Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AzGetAtMe
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,256 Elo+
Party 1
Danzaburou
Danzaburou
GoodOleDom
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,256 Elo+
Party 1
Discordia
Discordia
Lv1Glaceon
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,256 Elo+
Party 1
Ratatoskr
Ratatoskr
Lv1Jolteon
Ratatoskr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,256 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,305 Elo+

VS

Team Averages
Level 130
1,500 SR
1,825 Elo+
Ishtar
Ishtar
CelticCale
Ishtar
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,834 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Illuminus25
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,834 Elo+
Party 2
Merlin
Merlin
Im JFN
Merlin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,772 Elo+
Party 2
Ra
Ra
PoohnToon_
Ra
Level 141
God Stats
0W - 5L
1,500 SR
Queue Stats
155W - 137L
1,849 Elo+
Solo
Janus
Janus
VentusDaitou
Janus
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 53L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 1 / 9
10,668
970
7,549
12,182
11,996
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
AzGetAtMe
Guan Yu
15
0 / 2 / 11
8,607
782
1,539
15,068
16,267
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
GoodOleDom
Danzaburou
16
6 / 4 / 9
9,589
872
9,331
11,818
5,893
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
Lv1Glaceon
Discordia
18
6 / 2 / 13
10,344
940
21,167
10,225
4,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Lv1Jolteon
Ratatoskr
14
4 / 6 / 14
9,457
860
5,812
15,272
12,970
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CelticCale
Ishtar
14
1 / 6 / 8
8,009
728
7,604
10,785
4,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Illuminus25
Morgan Le Fay
14
4 / 3 / 7
8,550
777
8,406
8,459
3,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Im JFN
Merlin
14
2 / 5 / 3
8,393
763
7,386
9,453
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 5
9,653
878
10,378
9,293
4,355
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 7
7,841
713
7,176
8,872
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
22
Kills
14
15
Deaths
22
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
9
10.5
W
Guan Yu
AzGetAtMe
Guan Yu
0
2
11
2.75
L
Ishtar
CelticCale
Ishtar
1
6
8
0.83
W
Danzaburou
GoodOleDom
Danzaburou
6
4
9
2.63
L
Morgan Le Fay
Illuminus25
Morgan Le Fay
4
3
7
2.5
L
Merlin
Im JFN
Merlin
2
5
3
0.7
W
Discordia
Lv1Glaceon
Discordia
6
2
13
6.25
W
Ratatoskr
Lv1Jolteon
Ratatoskr
4
6
14
1.83
L
7
3
5
3.17
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,398
Damage
40,950
64,565
Taken
46,862
52,026
Mitigated
20,068
23,489
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,549
412
1,363
1,859
12,182
11,996
603
6,196
5,916
0
16,611
W
Guan Yu
AzGetAtMe
Guan Yu
1,539
82
7,076
7,026
15,068
16,267
1,068
8,234
6,584
0
5,199
L
Ishtar
CelticCale
Ishtar
7,604
3,691
0
274
10,785
4,889
0
2,783
7,817
0
13,455
W
Danzaburou
GoodOleDom
Danzaburou
9,331
1,912
525
1,253
11,818
5,893
64
6,331
5,293
0
29,947
L
Morgan Le Fay
Illuminus25
Morgan Le Fay
8,406
799
552
1,254
8,459
3,503
0
5,146
3,172
14,689
0
L
Merlin
Im JFN
Merlin
7,386
100
181
1,457
9,453
3,772
0
5,564
3,850
19,676
0
W
Discordia
Lv1Glaceon
Discordia
21,167
515
959
1,332
10,225
4,900
1,412
4,171
5,917
39,117
0
W
Ratatoskr
Lv1Jolteon
Ratatoskr
5,812
395
42
2,054
15,272
12,970
0
7,483
7,509
0
9,819
L
10,378
846
4,357
3,366
9,293
4,355
0
4,180
5,023
20,495
0
L
7,176
53
222
64
8,872
3,549
0
3,494
5,296
16,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
42,446
128
Minions Killed
119
0
Camps Cleared
0
1,142,610
Distance Traveled
976,319
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,668
970
18
2
0
244,558
0
W
Guan Yu
8,607
782
9
1
0
234,730
0
L
Ishtar
8,009
728
17
2
0
184,980
0
W
Danzaburou
9,589
872
47
4
0
209,538
0
L
Morgan Le Fay
8,550
777
7
1
0
204,088
0
L
Merlin
8,393
763
31
3
0
158,346
0
W
Discordia
10,344
940
41
4
0
231,338
0
W
Ratatoskr
9,457
860
13
1
0
222,446
5
L
Ra
9,653
878
32
3
0
235,499
0
L
Janus
7,841
713
32
3
0
193,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role