Player Matchup

Hel
Hel
Grinningorb4823
Hel
Level 77
God Stats
0W - 1L
1,283 SR
Queue Stats
11W - 16L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
Witt SIV
Sun Wukong
Level 83
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 25L
1,320 Elo+
Party 2
Sol
Sol
whysoclj
Sol
Level 5
God Stats
2W - 2L
1,508 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 2
Team Averages
Level 55
1,358 SR
1,320 Elo+

VS

Team Averages
Level 74
1,350 SR
1,351 Elo+
Cu Chulainn
Cu Chulainn
AJC2002
Cu Chulainn
Level 86
God Stats
2W - 1L
1,262 SR
Queue Stats
7W - 6L
1,321 Elo+
Party 1
Anubis
Anubis
ImAlpharious
Anubis
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,321 Elo+
Party 1
Da Ji
Da Ji
Wolfkingxblade
Da Ji
Level 97
God Stats
4W - 2L
1,288 SR
Queue Stats
51W - 47L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,396
700
9,104
13,885
5,079
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
Witt SIV
Sun Wukong
13
2 / 3 / 3
8,740
728
7,018
11,757
8,704
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 2 / 3
8,197
683
5,688
8,896
2,575
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AJC2002
Cu Chulainn
14
0 / 2 / 7
8,765
730
11,960
15,091
14,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anubis
15
6 / 2 / 2
9,795
816
7,604
8,922
4,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 1 / 5
9,725
810
9,335
9,406
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
10
10
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AJC2002
Cu Chulainn
0
2
7
1.75
L
2
5
3
0.7
W
Anubis
6
2
2
3.5
L
Sun Wukong
Witt SIV
Sun Wukong
2
3
3
1.17
W
4
1
5
6.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
28,899
34,538
Taken
33,419
16,358
Mitigated
23,122
9,078
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AJC2002
Cu Chulainn
11,960
1,926
0
600
15,091
14,105
176
6,144
8,947
637
31,234
L
9,104
1,145
2,641
3,641
13,885
5,079
20
3,422
10,364
25,237
0
W
Anubis
7,604
709
0
3,544
8,922
4,102
1,028
4,963
3,959
34,750
0
L
Sun Wukong
Witt SIV
Sun Wukong
7,018
1,930
0
1,415
11,757
8,704
0
2,230
9,445
0
28,498
W
9,335
1,315
0
1,313
9,406
4,915
70
3,820
5,586
0
47,208
L
5,688
736
0
1,381
8,896
2,575
0
2,130
6,693
17,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
28,285
108
Minions Killed
164
0
Camps Cleared
0
587,168
Distance Traveled
644,504
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,765
730
45
4
0
229,171
0
L
Hel
8,396
700
28
2
0
181,848
0
W
Anubis
9,795
816
52
4
0
183,594
0
L
Sun Wukong
8,740
728
41
3
0
197,218
0
W
Da Ji
9,725
810
67
6
0
231,739
2
L
Sol
8,197
683
39
3
0
208,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role