Player Matchup

Loki
Loki
EtheriousND3
Loki
Level 156
God Stats
17W - 5L
1,312 SR
Queue Stats
41W - 41L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IzanamisSalami
Morgan Le Fay
Level 160
God Stats
41W - 30L
1,758 SR
Queue Stats
614W - 587L
1,848 Elo+
Solo
Anhur
Anhur
PaksTop
Anhur
Level 140
God Stats
2W - 1L
1,328 SR
Queue Stats
96W - 91L
1,456 Elo+
Party 1
Bake Kujira
Bake Kujira
Shadomoon
Bake Kujira
Level 179
God Stats
7W - 9L
1,297 SR
Queue Stats
209W - 183L
1,556 Elo+
Solo
Neith
Neith
TheDarkGodX
Neith
Level 186
God Stats
24W - 18L
1,176 SR
Queue Stats
118W - 105L
1,547 Elo+
Party 1
Team Averages
Level 164
1,374 SR
1,582 Elo+

VS

Team Averages
Level 134
1,550 SR
1,536 Elo+
Hachiman
Hachiman
BussyDestroyerr
Hachiman
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ElixSnipes
Sun Wukong
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 184L
1,500 Elo+
Party 2
Freya
Freya
EmiliusBlack
Freya
Level 124
God Stats
4W - 3L
1,752 SR
Queue Stats
75W - 53L
1,679 Elo+
Solo
Charon
Charon
KalebRiley
Charon
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 2
Thanatos
Thanatos
Zaekoz
Thanatos
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
8,122
580
9,948
9,136
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
IzanamisSalami
Morgan Le Fay
14
2 / 0 / 5
8,312
594
7,191
6,795
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
PaksTop
Anhur
12
0 / 1 / 2
7,029
502
1,777
6,934
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Shadomoon
Bake Kujira
12
0 / 2 / 6
7,319
523
8,658
14,267
11,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 2
8,991
642
7,686
6,935
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 1 / 1
6,908
493
6,217
6,060
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ElixSnipes
Sun Wukong
12
0 / 0 / 0
6,529
466
2,141
9,585
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 5 / 0
6,376
455
5,639
12,914
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon
KalebRiley
Charon
10
0 / 2 / 2
6,499
464
5,792
11,409
10,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
Zaekoz
Thanatos
12
2 / 5 / 0
6,416
458
4,434
13,081
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
1
1
1.5
L
Sun Wukong
ElixSnipes
Sun Wukong
0
0
0
0
L
0
5
0
0
W
7
0
3
8.5
W
Morgan Le Fay
IzanamisSalami
Morgan Le Fay
2
0
5
4.5
L
Charon
KalebRiley
Charon
0
2
2
0.5
W
Anhur
PaksTop
Anhur
0
1
2
1
W
Bake Kujira
Shadomoon
Bake Kujira
0
2
6
1.5
W
4
0
2
5
L
Thanatos
Zaekoz
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
24,223
44,067
Taken
53,049
23,077
Mitigated
32,225
15,657
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,217
3,761
0
1,897
6,060
1,918
0
2,235
3,825
0
53,318
L
Sun Wukong
ElixSnipes
Sun Wukong
2,141
82
0
2,779
9,585
8,909
0
452
9,133
0
51,694
L
5,639
1,500
0
4,040
12,914
4,834
0
6,086
6,500
43,941
1,570
W
9,948
3,115
0
5,156
9,136
3,481
72
1,724
7,296
0
62,330
W
Morgan Le Fay
IzanamisSalami
Morgan Le Fay
7,191
616
0
1,640
6,795
2,723
69
2,325
4,074
57,448
994
L
Charon
KalebRiley
Charon
5,792
1,452
0
2,180
11,409
10,620
0
4,255
7,028
21,541
0
W
Anhur
PaksTop
Anhur
1,777
1,013
0
2,147
6,934
2,518
460
1,134
5,800
0
38,488
W
Bake Kujira
Shadomoon
Bake Kujira
8,658
3,793
0
2,371
14,267
11,819
36
4,919
9,233
40,949
2,804
W
7,686
2,281
0
4,343
6,935
2,536
682
505
6,169
0
75,289
L
Thanatos
Zaekoz
Thanatos
4,434
975
0
5,581
13,081
5,944
0
1,443
11,580
0
51,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,773
Gold Earned
32,728
458
Minions Killed
389
0
Camps Cleared
0
1,263,317
Distance Traveled
1,281,713
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,908
493
86
6
0
240,240
0
L
Sun Wukong
6,529
466
96
7
0
267,116
1
L
Freya
6,376
455
101
7
0
247,204
0
W
Loki
8,122
580
92
7
0
315,391
2
W
Morgan Le Fay
8,312
594
114
8
0
258,172
4
L
Charon
6,499
464
26
2
0
239,361
1
W
Anhur
7,029
502
63
5
0
193,003
0
W
Bake Kujira
7,319
523
60
4
0
266,878
1
W
Neith
8,991
642
129
9
0
229,873
0
L
Thanatos
6,416
458
80
6
0
287,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role