Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KhroneWar
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MichealScarn45
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 1
Heimdallr
Heimdallr
brandon2805
Heimdallr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 86L
1,452 Elo+
Solo
Nu Wa
Nu Wa
killerstrim
Nu Wa
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,191 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,305 Elo+

VS

Team Averages
Level 141
1,543 SR
1,439 Elo+
Fenrir
Fenrir
GangaMex
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,369 Elo+
Solo
Janus
Janus
Klittlestars
Janus
Level 156
God Stats
6W - 5L
1,500 SR
Queue Stats
402W - 448L
1,348 Elo+
Solo
Vamana
Vamana
MaTuSzA-
Vamana
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 228L
1,565 Elo+
Party 2
Sol
Sol
MissesLayz
Sol
Level 146
God Stats
10W - 4L
1,500 SR
Queue Stats
499W - 509L
1,463 Elo+
Solo
Hachiman
Hachiman
talkSICfuk
Hachiman
Level 148
God Stats
5W - 2L
1,715 SR
Queue Stats
315W - 312L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 3
7,088
709
1,786
3,659
2,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
KhroneWar
Discordia
12
0 / 4 / 5
6,873
687
6,216
7,448
2,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
MichealScarn45
Kumbhakarna
14
2 / 5 / 3
8,054
805
9,328
18,142
18,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
brandon2805
Heimdallr
9
0 / 8 / 3
6,309
631
2,762
13,995
6,775
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 5 / 2
7,609
761
10,256
10,230
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GangaMex
Fenrir
13
5 / 3 / 7
8,523
852
9,778
8,514
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
8 / 0 / 9
9,843
984
13,371
6,793
3,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vamana
MaTuSzA-
Vamana
16
3 / 2 / 15
9,064
906
10,317
12,041
12,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 0 / 15
8,990
899
6,462
5,433
2,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
talkSICfuk
Hachiman
14
4 / 3 / 9
8,781
878
8,504
8,361
3,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
8
Kills
22
22
Deaths
8
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
3
3.5
W
Fenrir
GangaMex
Fenrir
5
3
7
2.83
L
Discordia
KhroneWar
Discordia
0
4
5
0.63
W
8
0
9
12.5
W
Vamana
MaTuSzA-
Vamana
3
2
15
5.25
L
Kumbhakarna
MichealScarn45
Kumbhakarna
2
5
3
0.7
W
2
0
15
9.5
L
Heimdallr
brandon2805
Heimdallr
0
8
3
0.19
L
4
5
2
1
W
Hachiman
talkSICfuk
Hachiman
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,348
Damage
48,432
53,474
Taken
41,142
34,367
Mitigated
24,962
9,096
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,786
0
0
1,799
3,659
2,779
0
1,267
2,392
0
2,431
W
Fenrir
GangaMex
Fenrir
9,778
1,345
2,079
1,280
8,514
3,678
1,124
5,682
2,832
0
14,160
L
Discordia
KhroneWar
Discordia
6,216
218
910
990
7,448
2,770
0
2,443
4,728
12,824
318
W
13,371
930
677
1,255
6,793
3,093
1,406
4,922
1,871
27,697
1,009
W
Vamana
MaTuSzA-
Vamana
10,317
2,092
414
1,708
12,041
12,295
820
6,536
5,505
0
23,078
L
Kumbhakarna
MichealScarn45
Kumbhakarna
9,328
888
45
2,432
18,142
18,119
0
6,115
11,727
18,842
0
W
6,462
1,349
1,981
2,473
5,433
2,246
1,941
3,511
1,922
20,638
790
L
Heimdallr
brandon2805
Heimdallr
2,762
603
325
298
13,995
6,775
0
6,870
6,769
0
7,138
L
10,256
2,681
766
1,531
10,230
3,924
0
2,986
7,039
20,382
0
W
Hachiman
talkSICfuk
Hachiman
8,504
4,320
729
540
8,361
3,650
2,535
4,961
3,400
0
19,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
45,201
59
Minions Killed
136
0
Camps Cleared
0
841,231
Distance Traveled
1,019,902
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,088
709
5
1
0
186,664
0
W
Fenrir
8,523
852
4
0
0
209,760
0
L
Discordia
6,873
687
21
2
0
157,797
0
W
Janus
9,843
984
43
4
0
213,380
0
W
Vamana
9,064
906
19
2
0
203,872
0
L
Kumbhakarna
8,054
805
14
1
0
163,522
0
W
Sol
8,990
899
48
5
0
224,610
0
L
Heimdallr
6,309
631
7
1
0
173,848
0
L
Nu Wa
7,609
761
12
1
0
159,400
1
W
Hachiman
8,781
878
22
2
0
168,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role