Player Matchup

Apollo
Apollo
AgRButternubs
Apollo
Level 117
God Stats
4W - 5L
1,500 SR
Queue Stats
237W - 215L
1,378 Elo+
Party 1
Bacchus
Bacchus
GuadMorning
Bacchus
Level 122
God Stats
0W - 6L
1,500 SR
Queue Stats
567W - 512L
1,294 Elo+
Party 1
Da Ji
Da Ji
markopoguad
Da Ji
Level 118
God Stats
9W - 7L
1,500 SR
Queue Stats
163W - 142L
1,541 Elo+
Party 1
Scylla
Scylla
ronneilx
Scylla
Level 88
God Stats
1W - 2L
1,281 SR
Queue Stats
34W - 27L
1,493 Elo+
Party 3
Bellona
Bellona
thechickenskin
Bellona
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
207W - 175L
1,673 Elo+
Party 3
Team Averages
Level 112
1,456 SR
1,476 Elo+

VS

Team Averages
Level 66
1,444 SR
1,436 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
BoolinRockinTTV
Jing Wei
Level 69
God Stats
2W - 0L
1,516 SR
Queue Stats
50W - 43L
1,500 Elo+
Party 2
Atlas
Atlas
BrantCamo
Atlas
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Maman Brigitte
Maman Brigitte
DontDieTy
Maman Brigitte
Level 44
God Stats
1W - 2L
1,202 SR
Queue Stats
90W - 91L
1,180 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Mucsu20956
Tsukuyomi
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
101W - 93L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,946
463
3,528
10,773
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
GuadMorning
Bacchus
11
0 / 2 / 2
6,963
464
6,228
13,771
14,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 1
7,049
470
5,892
13,516
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
ronneilx
Scylla
14
2 / 1 / 0
8,207
547
5,399
8,382
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 0
8,135
542
7,012
16,558
17,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 2 / 0
9,301
620
8,653
14,411
11,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
16
5 / 0 / 3
9,481
632
12,371
10,466
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
BrantCamo
Atlas
12
2 / 1 / 4
8,239
549
6,239
9,928
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
DontDieTy
Maman Brigitte
14
1 / 1 / 2
7,211
481
2,635
9,587
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
Mucsu20956
Tsukuyomi
13
1 / 3 / 0
7,301
487
7,468
9,661
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
11
11
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
0
1
L
0
5
0
0
W
Jing Wei
5
0
3
6.5
W
Atlas
BrantCamo
Atlas
2
1
4
4
W
Maman Brigitte
DontDieTy
Maman Brigitte
1
1
2
2
L
Bacchus
GuadMorning
Bacchus
0
2
2
0.5
W
Tsukuyomi
Mucsu20956
Tsukuyomi
1
3
0
0.33
L
2
1
1
2.5
L
Scylla
ronneilx
Scylla
2
1
0
2
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,059
Damage
37,366
63,000
Taken
54,053
45,323
Mitigated
32,064
22,502
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,653
3,523
0
4,435
14,411
11,126
385
82
14,329
0
75,235
L
3,528
1,353
0
2,281
10,773
4,583
0
1,721
9,052
0
54,754
W
Jing Wei
12,371
10,238
0
5,700
10,466
4,721
273
3,257
7,209
0
102,705
W
Atlas
BrantCamo
Atlas
6,239
2,450
0
3,440
9,928
8,450
0
5,004
4,810
22,090
2,300
W
Maman Brigitte
DontDieTy
Maman Brigitte
2,635
47
0
5,870
9,587
3,958
0
429
9,140
56,884
0
L
Bacchus
GuadMorning
Bacchus
6,228
672
0
4,765
13,771
14,777
0
3,881
9,890
25,034
198
W
Tsukuyomi
Mucsu20956
Tsukuyomi
7,468
1,622
0
1,994
9,661
3,809
51
2,581
6,962
0
57,557
L
5,892
1,331
0
6,682
13,516
5,966
250
1,010
12,506
0
56,202
L
Scylla
ronneilx
Scylla
5,399
514
0
2,798
8,382
2,891
289
433
7,949
63,670
0
L
7,012
2,495
0
5,976
16,558
17,106
0
1,411
15,147
0
60,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
41,533
436
Minions Killed
488
0
Camps Cleared
0
1,464,423
Distance Traveled
1,488,866
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,301
620
132
9
0
272,203
2
L
Apollo
6,946
463
109
7
0
289,426
1
W
Jing Wei
9,481
632
172
11
0
281,515
0
W
Atlas
8,239
549
20
1
0
289,327
4
W
Maman Brigitte
7,211
481
87
6
0
342,161
1
L
Bacchus
6,963
464
20
1
0
322,866
4
W
Tsukuyomi
7,301
487
77
5
0
303,660
1
L
Da Ji
7,049
470
85
6
0
322,738
0
L
Scylla
8,207
547
119
8
0
269,121
0
L
Bellona
8,135
542
103
7
0
260,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role