Player Matchup

He Bo
He Bo
Dip Man
He Bo
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,603 Elo+
Party 2
Hun Batz
Hun Batz
Fist Wizard1
Hun Batz
Level 68
God Stats
42W - 27L
1,508 SR
Queue Stats
78W - 59L
1,392 Elo+
Party 2
Cupid
Cupid
Gankoraide
Cupid
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 8L
1,683 Elo+
Solo
Ganesha
Ganesha
validblowfish67
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,280 Elo+
Party 2
Ao Kuang
Ao Kuang
zRaids
Ao Kuang
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,603 Elo+
Party 2
Team Averages
Level 118
1,545 SR
1,512 Elo+

VS

Team Averages
Level 95
1,489 SR
1,530 Elo+
Fenrir
Fenrir
FatalYurei
Fenrir
Level 29
God Stats
17W - 14L
1,697 SR
Queue Stats
36W - 36L
1,359 Elo+
Party 1
Maui
Maui
Kambo2320
Maui
Level 108
God Stats
0W - 1L
1,254 SR
Queue Stats
20W - 7L
1,673 Elo+
Solo
King Arthur
King Arthur
Kriegthepsycho0
King Arthur
Level 109
God Stats
5W - 5L
1,715 SR
Queue Stats
128W - 135L
1,406 Elo+
Solo
Ra
Ra
OCDMiller1
Ra
Level 83
God Stats
6W - 4L
1,500 SR
Queue Stats
100W - 83L
1,695 Elo+
Party 1
Erlang Shen
Erlang Shen
Onyx4441
Erlang Shen
Level 146
God Stats
7W - 8L
1,281 SR
Queue Stats
518W - 498L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dip Man
He Bo
16
1 / 3 / 8
8,984
817
6,711
9,323
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Fist Wizard1
Hun Batz
16
2 / 0 / 8
9,136
831
7,835
6,070
3,667
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
16
2 / 0 / 5
9,767
888
12,720
6,169
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 10
8,667
788
4,013
10,452
12,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
zRaids
Ao Kuang
18
11 / 0 / 3
10,593
963
20,675
16,100
9,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FatalYurei
Fenrir
14
1 / 3 / 1
8,181
744
4,052
10,937
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
15
0 / 4 / 1
8,738
794
4,176
15,079
13,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Kriegthepsycho0
King Arthur
14
0 / 4 / 1
8,242
749
9,009
13,610
16,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 1 / 1
9,105
828
7,421
7,039
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Onyx4441
Erlang Shen
15
1 / 4 / 3
8,650
786
8,911
18,946
19,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
16
Kills
4
4
Deaths
16
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
Dip Man
He Bo
1
3
8
1.67
L
Fenrir
FatalYurei
Fenrir
1
3
1
0.5
W
Hun Batz
Fist Wizard1
Hun Batz
2
0
8
6
W
Cupid
2
0
5
4.5
L
Maui
0
4
1
0.13
L
King Arthur
Kriegthepsycho0
King Arthur
0
4
1
0.13
L
2
1
1
2.5
L
Erlang Shen
Onyx4441
Erlang Shen
1
4
3
0.63
W
0
1
10
5
W
Ao Kuang
zRaids
Ao Kuang
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,954
Damage
33,569
48,114
Taken
65,611
33,074
Mitigated
57,206
15,168
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Dip Man
He Bo
6,711
518
0
625
9,323
4,294
505
2,010
7,123
19,996
0
L
Fenrir
FatalYurei
Fenrir
4,052
461
0
833
10,937
4,859
0
5,543
5,394
0
19,039
W
Hun Batz
Fist Wizard1
Hun Batz
7,835
2,698
0
750
6,070
3,667
791
953
5,087
0
20,287
W
Cupid
12,720
7,867
1,314
2,305
6,169
2,806
2,137
2,086
3,651
0
41,717
L
Maui
4,176
865
1,347
1,885
15,079
13,857
120
8,094
6,974
13,814
1,617
L
King Arthur
Kriegthepsycho0
King Arthur
9,009
1,168
0
867
13,610
16,163
264
7,447
6,143
0
24,835
L
7,421
345
1,728
2,628
7,039
3,245
561
2,026
5,009
33,482
0
L
Erlang Shen
Onyx4441
Erlang Shen
8,911
3,822
0
4,901
18,946
19,082
0
7,040
11,859
224
32,441
W
4,013
522
0
1,836
10,452
12,529
83
2,874
7,396
16,770
0
W
Ao Kuang
zRaids
Ao Kuang
20,675
6,032
0
8,338
16,100
9,778
2,182
1,937
14,011
38,780
4,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
42,916
192
Minions Killed
226
0
Camps Cleared
0
1,222,382
Distance Traveled
1,104,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,984
817
40
4
0
244,403
0
L
Fenrir
8,181
744
18
2
0
226,163
0
W
Hun Batz
9,136
831
32
3
0
266,520
0
W
Cupid
9,767
888
63
6
0
231,571
0
L
Maui
8,738
794
30
3
0
205,951
0
L
King Arthur
8,242
749
41
4
0
214,343
0
L
Ra
9,105
828
80
7
0
220,870
0
L
Erlang Shen
8,650
786
57
5
0
236,754
0
W
Ganesha
8,667
788
8
1
0
239,244
0
W
Ao Kuang
10,593
963
49
4
0
240,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role