Player Matchup

Amaterasu
Amaterasu
Alucard4510
Amaterasu
Level 137
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 13L
1,761 Elo+
Party 1
Cthulhu
Cthulhu
BawlBuster7091
Cthulhu
Level 149
God Stats
4W - 3L
1,631 SR
Queue Stats
10W - 7L
1,580 Elo+
Party 1
Anhur
Anhur
EatMyAxxe
Anhur
Level 151
God Stats
2W - 0L
1,285 SR
Queue Stats
31W - 21L
1,691 Elo+
Party 1
Yu Huang
Yu Huang
NimboStratos
Yu Huang
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,719 Elo+
Party 1
Shiva
Shiva
RustyFork
Shiva
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,751 Elo+
Solo
Team Averages
Level 144
1,483 SR
1,700 Elo+

VS

Team Averages
Level 147
1,461 SR
1,472 Elo+
Jing Wei
Jing Wei
DivineVampyr
Jing Wei
Level 151
God Stats
2W - 3L
1,687 SR
Queue Stats
51W - 51L
1,526 Elo+
Party 2
Chaac
Chaac
RayOhWon
Chaac
Level 154
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 33L
1,324 Elo+
Solo
Fenrir
Fenrir
SΤAR
Fenrir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,609 Elo+
Solo
Maman Brigitte
Maman Brigitte
ThomasTheGunna
Maman Brigitte
Level 120
God Stats
0W - 2L
1,330 SR
Queue Stats
74W - 65L
1,425 Elo+
Solo
Raijin
Raijin
Trappington
Raijin
Level 154
God Stats
8W - 8L
1,287 SR
Queue Stats
215W - 196L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alucard4510
Amaterasu
17
3 / 1 / 4
9,399
854
11,014
17,773
14,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 1 / 8
8,734
794
7,151
10,685
9,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
EatMyAxxe
Anhur
19
9 / 1 / 9
11,136
1,012
16,415
11,477
5,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
NimboStratos
Yu Huang
16
0 / 2 / 8
8,851
805
10,089
7,211
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shiva
RustyFork
Shiva
16
8 / 1 / 5
9,865
897
14,544
14,465
13,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DivineVampyr
Jing Wei
15
1 / 2 / 1
8,567
779
6,618
10,560
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
RayOhWon
Chaac
16
2 / 2 / 1
9,109
828
13,797
19,085
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SΤAR
Fenrir
13
0 / 8 / 2
7,770
706
7,183
15,871
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
ThomasTheGunna
Maman Brigitte
14
1 / 4 / 3
8,368
761
8,552
11,558
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
16
2 / 4 / 1
9,044
822
6,576
10,312
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
20
Kills
6
6
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alucard4510
Amaterasu
3
1
4
5
W
0
1
8
4
L
Jing Wei
DivineVampyr
Jing Wei
1
2
1
0.75
W
Anhur
EatMyAxxe
Anhur
9
1
9
13.5
W
Yu Huang
NimboStratos
Yu Huang
0
2
8
2
L
Chaac
RayOhWon
Chaac
2
2
1
1.25
W
Shiva
RustyFork
Shiva
8
1
5
10.5
L
Fenrir
SΤAR
Fenrir
0
8
2
0.13
L
Maman Brigitte
ThomasTheGunna
Maman Brigitte
1
4
3
0.63
L
Raijin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,213
Damage
42,726
61,611
Taken
67,386
46,860
Mitigated
37,249
12,801
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alucard4510
Amaterasu
11,014
5,791
0
5,234
17,773
14,989
847
4,626
12,725
0
30,342
W
7,151
973
250
1,054
10,685
9,749
852
1,946
8,597
25,987
0
L
Jing Wei
DivineVampyr
Jing Wei
6,618
5,227
0
1,733
10,560
4,510
490
3,219
7,341
0
31,803
W
Anhur
EatMyAxxe
Anhur
16,415
10,871
0
3,484
11,477
5,770
453
3,752
7,576
0
55,237
W
Yu Huang
NimboStratos
Yu Huang
10,089
1,149
0
586
7,211
3,337
261
629
6,261
27,477
392
L
Chaac
RayOhWon
Chaac
13,797
3,017
0
6,477
19,085
17,664
0
6,098
12,641
0
36,168
W
Shiva
RustyFork
Shiva
14,544
2,039
451
1,742
14,465
13,015
545
4,068
10,273
0
29,839
L
Fenrir
SΤAR
Fenrir
7,183
2,221
0
1,182
15,871
6,684
0
4,255
11,330
0
16,400
L
Maman Brigitte
ThomasTheGunna
Maman Brigitte
8,552
195
0
639
11,558
4,184
0
1,850
9,578
17,735
0
L
Raijin
6,576
1,277
0
833
10,312
4,207
0
1,642
8,460
29,290
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
42,858
265
Minions Killed
227
0
Camps Cleared
0
1,259,294
Distance Traveled
1,097,233
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,399
854
49
4
0
264,472
0
W
Cthulhu
8,734
794
44
4
0
267,577
0
L
Jing Wei
8,567
779
52
5
0
222,828
0
W
Anhur
11,136
1,012
84
8
0
239,040
0
W
Yu Huang
8,851
805
47
4
0
234,338
0
L
Chaac
9,109
828
69
6
0
235,761
0
W
Shiva
9,865
897
41
4
0
253,867
0
L
Fenrir
7,770
706
26
2
0
205,812
0
L
Maman Brigitte
8,368
761
19
2
0
228,177
0
L
Raijin
9,044
822
61
6
0
204,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role