Player Matchup

Freya
Freya
Thepuppett
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZachTooGood
Kumbhakarna
Level 56
God Stats
1W - 1L
1,335 SR
Queue Stats
12W - 16L
1,375 Elo+
Party 3
Loki
Loki
anani1104
Loki
Level 40
God Stats
14W - 11L
1,887 SR
Queue Stats
139W - 126L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
Level 103
God Stats
66W - 46L
1,660 SR
Queue Stats
351W - 337L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
t hall2x
Kukulkan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,375 Elo+
Party 3
Team Averages
Level 59
1,576 SR
1,412 Elo+

VS

Team Averages
Level 59
1,559 SR
1,435 Elo+
Horus
Horus
AestheticMoods
Horus
Level 29
God Stats
3W - 4L
1,505 SR
Queue Stats
4W - 5L
1,414 Elo+
Party 2
Kali
Kali
FruiteTheGamer
Kali
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 60L
1,464 Elo+
Solo
Merlin
Merlin
Koifish5213
Merlin
Level 69
God Stats
4W - 3L
1,930 SR
Queue Stats
20W - 24L
1,431 Elo+
Party 2
Olorun
Olorun
RainStorm764
Olorun
Level 92
God Stats
0W - 3L
1,177 SR
Queue Stats
16W - 22L
1,365 Elo+
Party 2
Chaac
Chaac
Ryan12134
Chaac
Level 52
God Stats
13W - 12L
1,684 SR
Queue Stats
376W - 348L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
7 / 0 / 2
7,384
671
8,865
8,277
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
ZachTooGood
Kumbhakarna
9
1 / 1 / 10
6,272
570
3,731
10,515
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
1 / 1 / 5
5,939
540
4,747
9,109
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
11
5 / 0 / 3
6,730
612
9,670
7,135
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
t hall2x
Kukulkan
10
1 / 4 / 0
6,030
548
2,955
5,194
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,075
461
3,752
10,683
7,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
5,527
502
5,328
11,474
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
0 / 3 / 1
5,547
504
3,766
5,666
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
8
0 / 6 / 1
4,827
439
6,765
9,462
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Ryan12134
Chaac
10
3 / 1 / 0
5,861
533
2,494
6,895
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
5
6
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
2
0
0.5
L
Merlin
0
3
1
0.17
L
Olorun
0
6
1
0.08
L
Chaac
Ryan12134
Chaac
3
1
0
3
W
Freya
7
0
2
8
W
Kumbhakarna
ZachTooGood
Kumbhakarna
1
1
10
6
W
Loki
1
1
5
3.5
W
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
5
0
3
6.5
W
Kukulkan
t hall2x
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,968
Damage
22,105
40,230
Taken
44,180
18,181
Mitigated
22,645
15,762
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,752
1,986
370
2,605
10,683
7,127
0
5,535
5,148
0
9,328
L
5,328
2,399
0
5,306
11,474
4,797
0
746
10,728
0
38,086
L
Merlin
3,766
321
0
1,000
5,666
2,166
0
519
5,147
32,643
1,156
L
Olorun
6,765
4,682
60
1,264
9,462
3,683
0
5,223
4,239
27,572
4,086
L
Chaac
Ryan12134
Chaac
2,494
460
0
2,204
6,895
4,872
0
2,785
4,110
0
28,010
W
Freya
8,865
3,170
0
5,777
8,277
3,144
767
3,006
5,271
47,745
6,991
W
Kumbhakarna
ZachTooGood
Kumbhakarna
3,731
866
260
3,126
10,515
7,485
0
3,756
6,759
10,736
0
W
Loki
4,747
378
0
3,836
9,109
3,024
88
730
8,379
0
45,769
W
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
9,670
4,962
0
2,263
7,135
3,004
0
2,417
4,718
0
42,976
W
Kukulkan
t hall2x
Kukulkan
2,955
487
0
500
5,194
1,524
567
168
4,688
31,654
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
26,837
296
Minions Killed
249
0
Camps Cleared
0
1,114,405
Distance Traveled
1,021,298
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,075
461
7
1
0
211,148
3
L
Kali
5,527
502
72
7
0
223,031
0
L
Merlin
5,547
504
72
7
0
195,400
0
L
Olorun
4,827
439
52
5
0
197,150
0
L
Chaac
5,861
533
46
4
0
194,569
2
W
Freya
7,384
671
84
8
0
207,359
0
W
Kumbhakarna
6,272
570
12
1
0
244,741
2
W
Loki
5,939
540
74
7
0
246,574
0
W
Danzaburou
6,730
612
73
7
0
203,738
0
W
Kukulkan
6,030
548
53
5
0
211,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role