Player Matchup

Hera
Hera
NXS_Silver10
Hera
Level 97
God Stats
3W - 2L
1,255 SR
Queue Stats
296W - 298L
1,357 Elo+
Party 2
Ymir
Ymir
Norsewolf505
Ymir
Level 97
God Stats
16W - 5L
1,500 SR
Queue Stats
156W - 139L
1,468 Elo+
Solo
Chaac
Chaac
TaHuaV
Chaac
Level 14
God Stats
1W - 2L
1,280 SR
Queue Stats
5W - 17L
1,216 Elo+
Party 2
Jing Wei
Jing Wei
TinSao15
Jing Wei
Level 103
God Stats
3W - 7L
1,500 SR
Queue Stats
507W - 501L
1,476 Elo+
Solo
Thanatos
Thanatos
to489my
Thanatos
Level 61
God Stats
28W - 34L
1,336 SR
Queue Stats
571W - 527L
1,567 Elo+
Solo
Team Averages
Level 74
1,374 SR
1,417 Elo+

VS

Team Averages
Level 57
1,524 SR
1,434 Elo+
Izanami
Izanami
Dread Hakai
Izanami
Level 109
God Stats
7W - 7L
1,465 SR
Queue Stats
16W - 20L
1,378 Elo+
Solo
Jormungandr
Jormungandr
JediSkyy
Jormungandr
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 156L
1,291 Elo+
Solo
Vamana
Vamana
Small Perch
Vamana
Level 58
God Stats
27W - 12L
1,752 SR
Queue Stats
160W - 182L
1,535 Elo+
Solo
Kukulkan
Kukulkan
duantia
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,481 Elo+
Party 1
Pele
Pele
marimillian
Pele
Level 74
God Stats
12W - 19L
1,404 SR
Queue Stats
304W - 282L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,733
582
9,319
7,162
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 7
7,602
507
8,481
14,764
11,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
TaHuaV
Chaac
12
3 / 2 / 1
7,175
478
4,946
10,767
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jing Wei
TinSao15
Jing Wei
12
4 / 1 / 3
7,142
476
9,967
9,585
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
to489my
Thanatos
12
4 / 2 / 1
7,796
520
5,986
13,615
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dread Hakai
Izanami
10
0 / 3 / 0
6,407
427
7,422
10,224
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
JediSkyy
Jormungandr
10
0 / 4 / 0
6,341
423
6,070
12,616
10,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
13
2 / 1 / 0
7,875
525
8,101
12,229
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
duantia
Kukulkan
12
0 / 3 / 1
6,592
439
5,410
8,424
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 1
6,988
466
6,405
12,792
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
5
5
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dread Hakai
Izanami
0
3
0
0
L
Jormungandr
JediSkyy
Jormungandr
0
4
0
0
W
3
0
4
5
W
0
0
7
3.5
L
Vamana
2
1
0
2
W
Chaac
TaHuaV
Chaac
3
2
1
1.75
W
Jing Wei
TinSao15
Jing Wei
4
1
3
5.5
L
Kukulkan
duantia
Kukulkan
0
3
1
0.17
L
3
3
1
1.17
W
Thanatos
to489my
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,699
Damage
33,408
55,893
Taken
56,285
30,479
Mitigated
34,431
24,818
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dread Hakai
Izanami
7,422
5,731
0
1,949
10,224
4,085
0
3,584
6,640
0
51,801
L
Jormungandr
JediSkyy
Jormungandr
6,070
1,642
294
1,819
12,616
10,260
0
3,664
8,856
26,860
0
W
9,319
1,886
0
2,134
7,162
2,851
375
2,662
4,406
66,297
2,144
W
8,481
1,909
1,862
4,194
14,764
11,403
168
5,116
9,648
30,919
1,876
L
Vamana
8,101
2,475
0
3,059
12,229
11,707
0
2,142
9,440
0
52,769
W
Chaac
TaHuaV
Chaac
4,946
387
0
4,418
10,767
6,012
112
1,004
8,846
0
34,038
W
Jing Wei
TinSao15
Jing Wei
9,967
7,080
0
1,832
9,585
3,732
318
1,565
7,926
0
50,858
L
Kukulkan
duantia
Kukulkan
5,410
351
0
1,684
8,424
3,220
0
4,150
4,274
41,053
0
L
6,405
1,160
0
3,091
12,792
5,159
0
3,336
9,408
0
45,984
W
Thanatos
to489my
Thanatos
5,986
707
0
10,378
13,615
6,481
329
1,133
12,345
0
54,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
34,203
362
Minions Killed
335
0
Camps Cleared
0
1,452,149
Distance Traveled
1,361,727
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,407
427
81
5
0
234,640
0
L
Jormungandr
6,341
423
32
2
0
265,022
2
W
Hera
8,733
582
109
7
0
288,396
0
W
Ymir
7,602
507
43
3
0
272,491
0
L
Vamana
7,875
525
83
6
0
249,139
0
W
Chaac
7,175
478
63
4
0
296,291
0
W
Jing Wei
7,142
476
78
5
0
288,805
6
L
Kukulkan
6,592
439
74
5
0
280,667
1
L
Pele
6,988
466
65
4
0
332,259
5
W
Thanatos
7,796
520
69
5
0
306,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role