Player Matchup

Hera
Hera
Bronze III
Alfredoelcrack96
Hera
Bronze III
Level 92
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 6L
1,445 MMR
Solo
Horus
Horus
Bronze III
TTVTAVIOMAFIOSO
Horus
Bronze III
Level 146
God Stats
2W - 1L
1,530 SR
Queue Stats
26W - 28L
1,441 MMR
Solo
Skadi
Skadi
Bronze III
silverrevli
Skadi
Bronze III
Level 143
God Stats
2W - 2L
1,539 SR
Queue Stats
8W - 10L
1,420 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,451 SR
1,435 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,497 SR
1,432 MMR
Bacchus
Bacchus
Silver II
Bhayne
Bacchus
Silver II
Level 106
God Stats
9W - 9L
1,490 SR
Queue Stats
586W - 671L
1,407 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Y2WULF
Morgan Le Fay
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,445 MMR
Party 1
Anhur
Anhur
Bronze III
l8l9
Anhur
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,631
664
11,049
9,395
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 1 / 3
10,545
659
8,452
18,680
18,755
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
2 / 0 / 3
11,506
719
15,341
11,146
5,048
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
AnubisBake KujiraPersephoneAchillesAo Kuang

VS

Bans
AthenaHou YiHun BatzMedusaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bhayne
Bacchus
15
1 / 1 / 1
9,647
603
8,701
17,202
23,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Y2WULF
Morgan Le Fay
16
1 / 2 / 2
10,017
626
12,922
9,822
5,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
l8l9
Anhur
16
1 / 2 / 2
10,103
631
9,747
14,458
5,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
3
3
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Bacchus
Bhayne
Bacchus
1
1
1
1.5
W
2
1
3
3.5
L
Morgan Le Fay
Y2WULF
Morgan Le Fay
1
2
2
1
L
Anhur
l8l9
Anhur
1
2
2
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,842
Damage
31,370
39,221
Taken
41,482
27,845
Mitigated
35,700
10,188
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,049
2,030
0
479
9,395
4,042
262
5,394
4,001
41,832
0
L
Bacchus
Bhayne
Bacchus
8,701
1,106
0
3,655
17,202
23,982
0
4,403
12,287
23,864
1,224
W
8,452
3,846
3,670
5,639
18,680
18,755
173
8,794
9,856
0
22,631
L
Morgan Le Fay
Y2WULF
Morgan Le Fay
12,922
1,197
0
1,198
9,822
5,842
0
2,852
6,657
53,118
0
L
Anhur
l8l9
Anhur
9,747
3,284
0
3,592
14,458
5,876
53
3,853
10,154
0
50,827
W
15,341
5,807
0
400
11,146
5,048
1,870
6,266
4,870
0
82,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
29,767
217
Minions Killed
186
0
Camps Cleared
0
936,479
Distance Traveled
907,455
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,631
664
63
4
0
313,797
0
L
Bacchus
9,647
603
22
1
0
316,665
5
W
Horus
10,545
659
26
2
0
302,258
2
L
Morgan Le Fay
10,017
626
72
5
0
306,566
2
L
Anhur
10,103
631
92
6
0
284,224
6
W
Skadi
11,506
719
128
8
0
320,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role