Player Matchup

Ares
Ares
Bronze III
BustedBake
Ares
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,538 MMR
Party 3
Chronos
Chronos
Bronze III
Cystiik
Chronos
Bronze III
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,538 MMR
Party 3
Arachne
Arachne
Bronze III
Graybush2
Arachne
Bronze III
Level 116
God Stats
11W - 8L
1,500 SR
Queue Stats
22W - 18L
1,538 MMR
Solo
Achilles
Achilles
Gold V
ThatDamnWeeaboo
Achilles
Gold V
Level 83
God Stats
4W - 8L
1,741 SR
Queue Stats
102W - 93L
1,589 MMR
Solo
Raijin
Raijin
Gold V
saadolf
Raijin
Gold V
Level 157
God Stats
1W - 1L
1,748 SR
Queue Stats
122W - 118L
1,539 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,598 SR
1,549 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,512 SR
1,540 MMR
Thor
Thor
Silver I
CizLucke
Thor
Silver I
Level 83
God Stats
4W - 2L
1,757 SR
Queue Stats
18W - 15L
1,538 MMR
Solo
Thoth
Thoth
Gold V
Clumsysockman
Thoth
Gold V
Level 155
God Stats
13W - 10L
1,500 SR
Queue Stats
103W - 83L
1,592 MMR
Party 1
Anhur
Anhur
Bronze III
KillerSHRIMP9753
Anhur
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,538 MMR
Party 2
Odin
Odin
Silver II
KnockOut3022
Odin
Silver II
Level 154
God Stats
7W - 6L
1,500 SR
Queue Stats
171W - 150L
1,493 MMR
Party 1
Ymir
Ymir
Bronze III
grandmaman
Ymir
Bronze III
Level 137
God Stats
6W - 8L
1,302 SR
Queue Stats
80W - 87L
1,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,312
531
3,758
8,583
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Cystiik
Chronos
10
0 / 2 / 1
5,263
526
3,328
7,255
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Graybush2
Arachne
9
0 / 3 / 1
4,869
487
3,665
9,771
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
10
0 / 3 / 0
5,091
509
2,226
10,000
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
saadolf
Raijin
10
0 / 1 / 0
5,539
554
2,535
5,228
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BellonaGaneshaFenrirAgni

VS

Bans
Bake KujiraThanatosLokiSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 0 / 5
6,198
620
8,135
7,622
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 0
6,128
613
4,227
2,022
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
5,584
558
5,268
5,494
2,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
6,765
677
5,861
4,654
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 4
5,460
546
2,930
8,196
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
11
11
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Thor
3
0
5
5.5
W
3
0
0
3
L
Chronos
Cystiik
Chronos
0
2
1
0.25
L
Arachne
Graybush2
Arachne
0
3
1
0.17
W
2
0
2
3
W
2
0
1
2.5
L
Achilles
0
3
0
0
W
1
1
4
3
L
Raijin
saadolf
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,512
Damage
26,421
40,837
Taken
27,988
17,688
Mitigated
14,754
13,587
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,758
411
0
2,479
8,583
5,801
0
2,359
6,224
14,811
1,385
W
Thor
8,135
3,112
0
5,150
7,622
3,113
0
1,589
6,033
0
47,046
W
4,227
0
0
812
2,022
598
37
833
1,189
42,561
718
L
Chronos
Cystiik
Chronos
3,328
1,424
0
2,183
7,255
1,872
0
600
6,655
34,668
0
L
Arachne
Graybush2
Arachne
3,665
2,497
0
4,775
9,771
3,291
0
1,836
7,935
0
40,422
W
5,268
3,120
0
1,986
5,494
2,096
0
2,425
3,069
0
34,541
W
5,861
1,636
0
2,337
4,654
3,472
0
0
4,063
0
49,599
L
Achilles
2,226
420
0
3,470
10,000
4,927
0
0
9,369
0
30,138
W
2,930
598
105
2,476
8,196
5,475
0
3,858
4,338
16,574
0
L
Raijin
saadolf
Raijin
2,535
118
0
680
5,228
1,797
0
2,245
2,983
49,055
2,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
30,135
286
Minions Killed
343
0
Camps Cleared
0
1,009,114
Distance Traveled
1,053,181
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,312
531
26
3
0
198,603
0
W
Thor
6,198
620
86
9
0
237,857
1
W
Thoth
6,128
613
95
10
0
224,912
1
L
Chronos
5,263
526
60
6
0
177,188
0
L
Arachne
4,869
487
59
6
0
242,262
0
W
Anhur
5,584
558
60
6
0
180,982
4
W
Odin
6,765
677
83
8
0
208,100
0
L
Achilles
5,091
509
44
4
0
212,200
3
W
Ymir
5,460
546
19
2
0
201,330
0
L
Raijin
5,539
554
97
10
0
178,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role