Player Matchup

Eset
Eset
ImJipp
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,897 Elo+
Solo
Artemis
Artemis
Paecillo
Artemis
Level 97
God Stats
2W - 1L
1,681 SR
Queue Stats
4W - 6L
1,616 Elo+
Party 2
Lancelot
Lancelot
Prosaiko117
Lancelot
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,784 Elo+
Party 2
Sobek
Sobek
PushinBrown
Sobek
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,220 Elo+
Party 1
Surtr
Surtr
trthorson
Surtr
Level 103
God Stats
15W - 6L
1,665 SR
Queue Stats
210W - 183L
1,606 Elo+
Party 1
Team Averages
Level 103
1,569 SR
1,625 Elo+

VS

Team Averages
Level 108
1,551 SR
1,545 Elo+
Mercury
Mercury
Angel2by4
Mercury
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
105W - 115L
1,611 Elo+
Party 3
Hachiman
Hachiman
Caskets-
Hachiman
Level 40
God Stats
17W - 15L
1,509 SR
Queue Stats
109W - 118L
1,611 Elo+
Party 3
Sun Wukong
Sun Wukong
KinKizaru
Sun Wukong
Level 127
God Stats
5W - 3L
1,747 SR
Queue Stats
83W - 95L
1,611 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Night_OfTheRound
Maman Brigitte
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 55L
1,611 Elo+
Party 3
Ymir
Ymir
SirVenon
Ymir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ImJipp
Eset
15
8 / 2 / 3
9,257
579
12,725
9,188
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Paecillo
Artemis
15
2 / 1 / 5
9,088
568
8,025
9,342
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
Prosaiko117
Lancelot
15
6 / 1 / 6
8,812
551
8,344
11,547
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 8
7,893
493
3,405
10,651
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
trthorson
Surtr
14
0 / 1 / 2
8,584
537
8,401
11,923
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angel2by4
Mercury
14
2 / 2 / 1
7,681
480
4,274
11,008
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hachiman
Caskets-
Hachiman
12
1 / 4 / 0
6,905
432
4,231
8,574
2,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
KinKizaru
Sun Wukong
13
1 / 3 / 0
7,663
479
7,469
14,637
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
Night_OfTheRound
Maman Brigitte
12
2 / 4 / 2
7,186
449
3,900
10,676
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 3 / 2
7,140
446
6,172
15,812
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
6
6
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Angel2by4
Mercury
2
2
1
1.25
L
Hachiman
Caskets-
Hachiman
1
4
0
0.25
W
Eset
ImJipp
Eset
8
2
3
4.75
L
Sun Wukong
KinKizaru
Sun Wukong
1
3
0
0.33
L
Maman Brigitte
Night_OfTheRound
Maman Brigitte
2
4
2
0.75
W
Artemis
Paecillo
Artemis
2
1
5
4.5
W
Lancelot
Prosaiko117
Lancelot
6
1
6
9
W
0
1
8
4
L
Ymir
0
3
2
0.33
W
Surtr
trthorson
Surtr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,900
Damage
26,046
52,651
Taken
60,707
34,629
Mitigated
40,948
15,506
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Angel2by4
Mercury
4,274
1,939
0
875
11,008
5,556
0
1,933
9,075
0
63,962
L
Hachiman
Caskets-
Hachiman
4,231
2,413
0
2,777
8,574
2,696
0
388
8,186
0
46,848
W
Eset
ImJipp
Eset
12,725
1,279
360
974
9,188
4,557
148
3,584
5,540
65,896
883
L
Sun Wukong
KinKizaru
Sun Wukong
7,469
1,906
0
4,192
14,637
13,470
0
1,468
13,169
749
58,042
L
Maman Brigitte
Night_OfTheRound
Maman Brigitte
3,900
219
0
1,440
10,676
4,797
0
5,169
5,507
49,544
1,305
W
Artemis
Paecillo
Artemis
8,025
4,225
0
4,022
9,342
4,220
1,426
1,360
7,933
0
78,653
W
Lancelot
Prosaiko117
Lancelot
8,344
1,313
0
1,752
11,547
6,508
0
1,333
10,000
0
68,812
W
3,405
487
0
4,460
10,651
11,636
0
2,976
7,669
23,258
0
L
Ymir
6,172
1,466
0
3,029
15,812
14,429
0
7,456
8,356
25,031
0
W
Surtr
trthorson
Surtr
8,401
3,141
0
3,938
11,923
7,708
0
848
10,390
2,301
62,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,634
Gold Earned
36,575
483
Minions Killed
436
0
Camps Cleared
0
1,560,352
Distance Traveled
1,664,144
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,681
480
97
6
0
387,145
0
L
Hachiman
6,905
432
75
5
0
297,964
3
W
Eset
9,257
579
99
6
0
312,817
5
L
Sun Wukong
7,663
479
121
8
0
304,379
1
L
Maman Brigitte
7,186
449
108
7
0
352,960
5
W
Artemis
9,088
568
133
8
0
266,257
0
W
Lancelot
8,812
551
106
7
0
388,415
0
W
Sobek
7,893
493
31
2
0
318,035
5
L
Ymir
7,140
446
35
2
0
321,696
0
W
Surtr
8,584
537
114
7
0
274,828
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role