Player Matchup

Neith
Neith
ArtyWitDaParty
Neith
Level 101
God Stats
10W - 9L
1,633 SR
Queue Stats
16W - 28L
1,540 Elo+
Party 1
Atlas
Atlas
Ders_94
Atlas
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
171W - 197L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Spearmint_Ninja
Cu Chulainn
Level 139
God Stats
11W - 11L
1,667 SR
Queue Stats
123W - 161L
1,420 Elo+
Party 1
Vulcan
Vulcan
TV_soldier-
Vulcan
Level 138
God Stats
20W - 20L
1,651 SR
Queue Stats
35W - 50L
1,492 Elo+
Party 1
Poseidon
Poseidon
TheIsraeIite
Poseidon
Level 29
God Stats
2W - 0L
1,654 SR
Queue Stats
5W - 11L
1,464 Elo+
Solo
Team Averages
Level 107
1,621 SR
1,466 Elo+

VS

Team Averages
Level 97
1,590 SR
1,547 Elo+
Bellona
Bellona
Boss_smasher2
Bellona
Level 72
God Stats
1W - 1L
1,320 SR
Queue Stats
7W - 9L
1,300 Elo+
Solo
Zhong Kui
Zhong Kui
SLG Diesel
Zhong Kui
Level 109
God Stats
5W - 1L
1,882 SR
Queue Stats
11W - 14L
1,905 Elo+
Solo
Yemoja
Yemoja
TechMaster136
Yemoja
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo
Serqet
Serqet
TzimAntonio
Serqet
Level 91
God Stats
0W - 1L
1,747 SR
Queue Stats
127W - 163L
1,775 Elo+
Party 2
Mercury
Mercury
pocho12345567
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 99L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
9,592
959
9,987
5,287
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Ders_94
Atlas
15
3 / 0 / 8
8,870
887
7,705
11,319
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Spearmint_Ninja
Cu Chulainn
14
2 / 0 / 9
8,357
836
7,218
7,766
8,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
16
2 / 1 / 10
8,916
892
16,246
5,668
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
TheIsraeIite
Poseidon
13
2 / 2 / 5
7,966
797
4,430
6,248
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 4 / 2
7,114
711
7,693
13,840
8,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SLG Diesel
Zhong Kui
12
0 / 3 / 2
6,934
693
6,594
7,489
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 1
7,938
794
3,469
13,220
10,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
13
1 / 4 / 0
7,333
733
5,174
10,584
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
14
0 / 3 / 1
7,362
736
1,300
8,269
3,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
16
Kills
2
3
Deaths
16
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Bellona
0
4
2
0.25
W
Atlas
Ders_94
Atlas
3
0
8
7
L
Zhong Kui
SLG Diesel
Zhong Kui
0
3
2
0.33
W
Cu Chulainn
Spearmint_Ninja
Cu Chulainn
2
0
9
6.5
W
Vulcan
2
1
10
7
L
1
2
1
0.75
W
Poseidon
TheIsraeIite
Poseidon
2
2
5
2.25
L
Serqet
1
4
0
0.25
L
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,586
Damage
24,230
36,288
Taken
53,402
27,299
Mitigated
34,614
7,130
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,987
2,888
0
1,694
5,287
2,776
3,909
2,380
2,907
0
32,419
L
Bellona
7,693
1,530
0
378
13,840
8,847
0
6,538
7,108
0
17,673
W
Atlas
Ders_94
Atlas
7,705
3,022
0
2,418
11,319
10,717
39
1,600
9,543
22,415
720
L
Zhong Kui
SLG Diesel
Zhong Kui
6,594
74
0
1,125
7,489
5,535
0
4,320
3,047
15,577
0
W
Cu Chulainn
Spearmint_Ninja
Cu Chulainn
7,218
2,025
0
2,168
7,766
8,750
409
673
6,917
0
17,681
W
Vulcan
16,246
9,700
0
850
5,668
2,583
391
2,148
3,167
36,836
648
L
3,469
609
2,047
3,255
13,220
10,703
161
8,534
4,406
16,197
0
W
Poseidon
TheIsraeIite
Poseidon
4,430
1,016
0
0
6,248
2,473
1,230
3,262
2,380
9,454
0
L
Serqet
5,174
731
0
1,452
10,584
5,812
0
4,479
6,043
0
17,513
L
Mercury
1,300
490
260
800
8,269
3,717
0
3,387
4,756
0
13,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
36,681
202
Minions Killed
131
0
Camps Cleared
0
1,043,798
Distance Traveled
961,860
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,592
959
53
5
0
192,992
1
L
Bellona
7,114
711
27
3
0
207,910
1
W
Atlas
8,870
887
32
3
0
221,992
0
L
Zhong Kui
6,934
693
26
3
0
155,513
0
W
Cu Chulainn
8,357
836
30
3
0
203,283
1
W
Vulcan
8,916
892
68
7
0
221,401
0
L
Yemoja
7,938
794
17
2
0
185,000
0
W
Poseidon
7,966
797
19
2
0
204,130
0
L
Serqet
7,333
733
29
3
0
215,733
0
L
Mercury
7,362
736
32
3
0
197,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role