Player Matchup

Cerberus
Cerberus
Bronze III
Blacksnow145
Cerberus
Bronze III
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,250 MMR
Party 2
Hera
Hera
Silver IV
CousinBoom
Hera
Silver IV
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,284 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Solo-FROSTY-
Amaterasu
Bronze III
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,250 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,500 SR
1,262 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,544 SR
1,093 MMR
Cu Chulainn
Cu Chulainn
Bronze III
IIlIicylIlI
Cu Chulainn
Bronze III
Level 67
God Stats
2W - 11L
1,249 SR
Queue Stats
102W - 119L
951 MMR
Party 1
Thoth
Thoth
Bronze IV
Jaysic
Thoth
Bronze IV
Level 46
God Stats
1W - 3L
1,494 SR
Queue Stats
43W - 52L
1,008 MMR
Party 1
Medusa
Medusa
Bronze III
L0rd ganiza
Medusa
Bronze III
Level 122
God Stats
0W - 2L
1,889 SR
Queue Stats
3W - 11L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blacksnow145
Cerberus
16
5 / 0 / 7
10,835
774
9,548
13,057
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 1 / 8
10,795
771
10,684
8,268
3,676
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Solo-FROSTY-
Amaterasu
15
4 / 1 / 7
10,372
741
7,145
11,899
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SkadiGilgameshNoxKumbhakarnaKhepri

VS

Bans
FenrirBacchusHou YiAchillesHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IIlIicylIlI
Cu Chulainn
14
1 / 2 / 1
8,521
609
8,448
12,845
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Jaysic
Thoth
14
1 / 4 / 0
8,863
633
7,904
6,912
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
0 / 6 / 2
8,435
603
5,142
11,220
3,421
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blacksnow145
Cerberus
5
0
7
8.5
W
3
1
8
7
L
Cu Chulainn
IIlIicylIlI
Cu Chulainn
1
2
1
0.75
L
Thoth
Jaysic
Thoth
1
4
0
0.25
L
Medusa
0
6
2
0.17
W
Amaterasu
Solo-FROSTY-
Amaterasu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
21,494
33,224
Taken
30,977
27,270
Mitigated
20,532
5,754
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blacksnow145
Cerberus
9,548
849
0
2,632
13,057
12,572
948
3,095
9,720
29,637
3,142
W
10,684
2,944
0
782
8,268
3,676
1,586
2,462
5,584
51,969
752
L
Cu Chulainn
IIlIicylIlI
Cu Chulainn
8,448
1,609
0
2,213
12,845
14,385
0
6,380
5,655
0
20,258
L
Thoth
Jaysic
Thoth
7,904
147
0
0
6,912
2,726
0
5,200
1,353
44,441
0
L
Medusa
5,142
2,405
0
1,447
11,220
3,421
0
6,999
3,622
0
31,622
W
Amaterasu
Solo-FROSTY-
Amaterasu
7,145
2,847
0
2,340
11,899
11,022
316
2,440
9,333
0
37,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
25,819
208
Minions Killed
159
0
Camps Cleared
0
801,539
Distance Traveled
691,053
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,835
774
54
4
0
270,206
2
W
Hera
10,795
771
97
7
0
260,927
0
L
Cu Chulainn
8,521
609
22
2
0
244,801
0
L
Thoth
8,863
633
87
6
0
223,029
0
L
Medusa
8,435
603
50
4
0
223,223
0
W
Amaterasu
10,372
741
57
4
0
270,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role