Player Matchup

Ao Kuang
Ao Kuang
Conva
Ao Kuang
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,784 Elo+
Party 2
Cerberus
Cerberus
Marblestar
Cerberus
Level 29
God Stats
3W - 1L
1,565 SR
Queue Stats
6W - 3L
1,731 Elo+
Party 2
Guan Yu
Guan Yu
NumeratorBaron
Guan Yu
Level 208
God Stats
4W - 5L
1,500 SR
Queue Stats
320W - 237L
1,793 Elo+
Solo
Raijin
Raijin
Skìpper
Raijin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,752 Elo+
Party 2
Izanami
Izanami
TheLoneSoldier04
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,626 Elo+
Party 2
Team Averages
Level 120
1,513 SR
1,737 Elo+

VS

Team Averages
Level 152
1,496 SR
1,647 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dejeau
Arachne
Level 118
God Stats
55W - 28L
1,479 SR
Queue Stats
393W - 344L
1,565 Elo+
Solo
Tiamat
Tiamat
Goldbat500
Tiamat
Level 172
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 140L
1,739 Elo+
Party 1
Sun Wukong
Sun Wukong
ScrubMastar
Sun Wukong
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 151L
1,754 Elo+
Party 1
Agni
Agni
TheWendorf
Agni
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 99L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Conva
Ao Kuang
17
6 / 1 / 10
9,858
580
14,697
20,509
9,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Marblestar
Cerberus
13
1 / 0 / 7
8,050
474
3,645
13,514
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
1 / 0 / 3
9,717
572
15,000
18,202
18,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
Skìpper
Raijin
18
9 / 2 / 3
11,101
653
13,650
8,429
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 2 / 3
9,572
563
7,727
12,656
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
2 / 6 / 1
8,608
506
10,804
19,040
17,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Dejeau
Arachne
15
2 / 4 / 2
8,665
510
10,669
20,054
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Goldbat500
Tiamat
14
0 / 5 / 0
8,494
500
4,863
10,080
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ScrubMastar
Sun Wukong
16
0 / 1 / 0
8,986
529
8,463
19,400
13,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 3 / 1
8,969
528
10,687
8,692
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
5
5
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
6
1
0.42
W
Ao Kuang
Conva
Ao Kuang
6
1
10
11
L
Arachne
Dejeau
Arachne
2
4
2
0.75
L
Tiamat
Goldbat500
Tiamat
0
5
0
0
W
Cerberus
Marblestar
Cerberus
1
0
7
4.5
W
1
0
3
2.5
L
Sun Wukong
ScrubMastar
Sun Wukong
0
1
0
0
W
Raijin
Skìpper
Raijin
9
2
3
5.25
W
2
2
3
1.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,719
Damage
45,486
73,310
Taken
77,266
46,765
Mitigated
46,654
35,611
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
10,804
6,153
0
1,793
19,040
17,977
0
9,535
9,365
39,421
1,259
W
Ao Kuang
Conva
Ao Kuang
14,697
4,073
0
13,510
20,509
9,000
0
6,991
13,518
89,341
4,129
L
Arachne
Dejeau
Arachne
10,669
6,238
0
5,041
20,054
7,524
0
11,917
8,137
0
80,880
L
Tiamat
Goldbat500
Tiamat
4,863
498
0
1,126
10,080
4,106
0
8,289
1,760
62,899
234
W
Cerberus
Marblestar
Cerberus
3,645
527
0
7,371
13,514
10,648
222
5,938
7,576
30,885
1,210
W
15,000
2,546
365
9,739
18,202
18,481
0
3,174
15,028
0
90,163
L
Sun Wukong
ScrubMastar
Sun Wukong
8,463
1,233
0
5,272
19,400
13,993
0
426
17,604
490
85,914
W
Raijin
Skìpper
Raijin
13,650
1,420
0
1,465
8,429
3,472
0
2,892
5,537
105,439
961
W
7,727
4,949
0
3,161
12,656
5,164
675
6,810
5,846
0
83,723
L
10,687
1,201
0
690
8,692
3,054
0
2,457
6,235
69,285
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
43,722
684
Minions Killed
546
0
Camps Cleared
0
1,797,958
Distance Traveled
1,751,129
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,608
506
43
3
0
338,851
4
W
Ao Kuang
9,858
580
148
9
0
386,528
1
L
Arachne
8,665
510
112
7
0
400,434
0
L
Tiamat
8,494
500
124
7
0
327,172
6
W
Cerberus
8,050
474
55
3
0
375,906
0
W
Guan Yu
9,717
572
133
8
0
369,333
0
L
Sun Wukong
8,986
529
136
8
0
327,898
4
W
Raijin
11,101
653
181
11
0
332,021
5
W
Izanami
9,572
563
167
10
0
334,170
5
L
Agni
8,969
528
131
8
0
356,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role