Player Matchup

Anubis
Anubis
BladeTusuya
Anubis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,709 Elo+
Party 2
Fenrir
Fenrir
In_EJ_We_Trust
Fenrir
Level 83
God Stats
5W - 6L
1,293 SR
Queue Stats
22W - 25L
1,333 Elo+
Party 3
Shiva
Shiva
Lilogjj
Shiva
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 121L
1,399 Elo+
Party 3
Bacchus
Bacchus
XLord_TenebrisX
Bacchus
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
27W - 25L
1,709 Elo+
Party 2
Charybdis
Charybdis
iAlphaMan
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 86L
1,253 Elo+
Party 3
Team Averages
Level 116
1,459 SR
1,481 Elo+

VS

Team Averages
Level 129
1,382 SR
1,545 Elo+
Anubis
Anubis
AtomicAron08
Anubis
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 114L
1,500 Elo+
Party 1
Chaac
Chaac
DeadlyChopking
Chaac
Level 138
God Stats
4W - 8L
1,265 SR
Queue Stats
109W - 124L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Devious220
Ah Muzen Cab
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 49L
1,724 Elo+
Solo
Da Ji
Da Ji
Kushina159
Da Ji
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ROFL UMADBRO
Kuzenbo
Level 133
God Stats
1W - 1L
1,147 SR
Queue Stats
95W - 91L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 5 / 1
6,884
492
2,598
9,581
4,463
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 0 / 2
8,023
573
6,396
11,815
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
Lilogjj
Shiva
14
4 / 0 / 1
8,612
615
7,304
11,879
12,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 2 / 8
8,257
590
5,979
13,467
13,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
iAlphaMan
Charybdis
13
4 / 2 / 6
7,656
547
9,188
10,882
3,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 2 / 1
7,833
560
10,162
8,315
3,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 0
6,739
481
6,271
12,510
11,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Devious220
Ah Muzen Cab
11
1 / 6 / 2
6,393
457
7,645
11,484
4,318
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Da Ji
1
0 / 0 / 0
2,965
212
0
0
0
Kuzenbo
ROFL UMADBRO
Kuzenbo
9
2 / 4 / 0
5,742
410
5,886
13,289
12,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
8
9
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
2
1
2.75
W
Anubis
0
5
1
0.1
L
0
4
0
0
L
Ah Muzen Cab
Devious220
Ah Muzen Cab
1
6
2
0.33
W
5
0
2
6
L
Da Ji
0
0
0
0
W
Shiva
Lilogjj
Shiva
4
0
1
4.5
L
Kuzenbo
ROFL UMADBRO
Kuzenbo
2
4
0
0.5
W
3
2
8
3.5
W
Charybdis
iAlphaMan
Charybdis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,465
Damage
29,964
57,624
Taken
45,598
40,502
Mitigated
31,619
16,957
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,162
470
0
3,550
8,315
3,322
608
3,164
5,151
50,852
4,360
W
Anubis
2,598
0
0
1,347
9,581
4,463
0
5,751
3,830
34,609
0
L
6,271
340
26
2,163
12,510
11,313
132
256
12,254
0
43,845
L
Ah Muzen Cab
Devious220
Ah Muzen Cab
7,645
2,600
223
812
11,484
4,318
78
3,062
8,422
0
47,973
W
6,396
1,720
0
2,837
11,815
6,317
369
1,250
10,523
0
65,727
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
Lilogjj
Shiva
7,304
925
0
2,595
11,879
12,159
208
1,416
10,375
744
58,803
L
Kuzenbo
ROFL UMADBRO
Kuzenbo
5,886
1,429
87
998
13,289
12,666
290
2,308
10,981
17,100
2,141
W
5,979
1,118
604
4,896
13,467
13,920
408
3,114
9,993
19,917
0
W
Charybdis
iAlphaMan
Charybdis
9,188
4,001
291
4,387
10,882
3,643
2,805
3,251
7,204
0
70,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
29,672
426
Minions Killed
238
0
Camps Cleared
0
1,280,978
Distance Traveled
1,003,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,833
560
64
5
0
228,846
0
W
Anubis
6,884
492
64
5
0
215,347
0
L
Chaac
6,739
481
76
5
0
257,517
0
L
Ah Muzen Cab
6,393
457
69
5
0
242,422
0
W
Fenrir
8,023
573
107
8
0
296,500
0
L
Da Ji
2,965
212
0
0
0
0
0
W
Shiva
8,612
615
94
7
0
254,059
0
L
Kuzenbo
5,742
410
29
2
0
275,146
0
W
Bacchus
8,257
590
27
2
0
267,449
0
W
Charybdis
7,656
547
134
10
0
247,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role