralSlime
Cu Chulainn
3
1
1
3.5
L
0
1
1
0.5
L
Chaac
Knon
Chaac
1
2
0
0.5
W
Mercury
OceanMan86
Mercury
5
1
6
8
W
Morgan Le Fay
Pandam0nium187
Morgan Le Fay
4
0
2
5
L
2
4
0
0.5
L
Baron Samedi
blaster811
Baron Samedi
0
6
1
0.08
L
Hachiman
hendrixf55
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,707
Damage
47,164
67,791
Taken
55,541
47,172
Mitigated
44,409
21,309
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DawnOfWar40k
Bacchus
9,031
1,565
0
3,155
13,174
16,639
31
4,430
8,744
25,345
540
W
Chernobog
FireChoux
Chernobog
10,263
6,079
0
5,720
10,919
4,824
696
1,150
9,769
0
104,637
W
Cu Chulainn
GenaralSlime
Cu Chulainn
13,206
2,065
0
2,277
14,093
13,400
155
1,564
12,529
14,441
70,046
L
7,189
181
0
6,025
14,604
13,576
0
5,325
9,279
32,086
1,514
L
Chaac
Knon
Chaac
6,770
831
0
6,556
17,259
18,797
0
2,513
14,746
501
79,281
W
Mercury
OceanMan86
Mercury
6,112
3,332
0
984
10,292
5,079
0
1,571
8,721
0
110,424
W
Morgan Le Fay
Pandam0nium187
Morgan Le Fay
8,552
193
0
1,622
7,063
4,467
538
3,109
3,954
75,139
0
L
5,347
669
0
4,631
15,531
6,944
0
3,492
12,039
0
60,446
L
Baron Samedi
blaster811
Baron Samedi
3,089
69
60
885
9,054
3,787
0
6,322
2,732
36,657
1,989
L
Hachiman
hendrixf55
Hachiman
5,312
2,300
0
3,152
11,343
4,068
0
2,356
8,987
0
69,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
49,644
473
Minions Killed
574
0
Camps Cleared
0
1,557,192
Distance Traveled
1,694,632
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,291
581
32
2
0
335,977
1
W
Chernobog
10,246
640
134
8
0
309,064
0
W
Cu Chulainn
10,214
638
128
8
0
308,914
5
L
Sobek
7,482
468
37
2
0
348,790
3
L
Chaac
8,674
542
131
8
0
298,707
4
W
Mercury
10,288
643
145
9
0
400,755
0
W
Morgan Le Fay
9,605
600
135
8
0
339,922
6
L
Susano
7,462
466
102
6
0
350,505
0
L
Baron Samedi
6,433
402
59
4
0
269,808
4
L
Hachiman
7,977
499
144
9
0
289,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role