Player Matchup

Jing Wei
Jing Wei
BraxToTheMax
Jing Wei
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
153W - 140L
1,494 Elo+
Party 3
Agni
Agni
SauceTheGod
Agni
Level 29
God Stats
0W - 2L
1,471 SR
Queue Stats
19W - 17L
1,627 Elo+
Party 3
Mercury
Mercury
SpadeTempa
Mercury
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 247L
1,643 Elo+
Party 3
Athena
Athena
V4NITYKXLLA
Athena
Level 22
God Stats
12W - 7L
1,639 SR
Queue Stats
14W - 8L
1,643 Elo+
Party 3
Surtr
Surtr
minecraftero923
Surtr
Level 65
God Stats
6W - 9L
1,723 SR
Queue Stats
241W - 221L
1,506 Elo+
Solo
Team Averages
Level 73
1,566 SR
1,583 Elo+

VS

Team Averages
Level 88
1,508 SR
1,543 Elo+
Thanatos
Thanatos
Charismic-
Thanatos
Level 147
God Stats
20W - 12L
1,715 SR
Queue Stats
158W - 139L
1,593 Elo+
Party 1
Anhur
Anhur
holaqehaces
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
pittthekillers04
Chaac
Level 109
God Stats
5W - 5L
1,326 SR
Queue Stats
44W - 49L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
the5um0n3r
Baron Samedi
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 144L
1,593 Elo+
Party 1
Merlin
Merlin
thejuicebox360
Merlin
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BraxToTheMax
Jing Wei
11
0 / 2 / 0
6,369
455
7,610
9,031
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 1
6,645
475
1,941
10,209
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SpadeTempa
Mercury
12
2 / 3 / 1
6,868
491
3,822
13,003
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
11
0 / 4 / 1
6,220
444
3,257
12,533
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 0
7,862
562
5,325
16,285
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Charismic-
Thanatos
16
11 / 0 / 1
9,133
652
7,293
10,487
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 5
7,740
553
8,801
8,463
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 4
6,357
454
7,006
10,580
7,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
the5um0n3r
Baron Samedi
13
0 / 1 / 0
7,415
530
9,585
7,343
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 3
8,378
598
8,011
7,345
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
17
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BraxToTheMax
Jing Wei
0
2
0
0
W
Thanatos
Charismic-
Thanatos
11
0
1
11.5
L
1
8
1
0.19
L
Mercury
SpadeTempa
Mercury
2
3
1
0.83
L
Athena
0
4
1
0.13
W
2
0
5
4.5
L
1
0
0
1
W
1
0
4
3
W
Baron Samedi
the5um0n3r
Baron Samedi
0
1
0
0
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
40,696
61,061
Taken
44,218
30,289
Mitigated
22,879
15,452
Healing
27,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BraxToTheMax
Jing Wei
7,610
6,210
0
3,091
9,031
2,204
0
0
9,031
0
58,233
W
Thanatos
Charismic-
Thanatos
7,293
1,039
0
15,459
10,487
5,023
0
266
10,221
0
78,464
L
1,941
245
0
476
10,209
3,011
0
3,926
6,283
38,092
0
L
Mercury
SpadeTempa
Mercury
3,822
995
0
3,397
13,003
5,051
0
2,761
10,194
0
53,010
L
Athena
3,257
1,093
0
1,392
12,533
8,928
0
1,365
11,168
18,193
0
W
8,801
6,195
0
4,360
8,463
3,796
568
1,108
7,307
0
58,838
L
5,325
1,485
0
7,096
16,285
11,095
2
8,614
6,834
384
61,362
W
7,006
764
0
3,187
10,580
7,806
192
1,793
8,787
0
34,622
W
Baron Samedi
the5um0n3r
Baron Samedi
9,585
807
0
2,597
7,343
3,377
0
92
6,592
55,251
0
W
8,011
417
0
1,464
7,345
2,877
672
2,031
5,267
54,005
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
39,023
371
Minions Killed
491
0
Camps Cleared
0
1,362,411
Distance Traveled
1,357,415
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,369
455
87
6
0
260,422
0
W
Thanatos
9,133
652
121
9
0
339,498
0
L
Agni
6,645
475
67
5
0
229,491
0
L
Mercury
6,868
491
79
6
0
302,788
0
L
Athena
6,220
444
28
2
0
298,721
2
W
Anhur
7,740
553
110
8
0
240,862
2
L
Surtr
7,862
562
110
8
0
270,989
0
W
Chaac
6,357
454
46
3
0
294,357
4
W
Baron Samedi
7,415
530
121
9
0
257,103
4
W
Merlin
8,378
598
93
7
0
225,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role