Player Matchup

Amaterasu
Amaterasu
BicoloredAnt
Amaterasu
Level 67
God Stats
6W - 1L
1,798 SR
Queue Stats
43W - 30L
1,689 Elo+
Party 2
Xing Tian
Xing Tian
Multi2ude
Xing Tian
Level 20
God Stats
2W - 0L
1,506 SR
Queue Stats
17W - 12L
1,651 Elo+
Party 2
Lancelot
Lancelot
TheRedxPanda
Lancelot
Level 127
God Stats
1W - 1L
1,862 SR
Queue Stats
47W - 42L
1,680 Elo+
Party 2
Team Averages
Level 71
1,722 SR
1,673 Elo+

VS

Team Averages
Level 89
1,656 SR
1,618 Elo+
Artio
Artio
Ankore94
Artio
Level 115
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
ItzDiirtydan
Mulan
Level 107
God Stats
14W - 6L
1,748 SR
Queue Stats
15W - 8L
1,677 Elo+
Party 1
Chernobog
Chernobog
SayHiAndDie
Chernobog
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 8L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BicoloredAnt
Amaterasu
17
3 / 1 / 12
11,426
714
10,489
16,609
15,332
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
Multi2ude
Xing Tian
16
0 / 1 / 15
10,568
661
10,477
18,096
20,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
TheRedxPanda
Lancelot
17
12 / 4 / 3
12,726
795
20,238
14,328
10,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ankore94
Artio
15
1 / 3 / 5
10,071
629
6,976
14,144
15,910
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 6 / 2
9,973
623
13,866
18,439
20,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
SayHiAndDie
Chernobog
17
2 / 6 / 0
11,146
697
13,059
15,898
7,445
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
15
Kills
5
6
Deaths
15
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
Ankore94
Artio
1
3
5
1.17
W
Amaterasu
BicoloredAnt
Amaterasu
3
1
12
9
L
2
6
2
0.5
W
Xing Tian
Multi2ude
Xing Tian
0
1
15
7.5
L
Chernobog
SayHiAndDie
Chernobog
2
6
0
0.33
W
Lancelot
TheRedxPanda
Lancelot
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,204
Damage
33,901
49,033
Taken
48,481
46,641
Mitigated
43,979
8,420
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ankore94
Artio
6,976
950
1,040
1,342
14,144
15,910
0
3,175
10,849
18,070
2,020
W
Amaterasu
BicoloredAnt
Amaterasu
10,489
3,777
0
3,038
16,609
15,332
519
1,961
14,345
0
48,187
L
13,866
1,951
0
1,665
18,439
20,624
90
4,227
14,063
0
27,747
W
Xing Tian
Multi2ude
Xing Tian
10,477
1,023
0
3,006
18,096
20,310
628
2,236
15,232
24,227
2,048
L
Chernobog
SayHiAndDie
Chernobog
13,059
8,207
0
465
15,898
7,445
174
3,380
12,376
0
69,523
W
Lancelot
TheRedxPanda
Lancelot
20,238
4,639
0
2,376
14,328
10,999
1,045
2,429
11,676
1,583
61,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
31,190
160
Minions Killed
168
0
Camps Cleared
0
857,409
Distance Traveled
741,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,071
629
20
1
0
274,249
0
W
Amaterasu
11,426
714
74
5
0
280,659
0
L
Mulan
9,973
623
31
2
0
218,620
0
W
Xing Tian
10,568
661
21
1
0
269,338
0
L
Chernobog
11,146
697
117
7
0
249,080
0
W
Lancelot
12,726
795
65
4
0
307,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role