Player Matchup

Odin
Odin
GuardianDown7
Odin
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 20L
1,536 Elo+
Solo
Rama
Rama
MikeL4456
Rama
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 60L
1,340 Elo+
Solo
Anubis
Anubis
Pand41789
Anubis
Level 120
God Stats
10W - 4L
1,715 SR
Queue Stats
516W - 492L
1,514 Elo+
Party 1
Pele
Pele
UZ34
Pele
Level 38
God Stats
2W - 8L
1,073 SR
Queue Stats
165W - 184L
1,341 Elo+
Party 1
Cerberus
Cerberus
Yellowgamer1622
Cerberus
Level 59
God Stats
2W - 2L
1,598 SR
Queue Stats
502W - 487L
1,459 Elo+
Party 1
Team Averages
Level 89
1,477 SR
1,438 Elo+

VS

Team Averages
Level 124
1,431 SR
1,517 Elo+
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ARTUROat456
Ishtar
Level 129
God Stats
2W - 3L
1,299 SR
Queue Stats
25W - 35L
1,536 Elo+
Party 2
Ravana
Ravana
ISACOD117
Ravana
Level 136
God Stats
37W - 26L
1,354 SR
Queue Stats
65W - 58L
1,536 Elo+
Party 2
Discordia
Discordia
To Surreal
Discordia
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 38L
1,291 Elo+
Solo
Bake Kujira
Bake Kujira
dubstepdood
Bake Kujira
Level 88
God Stats
10W - 6L
1,500 SR
Queue Stats
35W - 21L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,062
504
6,952
12,976
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
11
1 / 5 / 0
6,654
475
4,033
10,428
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Pand41789
Anubis
12
1 / 3 / 0
7,208
515
7,198
10,597
6,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pele
UZ34
Pele
12
0 / 2 / 0
6,503
465
5,664
10,401
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
10
0 / 4 / 2
6,178
441
7,697
19,446
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 2 / 1
7,547
539
6,569
10,071
8,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
15
5 / 1 / 2
8,799
629
8,265
10,248
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
ISACOD117
Ravana
13
3 / 0 / 3
7,644
546
7,285
7,830
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
To Surreal
Discordia
14
3 / 0 / 1
7,430
531
8,879
5,766
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
dubstepdood
Bake Kujira
12
4 / 1 / 6
8,432
602
10,818
12,719
11,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
17
17
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
1
1.25
W
Ishtar
5
1
2
6
L
2
3
0
0.67
W
Ravana
ISACOD117
Ravana
3
0
3
4.5
L
Rama
1
5
0
0.2
L
Anubis
Pand41789
Anubis
1
3
0
0.33
W
Discordia
To Surreal
Discordia
3
0
1
3.5
L
Pele
UZ34
Pele
0
2
0
0
L
Cerberus
0
4
2
0.25
W
Bake Kujira
dubstepdood
Bake Kujira
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
41,816
63,848
Taken
46,634
41,082
Mitigated
29,857
17,113
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,569
800
100
4,418
10,071
8,423
380
0
9,195
44,165
2,139
W
Ishtar
8,265
5,739
0
4,602
10,248
4,285
2,662
2,555
7,651
0
65,552
L
6,952
1,313
0
1,208
12,976
10,979
0
6,641
6,335
0
39,842
W
Ravana
ISACOD117
Ravana
7,285
2,418
0
1,466
7,830
3,704
0
2,723
5,068
0
56,661
L
Rama
4,033
2,597
0
2,031
10,428
3,910
0
1,900
8,528
0
44,910
L
Anubis
Pand41789
Anubis
7,198
232
70
3,813
10,597
6,248
0
7,232
3,365
62,895
810
W
Discordia
To Surreal
Discordia
8,879
332
0
2,118
5,766
2,011
0
2,973
2,793
57,345
905
L
Pele
UZ34
Pele
5,664
835
205
2,403
10,401
4,646
0
2,549
7,852
0
60,085
L
Cerberus
7,697
384
261
7,122
19,446
15,299
0
8,058
11,388
26,958
0
W
Bake Kujira
dubstepdood
Bake Kujira
10,818
6,806
102
2,438
12,719
11,434
248
6,501
6,218
44,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,605
Gold Earned
39,852
399
Minions Killed
415
0
Camps Cleared
0
1,306,747
Distance Traveled
1,370,653
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,547
539
85
6
0
226,223
1
W
Ishtar
8,799
629
106
8
0
266,167
2
L
Odin
7,062
504
50
4
0
261,626
0
W
Ravana
7,644
546
77
6
0
320,566
0
L
Rama
6,654
475
83
6
0
222,236
2
L
Anubis
7,208
515
107
8
0
240,460
1
W
Discordia
7,430
531
97
7
0
268,808
1
L
Pele
6,503
465
101
7
0
313,078
0
L
Cerberus
6,178
441
58
4
0
269,347
0
W
Bake Kujira
8,432
602
50
4
0
288,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role