Player Matchup

Danzaburou
Danzaburou
BrownStarfishh
Danzaburou
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 32L
1,438 Elo+
Party 1
Athena
Athena
MarioBlueshoes
Athena
Level 116
God Stats
8W - 8L
1,575 SR
Queue Stats
44W - 41L
1,405 Elo+
Party 1
Discordia
Discordia
SkyGazer0
Discordia
Level 100
God Stats
2W - 1L
1,534 SR
Queue Stats
5W - 5L
1,465 Elo+
Party 2
Thanatos
Thanatos
Tummuhs
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,434 Elo+
Party 2
Surtr
Surtr
martyman007
Surtr
Level 81
God Stats
4W - 2L
1,517 SR
Queue Stats
64W - 61L
1,518 Elo+
Party 2
Team Averages
Level 92
1,525 SR
1,452 Elo+

VS

Team Averages
Level 89
1,582 SR
1,537 Elo+
Ix Chel
Ix Chel
Hot_Plate99
Ix Chel
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 111L
1,609 Elo+
Party 4
Sun Wukong
Sun Wukong
Ishiromaco
Sun Wukong
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 6L
1,349 Elo+
Party 3
Pele
Pele
MihawkPR
Pele
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 75L
1,426 Elo+
Party 3
Anhur
Anhur
rrriiicccy13_
Anhur
Level 86
God Stats
1W - 2L
1,695 SR
Queue Stats
2W - 3L
1,740 Elo+
Solo
Athena
Athena
supersilver27
Athena
Level 69
God Stats
3W - 5L
1,715 SR
Queue Stats
109W - 108L
1,558 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrownStarfishh
Danzaburou
14
6 / 1 / 4
9,231
577
9,414
6,336
2,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 10
8,522
533
3,627
12,236
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
SkyGazer0
Discordia
15
1 / 2 / 9
8,761
548
6,604
7,883
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Tummuhs
Thanatos
15
10 / 2 / 5
9,160
573
12,110
11,788
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 5
9,717
607
12,155
12,540
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hot_Plate99
Ix Chel
13
1 / 5 / 2
7,725
483
7,548
10,117
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ishiromaco
Sun Wukong
11
0 / 6 / 0
6,950
434
4,526
12,619
8,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Pele
15
4 / 2 / 0
8,316
520
7,187
13,059
6,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 5 / 0
7,321
458
4,110
9,278
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
0 / 9 / 1
6,003
375
4,043
18,049
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
27
Kills
5
5
Deaths
27
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrownStarfishh
Danzaburou
6
1
4
8
L
Ix Chel
Hot_Plate99
Ix Chel
1
5
2
0.4
L
Sun Wukong
Ishiromaco
Sun Wukong
0
6
0
0
W
3
0
10
8
L
Pele
4
2
0
2
W
Discordia
SkyGazer0
Discordia
1
2
9
2.75
W
Thanatos
Tummuhs
Thanatos
10
2
5
6.25
W
7
0
5
9.5
L
0
5
0
0
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,910
Damage
27,414
50,783
Taken
63,122
27,790
Mitigated
33,873
22,673
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrownStarfishh
Danzaburou
9,414
4,911
0
2,150
6,336
2,465
1,398
306
6,030
0
60,565
L
Ix Chel
Hot_Plate99
Ix Chel
7,548
1,162
149
1,614
10,117
3,543
66
4,438
5,679
51,728
636
L
Sun Wukong
Ishiromaco
Sun Wukong
4,526
2,250
0
1,064
12,619
8,340
159
670
11,949
0
42,082
W
3,627
1,168
0
3,891
12,236
9,200
282
3,130
9,030
29,304
2,182
L
Pele
7,187
1,009
0
1,265
13,059
6,451
0
2,066
10,993
0
77,077
W
Discordia
SkyGazer0
Discordia
6,604
956
0
1,000
7,883
2,823
248
3,244
4,385
71,840
3,385
W
Thanatos
Tummuhs
Thanatos
12,110
3,902
0
10,390
11,788
4,643
147
2,656
9,028
0
53,702
W
12,155
5,468
0
5,242
12,540
8,659
957
1,861
10,629
2,238
69,472
L
4,110
2,267
0
1,021
9,278
3,119
256
1,070
8,208
0
47,238
L
4,043
1,209
0
941
18,049
12,420
0
2,887
15,162
17,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,391
Gold Earned
36,315
441
Minions Killed
393
0
Camps Cleared
0
1,697,139
Distance Traveled
1,599,401
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,231
577
91
6
0
298,239
5
L
Ix Chel
7,725
483
109
7
0
298,839
2
L
Sun Wukong
6,950
434
65
4
0
307,183
0
W
Athena
8,522
533
28
2
0
355,399
4
L
Pele
8,316
520
121
8
0
387,395
0
W
Discordia
8,761
548
133
8
0
308,188
3
W
Thanatos
9,160
573
73
5
0
382,580
0
W
Surtr
9,717
607
116
7
0
352,733
1
L
Anhur
7,321
458
76
5
0
277,584
2
L
Athena
6,003
375
22
1
0
328,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role