Player Matchup

Athena
Athena
HesGii
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,535 Elo+
Party 1
Rama
Rama
Tu_Mama914
Rama
Level 127
God Stats
18W - 23L
1,584 SR
Queue Stats
404W - 424L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
hawa11
Amaterasu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 113L
1,691 Elo+
Party 2
Thanatos
Thanatos
juananos
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
ma_camp21
Nu Wa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,346 Elo+
Party 1
Team Averages
Level 97
1,517 SR
1,498 Elo+

VS

Team Averages
Level 99
1,517 SR
1,434 Elo+
Set
Set
AlistadoPlays
Set
Level 101
God Stats
4W - 10L
1,315 SR
Queue Stats
51W - 55L
1,484 Elo+
Solo
Anhur
Anhur
LiteralmenteNada
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,568 Elo+
Solo
Aphrodite
Aphrodite
NervosoGameplay
Aphrodite
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,072 Elo+
Solo
Surtr
Surtr
bleix023
Surtr
Level 108
God Stats
11W - 4L
1,797 SR
Queue Stats
159W - 174L
1,482 Elo+
Solo
Khepri
Khepri
lxX_Marco_Xxl
Khepri
Level 84
God Stats
2W - 1L
1,474 SR
Queue Stats
170W - 157L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HesGii
Athena
11
2 / 1 / 1
7,261
403
5,504
15,797
14,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 0
8,169
454
4,662
15,107
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
hawa11
Amaterasu
16
0 / 1 / 0
8,710
484
7,915
22,550
25,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
juananos
Thanatos
12
1 / 5 / 2
7,103
395
7,429
15,491
7,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
ma_camp21
Nu Wa
12
0 / 5 / 2
7,192
400
7,062
11,527
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 2
9,582
532
6,630
15,074
8,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 0 / 2
11,725
651
19,729
13,305
6,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
NervosoGameplay
Aphrodite
14
2 / 2 / 3
9,271
515
14,254
13,232
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
bleix023
Surtr
17
1 / 0 / 1
10,562
587
14,782
13,648
11,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 1 / 5
8,499
472
4,289
8,671
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
16
16
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Athena
HesGii
Athena
2
1
1
2.5
W
7
0
2
8
W
Aphrodite
NervosoGameplay
Aphrodite
2
2
3
1.75
L
1
4
0
0.25
W
Surtr
bleix023
Surtr
1
0
1
1.5
L
Amaterasu
hawa11
Amaterasu
0
1
0
0
L
Thanatos
juananos
Thanatos
1
5
2
0.4
W
1
1
5
3.5
L
Nu Wa
ma_camp21
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
59,684
80,472
Taken
63,930
56,852
Mitigated
41,168
24,296
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,630
3,064
0
2,761
15,074
8,924
0
2,763
12,311
0
100,721
L
Athena
HesGii
Athena
5,504
1,902
0
1,209
15,797
14,336
0
5,028
10,769
19,140
0
W
19,729
11,456
0
6,111
13,305
6,626
2,318
1,181
12,124
0
131,069
W
Aphrodite
NervosoGameplay
Aphrodite
14,254
1,346
490
9,105
13,232
5,748
384
5,229
8,003
76,978
3,693
L
4,662
3,872
0
3,990
15,107
5,353
0
1,317
13,790
0
80,993
W
Surtr
bleix023
Surtr
14,782
5,839
0
3,822
13,648
11,698
93
1,014
12,634
1,156
94,220
L
Amaterasu
hawa11
Amaterasu
7,915
4,175
0
11,262
22,550
25,546
0
2,090
20,460
0
75,920
L
Thanatos
juananos
Thanatos
7,429
1,250
0
7,345
15,491
7,070
0
3,957
11,534
0
45,623
W
4,289
652
0
1,859
8,671
8,172
0
2,275
6,396
15,402
153
L
Nu Wa
ma_camp21
Nu Wa
7,062
2,895
0
490
11,527
4,547
0
6,789
4,738
45,704
104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
49,639
444
Minions Killed
612
0
Camps Cleared
0
1,703,320
Distance Traveled
1,826,284
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,582
532
113
6
0
410,348
0
L
Athena
7,261
403
21
1
0
399,275
2
W
Anhur
11,725
651
195
11
0
331,506
1
W
Aphrodite
9,271
515
133
7
0
339,028
4
L
Rama
8,169
454
125
7
0
293,826
5
W
Surtr
10,562
587
155
9
0
350,558
0
L
Amaterasu
8,710
484
158
9
0
320,731
6
L
Thanatos
7,103
395
60
3
0
381,001
0
W
Khepri
8,499
472
16
1
0
394,844
1
L
Nu Wa
7,192
400
80
4
0
308,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role