Player Matchup

Ao Kuang
Ao Kuang
Silver I
Budokai1
Ao Kuang
Silver I
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
50W - 56L
1,501 MMR
Solo
Surtr
Surtr
Silver I
Cream316Guy
Surtr
Silver I
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
99W - 104L
1,501 MMR
Solo
Rama
Rama
Silver I
CuppaJoe
Rama
Silver I
Level 159
God Stats
14W - 11L
1,500 SR
Queue Stats
180W - 167L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
Muffled Legend
Atlas
Bronze III
Level 153
God Stats
3W - 2L
1,579 SR
Queue Stats
19W - 11L
1,501 MMR
Party 2
Raijin
Raijin
Bronze III
xiFates
Raijin
Bronze III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 11L
1,501 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,516 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,615 SR
1,501 MMR
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Aids
Bacchus
Silver I
Level 105
God Stats
18W - 17L
1,760 SR
Queue Stats
182W - 171L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Giv toes pls
Sun Wukong
Bronze III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,525 MMR
Party 1
Loki
Loki
Silver II
iunm
Loki
Silver II
Level 147
God Stats
3W - 3L
1,815 SR
Queue Stats
70W - 71L
1,479 MMR
Party 1
Merlin
Merlin
Silver III
Èℓchapo
Merlin
Silver III
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
76W - 81L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Budokai1
Ao Kuang
16
4 / 5 / 3
9,579
504
9,581
21,359
9,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 2 / 3
11,316
596
16,575
20,409
18,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
20
8 / 1 / 4
12,469
656
11,612
13,262
6,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 9
9,212
485
7,059
17,895
17,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
xiFates
Raijin
17
4 / 0 / 8
10,640
560
14,343
11,501
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KukulkanBellonaGebTsukuyomi

VS

Bans
Cu ChulainnBake KujiraAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 7 / 4
8,327
438
6,922
16,695
9,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Aids
Bacchus
14
1 / 3 / 6
8,922
470
8,773
15,232
19,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
Giv toes pls
Sun Wukong
14
0 / 3 / 2
8,714
459
10,813
20,688
18,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Loki
iunm
Loki
16
7 / 3 / 1
9,654
508
14,946
16,456
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
Èℓchapo
Merlin
15
2 / 5 / 1
9,079
478
9,908
12,033
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
21
Kills
10
10
Deaths
21
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
7
4
0.29
L
Bacchus
Aids
Bacchus
1
3
6
1.33
W
Ao Kuang
Budokai1
Ao Kuang
4
5
3
1.1
W
4
2
3
2.75
W
Rama
8
1
4
10
L
Sun Wukong
Giv toes pls
Sun Wukong
0
3
2
0.33
W
1
2
9
2.75
L
Loki
iunm
Loki
7
3
1
2.5
W
Raijin
xiFates
Raijin
4
0
8
8
L
Merlin
Èℓchapo
Merlin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,170
Damage
51,362
84,426
Taken
81,104
55,842
Mitigated
60,177
26,452
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,922
935
1,307
5,589
16,695
9,332
0
3,698
12,889
63,489
1,089
L
Bacchus
Aids
Bacchus
8,773
1,668
0
2,931
15,232
19,214
0
10,440
4,700
30,279
0
W
Ao Kuang
Budokai1
Ao Kuang
9,581
2,271
0
8,842
21,359
9,178
0
5,879
15,480
76,656
3,631
W
16,575
5,647
0
8,442
20,409
18,044
76
2,087
18,322
4,714
93,852
W
Rama
11,612
9,342
0
4,012
13,262
6,243
2,528
6,502
6,760
0
126,994
L
Sun Wukong
Giv toes pls
Sun Wukong
10,813
2,631
0
4,511
20,688
18,658
0
5,876
13,824
0
75,673
W
7,059
1,934
0
3,050
17,895
17,375
0
8,717
9,178
24,613
0
L
Loki
iunm
Loki
14,946
4,792
0
5,728
16,456
7,875
0
7,354
8,882
0
78,114
W
Raijin
xiFates
Raijin
14,343
1,332
0
2,106
11,501
5,002
0
3,272
8,229
86,785
1,181
L
Merlin
Èℓchapo
Merlin
9,908
501
0
824
12,033
5,098
636
5,728
6,202
73,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,216
Gold Earned
44,696
626
Minions Killed
493
0
Camps Cleared
0
1,836,371
Distance Traveled
1,806,880
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,327
438
109
6
0
333,149
7
L
Bacchus
8,922
470
24
1
0
396,736
6
W
Ao Kuang
9,579
504
111
6
0
369,454
4
W
Surtr
11,316
596
152
8
0
347,092
6
W
Rama
12,469
656
204
11
0
362,390
4
L
Sun Wukong
8,714
459
134
7
0
318,736
0
W
Atlas
9,212
485
17
1
0
398,466
6
L
Loki
9,654
508
112
6
0
411,772
0
W
Raijin
10,640
560
142
7
0
358,969
5
L
Merlin
9,079
478
114
6
0
346,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role