Player Matchup

Thanatos
Thanatos
BALLERSKILZZZ
Thanatos
Level 63
God Stats
10W - 16L
1,301 SR
Queue Stats
236W - 217L
1,594 Elo+
Party 2
Sylvanus
Sylvanus
JakeDecentYesOk
Sylvanus
Level 33
God Stats
2W - 4L
1,301 SR
Queue Stats
12W - 14L
1,250 Elo+
Party 2
Tyr
Tyr
Rakescar
Tyr
Level 109
God Stats
6W - 4L
1,701 SR
Queue Stats
238W - 204L
1,509 Elo+
Party 1
Chang'e
Chang'e
SnowieGinja
Chang'e
Level 120
God Stats
46W - 35L
1,715 SR
Queue Stats
337W - 310L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TimTimmyTimothy
Ah Muzen Cab
Level 54
God Stats
1W - 2L
1,301 SR
Queue Stats
15W - 10L
1,250 Elo+
Party 2
Team Averages
Level 76
1,464 SR
1,413 Elo+

VS

Team Averages
Level 98
1,588 SR
1,622 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
ClockStop
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,779 Elo+
Party 3
Ymir
Ymir
DannyKetsu
Ymir
Level 121
God Stats
8W - 9L
1,715 SR
Queue Stats
343W - 307L
1,595 Elo+
Solo
Janus
Janus
hyrdogenic
Janus
Level 109
God Stats
3W - 5L
1,723 SR
Queue Stats
41W - 35L
1,658 Elo+
Solo
Bellona
Bellona
iZsylux
Bellona
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BALLERSKILZZZ
Thanatos
11
1 / 1 / 4
5,667
515
4,823
9,145
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
7 / 1 / 3
6,486
590
7,700
7,528
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 7
6,236
567
7,112
11,420
8,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
SnowieGinja
Chang'e
10
1 / 2 / 2
5,556
505
2,485
5,956
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
TimTimmyTimothy
Ah Muzen Cab
12
2 / 0 / 6
6,480
589
6,072
5,431
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 2 / 2
5,647
513
2,783
6,584
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
ClockStop
Da Ji
9
1 / 2 / 3
5,363
488
7,244
9,701
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 2
5,283
480
3,013
9,787
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
10
1 / 2 / 1
5,801
527
3,893
4,622
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
iZsylux
Bellona
10
1 / 3 / 2
5,955
541
6,046
10,993
12,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
5
5
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
2
1
W
Thanatos
BALLERSKILZZZ
Thanatos
1
1
4
3
L
Da Ji
ClockStop
Da Ji
1
2
3
1.25
L
1
4
2
0.5
W
Sylvanus
7
1
3
8.5
W
1
1
7
4.5
W
Chang'e
SnowieGinja
Chang'e
1
2
2
1
W
Ah Muzen Cab
TimTimmyTimothy
Ah Muzen Cab
2
0
6
5
L
Janus
1
2
1
0.75
L
Bellona
iZsylux
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,192
Damage
22,979
39,480
Taken
41,687
22,148
Mitigated
26,468
21,799
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,783
2,248
0
1,701
6,584
2,050
0
1,697
4,845
0
39,225
W
Thanatos
BALLERSKILZZZ
Thanatos
4,823
1,949
0
7,713
9,145
4,021
0
862
8,283
0
43,929
L
Da Ji
ClockStop
Da Ji
7,244
1,605
0
4,106
9,701
3,141
0
1,818
7,848
0
34,048
L
3,013
572
0
1,626
9,787
6,863
0
3,350
6,381
14,003
0
W
Sylvanus
7,700
2,231
914
2,319
7,528
4,626
0
2,105
5,423
32,468
8,968
W
7,112
646
0
5,612
11,420
8,810
0
1,493
9,927
0
40,299
W
Chang'e
SnowieGinja
Chang'e
2,485
60
294
2,480
5,956
2,077
0
1,870
4,086
31,517
0
W
Ah Muzen Cab
TimTimmyTimothy
Ah Muzen Cab
6,072
3,222
0
2,467
5,431
2,614
0
483
4,948
0
49,410
L
Janus
3,893
40
0
584
4,622
1,436
0
1,184
3,324
45,260
417
L
Bellona
iZsylux
Bellona
6,046
1,813
0
2,397
10,993
12,978
0
1,341
9,652
0
34,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
28,049
350
Minions Killed
323
0
Camps Cleared
0
1,147,594
Distance Traveled
1,122,916
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,647
513
91
8
0
227,235
0
W
Thanatos
5,667
515
78
7
0
253,224
0
L
Da Ji
5,363
488
54
5
0
242,852
0
L
Ymir
5,283
480
25
2
0
228,392
0
W
Sylvanus
6,486
590
72
7
0
200,378
0
W
Tyr
6,236
567
69
6
0
258,457
0
W
Chang'e
5,556
505
65
6
0
215,029
0
W
Ah Muzen Cab
6,480
589
66
6
0
220,506
0
L
Janus
5,801
527
86
8
0
202,923
2
L
Bellona
5,955
541
67
6
0
221,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role